[6600] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[7259] | 3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[6600] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using HeuristicLab.Common;
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| 23 | using HeuristicLab.Core;
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| 24 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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| 25 | using System.Collections.Generic;
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| 26 | using HeuristicLab.Data;
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| 27 | using System;
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| 28 | using HeuristicLab.Parameters;
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| 29 |
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| 30 | namespace HeuristicLab.Problems.VehicleRouting.Encodings.Potvin {
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| 31 | [Item("PotvinInsertionBasedCrossover", "The IBX crossover for VRP representations. It is implemented as described in Berger, J and Solois, M and Begin, R (1998). A hybrid genetic algorithm for the vehicle routing problem with time windows. LNCS 1418. Springer, London 114-127.")]
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| 32 | [StorableClass]
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| 33 | public sealed class PotvinInsertionBasedCrossover : PotvinCrossover {
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| 34 | public IValueParameter<IntValue> Length {
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| 35 | get { return (IValueParameter<IntValue>)Parameters["Length"]; }
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| 36 | }
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| 37 |
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| 38 | [StorableConstructor]
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| 39 | private PotvinInsertionBasedCrossover(bool deserializing) : base(deserializing) { }
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| 40 | private PotvinInsertionBasedCrossover(PotvinInsertionBasedCrossover original, Cloner cloner)
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| 41 | : base(original, cloner) {
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| 42 | }
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| 43 | public override IDeepCloneable Clone(Cloner cloner) {
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| 44 | return new PotvinInsertionBasedCrossover(this, cloner);
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| 45 | }
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| 46 | public PotvinInsertionBasedCrossover()
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| 47 | : base() {
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| 48 | Parameters.Add(new ValueParameter<IntValue>("Length", "The maximum length of the replaced route.", new IntValue(1)));
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| 49 | }
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| 50 |
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| 51 | private static int SelectRandomTourBiasedByLength(IRandom random, PotvinEncoding individual) {
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| 52 | int tourIndex = -1;
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| 53 |
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| 54 | double sum = 0.0;
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| 55 | double[] probabilities = new double[individual.Tours.Count];
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| 56 | for (int i = 0; i < individual.Tours.Count; i++) {
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| 57 | probabilities[i] = 1.0 / ((double)individual.Tours[i].Cities.Count / (double)individual.Cities);
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| 58 | sum += probabilities[i];
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| 59 | }
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| 60 |
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| 61 | double rand = random.NextDouble() * sum;
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| 62 | double cumulatedProbabilities = 0.0;
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| 63 | int index = 0;
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| 64 | while (tourIndex == -1 && index < probabilities.Length) {
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| 65 | if (cumulatedProbabilities <= rand && rand <= cumulatedProbabilities + probabilities[index])
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| 66 | tourIndex = index;
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| 67 |
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| 68 | cumulatedProbabilities += probabilities[index];
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| 69 | index++;
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| 70 | }
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| 71 |
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| 72 | return tourIndex;
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| 73 | }
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| 74 |
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| 75 | private double CalculateCentroidDistance(Tour t1, Tour t2, DoubleMatrix coordinates) {
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| 76 | double xSum = 0;
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| 77 | double ySum = 0;
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| 78 | double c1X, c1Y, c2X, c2Y;
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| 79 |
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| 80 | for (int i = 0; i < t1.Cities.Count; i++) {
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| 81 | xSum += coordinates[t1.Cities[i], 0];
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| 82 | ySum += coordinates[t1.Cities[i], 1];
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| 83 | }
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| 84 | c1X = xSum / t1.Cities.Count;
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| 85 | c1Y = ySum / t1.Cities.Count;
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| 86 |
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| 87 | for (int i = 0; i < t2.Cities.Count; i++) {
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| 88 | xSum += coordinates[t2.Cities[i], 0];
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| 89 | ySum += coordinates[t2.Cities[i], 1];
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| 90 | }
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| 91 | c2X = xSum / t1.Cities.Count;
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| 92 | c2Y = ySum / t1.Cities.Count;
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| 93 |
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| 94 | return Math.Sqrt(
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| 95 | (c1X - c2X) * (c1X - c2X) +
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| 96 | (c1Y - c2Y) * (c1Y - c2Y));
