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source: trunk/sources/HeuristicLab.Problems.VehicleRouting/3.3/Encodings/Potvin/Crossovers/PotvinInsertionBasedCrossover.cs @ 9456

Last change on this file since 9456 was 9456, checked in by swagner, 12 years ago

Updated copyright year and added some missing license headers (#1889)

File size: 10.5 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Common;
23using HeuristicLab.Core;
24using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
25using System.Collections.Generic;
26using HeuristicLab.Data;
27using System;
28using HeuristicLab.Parameters;
29
30namespace HeuristicLab.Problems.VehicleRouting.Encodings.Potvin {
31  [Item("PotvinInsertionBasedCrossover", "The IBX crossover for VRP representations. It is implemented as described in Berger, J and Solois, M and Begin, R (1998). A hybrid genetic algorithm for the vehicle routing problem with time windows. LNCS 1418. Springer, London 114-127.")]
32  [StorableClass]
33  public sealed class PotvinInsertionBasedCrossover : PotvinCrossover {
34    public IValueParameter<IntValue> Length {
35      get { return (IValueParameter<IntValue>)Parameters["Length"]; }
36    }
37
38    [StorableConstructor]
39    private PotvinInsertionBasedCrossover(bool deserializing) : base(deserializing) { }
40    private PotvinInsertionBasedCrossover(PotvinInsertionBasedCrossover original, Cloner cloner)
41      : base(original, cloner) {
42    }
43    public override IDeepCloneable Clone(Cloner cloner) {
44      return new PotvinInsertionBasedCrossover(this, cloner);
45    }
46    public PotvinInsertionBasedCrossover()
47      : base() {
48      Parameters.Add(new ValueParameter<IntValue>("Length", "The maximum length of the replaced route.", new IntValue(1)));
49    }
50
51    private static int SelectRandomTourBiasedByLength(IRandom random, PotvinEncoding individual) {
52      int tourIndex = -1;
53
54      double sum = 0.0;
55      double[] probabilities = new double[individual.Tours.Count];
56      for (int i = 0; i < individual.Tours.Count; i++) {
57        probabilities[i] = 1.0 / ((double)individual.Tours[i].Cities.Count / (double)individual.Cities);
58        sum += probabilities[i];
59      }
60
61      double rand = random.NextDouble() * sum;
62      double cumulatedProbabilities = 0.0;
63      int index = 0;
64      while (tourIndex == -1 && index < probabilities.Length) {
65        if (cumulatedProbabilities <= rand && rand <= cumulatedProbabilities + probabilities[index])
66          tourIndex = index;
67
68        cumulatedProbabilities += probabilities[index];
69        index++;
70      }
71
72      return tourIndex;
73    }
74
75    private double CalculateCentroidDistance(Tour t1, Tour t2, DoubleMatrix coordinates) {
76      double xSum = 0;
77      double ySum = 0;
78      double c1X, c1Y, c2X, c2Y;
79
80      for (int i = 0; i < t1.Cities.Count; i++) {
81        xSum += coordinates[t1.Cities[i], 0];
82        ySum += coordinates[t1.Cities[i], 1];
83      }
84      c1X = xSum / t1.Cities.Count;
85      c1Y = ySum / t1.Cities.Count;
86
87      for (int i = 0; i < t2.Cities.Count; i++) {
88        xSum += coordinates[t2.Cities[i], 0];
89        ySum += coordinates[t2.Cities[i], 1];
90      }
91      c2X = xSum / t1.Cities.Count;
92      c2Y = ySum / t1.Cities.Count;
93
94      return Math.Sqrt(
95           (c1X - c2X) * (c1X - c2X) +
96           (c1Y - c2Y) * (c1Y - c2Y));
97    }
98
99    private double CalculateMeanCentroidDistance(Tour t1, IList<Tour> tours, DoubleMatrix coordinates) {
100      double sum = 0;
101
102      for (int i = 0; i < tours.Count; i++) {
103        sum += CalculateCentroidDistance(t1, tours[i], coordinates);
104      }
105
106      return sum / tours.Count;
107    }
108
109    private int SelectCityBiasedByNeighborDistance(IRandom random, Tour tour, DistanceMatrix distMatrix) {
110      int cityIndex = -1;
111
112      double sum = 0.0;
113      double[] probabilities = new double[tour.Cities.Count];
114      for (int i = 0; i < tour.Cities.Count; i++) {
115        int next;
116        if (i + 1 >= tour.Cities.Count)
117          next = 0;
118        else
119          next = tour.Cities[i + 1];
120        double distance = VRPUtilities.GetDistance(
121          tour.Cities[i], next, distMatrix);
122
123        int prev;
124        if (i - 1 < 0)
125          prev = 0;
126        else
127          prev = tour.Cities[i - 1];
128        distance += VRPUtilities.GetDistance(
129          tour.Cities[i], prev, distMatrix);
130
131        probabilities[i] = distance;
132        sum += probabilities[i];
133      }
134
135      double rand = random.NextDouble() * sum;
136      double cumulatedProbabilities = 0.0;
137      int index = 0;
138      while (cityIndex == -1 && index < probabilities.Length) {
139        if (cumulatedProbabilities <= rand && rand <= cumulatedProbabilities + probabilities[index])
140          cityIndex = index;
141
142        cumulatedProbabilities += probabilities[index];
143        index++;
144      }
145
146      return cityIndex;
147    }
148
149    private bool FindRouteInsertionPlace(
150      Tour tour,
151      DoubleArray dueTimeArray,
152      DoubleArray serviceTimeArray, DoubleArray readyTimeArray, DoubleArray demandArray, DoubleValue capacity,
153      DistanceMatrix distMatrix, int city, bool allowInfeasible, out int place) {
154      place = -1;
155      bool bestFeasible = false;
156      double minDetour = 0;
157
158      for (int i = 0; i <= tour.Cities.Count; i++) {
159        double length = tour.GetLength(distMatrix);
160
161        tour.Cities.Insert(i, city);
162
163        bool feasible = tour.Feasible(dueTimeArray, serviceTimeArray, readyTimeArray, demandArray,
164          capacity, distMatrix);
165
166        if (feasible || allowInfeasible && !bestFeasible) {
167          double newLength = tour.GetLength(distMatrix);
168          double detour = newLength - length;
169
170          if (place < 0 || detour < minDetour || feasible && !bestFeasible) {
171            place = i;
172            minDetour = detour;
173
174            if (feasible)
175              bestFeasible = true;
176          }
177        }
178
179        tour.Cities.RemoveAt(i);
180      }
181
182      return place >= 0;
183    }
184
185    private ICollection<int> GetUnrouted(PotvinEncoding solution, int cities) {
186      HashSet<int> undiscovered = new HashSet<int>();
187      for (int i = 1; i <= cities; i++) {
188        undiscovered.Add(i);
189      }
190
191      foreach (Tour tour in solution.Tours) {
192        foreach (int city in tour.Cities)
193          undiscovered.Remove(city);
194      }
195
196      return undiscovered;
197    }
198
199    protected override PotvinEncoding Crossover(IRandom random, PotvinEncoding parent1, PotvinEncoding parent2) {
200      PotvinEncoding child = new PotvinEncoding();
201
202      BoolValue useDistanceMatrix = UseDistanceMatrixParameter.ActualValue;
203      DoubleMatrix coordinates = CoordinatesParameter.ActualValue;
204      DistanceMatrix distMatrix = VRPUtilities.GetDistanceMatrix(coordinates, DistanceMatrixParameter, useDistanceMatrix);
205      DoubleArray dueTime = DueTimeParameter.ActualValue;
206      DoubleArray readyTime = ReadyTimeParameter.ActualValue;
207      DoubleArray serviceTime = ServiceTimeParameter.ActualValue;
208      DoubleArray demand = DemandParameter.ActualValue;
209      DoubleValue capacity = CapacityParameter.ActualValue;
210
211      bool allowInfeasible = AllowInfeasibleSolutions.Value.Value;
212
213      List<Tour> R1 = new List<Tour>();
214      PotvinEncoding p1Clone = parent1.Clone() as PotvinEncoding;
215
216      int length = Math.Min(Length.Value.Value, parent1.Tours.Count) + 1;
217      int k = random.Next(1, length);
218      for (int i = 0; i < k; i++) {
219        int index = SelectRandomTourBiasedByLength(random, p1Clone);
220        R1.Add(p1Clone.Tours[index]);
221        p1Clone.Tours.RemoveAt(index);
222      }
223
224      foreach (Tour r1 in R1) {
225        List<int> R2 = new List<int>();
226
227        double r = CalculateMeanCentroidDistance(r1, parent2.Tours, coordinates);
228        foreach (Tour tour in parent2.Tours) {
229          if (CalculateCentroidDistance(r1, tour, coordinates) <= r) {
230            R2.AddRange(tour.Cities);
231          }
232        }
233
234        Tour childTour = new Tour();
235        childTour.Cities.AddRange(r1.Cities);
236
237        //DESTROY - remove cities from r1
238        int removed = random.Next(1, r1.Cities.Count + 1);
239        for (int i = 0; i < removed; i++) {
240          childTour.Cities.RemoveAt(SelectCityBiasedByNeighborDistance(random, childTour, distMatrix));
241        }
242
243        //REPAIR - add cities from R2
244        int maxCount = random.Next(1, Math.Min(5, R2.Count));
245        int count = 0;
246
247        while (count < maxCount && R2.Count != 0) {
248          PotvinEncoding newChild = child.Clone() as PotvinEncoding;
249          newChild.Tours.Add(childTour);
250
251          int index = random.Next(R2.Count);
252          int city = R2[index];
253          R2.RemoveAt(index);
254
255          int place = -1;
256          if (FindRouteInsertionPlace(childTour, dueTime, serviceTime, readyTime,
257            demand, capacity, distMatrix, city, allowInfeasible, out place)) {
258            childTour.Cities.Insert(place, city);
259
260            if (!Repair(random, child, childTour, distMatrix, dueTime, readyTime, serviceTime, demand, capacity, allowInfeasible)) {
261              childTour.Cities.RemoveAt(place);
262            } else {
263              count++;
264            }
265          }
266        }
267
268        child.Tours.Add(childTour);
269        Repair(random, child, childTour, distMatrix, dueTime, readyTime, serviceTime, demand, capacity, allowInfeasible);
270      }
271
272      for (int i = 0; i < p1Clone.Tours.Count; i++) {
273        Tour childTour = p1Clone.Tours[i].Clone() as Tour;
274        child.Tours.Add(childTour);
275        Repair(random, child, childTour, distMatrix, dueTime, readyTime, serviceTime, demand, capacity, allowInfeasible);
276      }
277
278      //route unrouted customers
279      child.Unrouted.AddRange(GetUnrouted(child, Cities));
280      bool success = RouteUnrouted(child, distMatrix, dueTime, readyTime, serviceTime, demand, capacity, allowInfeasible);
281
282      if (success || allowInfeasible)
283        return child;
284      else {
285        if (random.NextDouble() < 0.5)
286          return parent1.Clone() as PotvinEncoding;
287        else
288          return parent2.Clone() as PotvinEncoding;
289      }
290    }
291  }
292}
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