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| 97 | }
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| 98 |
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| 99 | private double CalculateMeanCentroidDistance(Tour t1, IList<Tour> tours, DoubleMatrix coordinates) {
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| 100 | double sum = 0;
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| 101 |
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| 102 | for (int i = 0; i < tours.Count; i++) {
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| 103 | sum += CalculateCentroidDistance(t1, tours[i], coordinates);
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| 104 | }
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| 105 |
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| 106 | return sum / tours.Count;
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| 107 | }
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| 108 |
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| 109 | private int SelectCityBiasedByNeighborDistance(IRandom random, Tour tour, DistanceMatrix distMatrix) {
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| 110 | int cityIndex = -1;
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| 111 |
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| 112 | double sum = 0.0;
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| 113 | double[] probabilities = new double[tour.Cities.Count];
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| 114 | for (int i = 0; i < tour.Cities.Count; i++) {
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| 115 | int next;
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| 116 | if (i + 1 >= tour.Cities.Count)
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| 117 | next = 0;
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| 118 | else
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| 119 | next = tour.Cities[i + 1];
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| 120 | double distance = VRPUtilities.GetDistance(
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| 121 | tour.Cities[i], next, distMatrix);
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| 122 |
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| 123 | int prev;
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| 124 | if (i - 1 < 0)
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| 125 | prev = 0;
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| 126 | else
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| 127 | prev = tour.Cities[i - 1];
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| 128 | distance += VRPUtilities.GetDistance(
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| 129 | tour.Cities[i], prev, distMatrix);
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| 130 |
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| 131 | probabilities[i] = distance;
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| 132 | sum += probabilities[i];
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| 133 | }
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| 134 |
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| 135 | double rand = random.NextDouble() * sum;
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| 136 | double cumulatedProbabilities = 0.0;
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| 137 | int index = 0;
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| 138 | while (cityIndex == -1 && index < probabilities.Length) {
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| 139 | if (cumulatedProbabilities <= rand && rand <= cumulatedProbabilities + probabilities[index])
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| 140 | cityIndex = index;
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| 141 |
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| 142 | cumulatedProbabilities += probabilities[index];
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| 143 | index++;
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| 144 | }
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| 145 |
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| 146 | return cityIndex;
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| 147 | }
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| 148 |
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| 149 | private bool FindRouteInsertionPlace(
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| 150 | Tour tour,
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| 151 | DoubleArray dueTimeArray,
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| 152 | DoubleArray serviceTimeArray, DoubleArray readyTimeArray, DoubleArray demandArray, DoubleValue capacity,
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| 153 | DistanceMatrix distMatrix, int city, bool allowInfeasible, out int place) {
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| 154 | place = -1;
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| 155 | bool bestFeasible = false;
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| 156 | double minDetour = 0;
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| 157 |
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| 158 | for (int i = 0; i <= tour.Cities.Count; i++) {
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| 159 | double length = tour.GetLength(distMatrix);
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| 160 |
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| 161 | tour.Cities.Insert(i, city);
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| 162 |
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| 163 | bool feasible = tour.Feasible(dueTimeArray, serviceTimeArray, readyTimeArray, demandArray,
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| 164 | capacity, distMatrix);
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| 165 |
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| 166 | if (feasible || allowInfeasible && !bestFeasible) {
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| 167 | double newLength = tour.GetLength(distMatrix);
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| 168 | double detour = newLength - length;
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| 169 |
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| 170 | if (place < 0 || detour < minDetour || feasible && !bestFeasible) {
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| 171 | place = i;
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| 172 | minDetour = detour;
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| 173 |
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| 174 | if (feasible)
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| 175 | bestFeasible = true;
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| 176 | }
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| 177 | }
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| 178 |
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| 179 | tour.Cities.RemoveAt(i);
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| 180 | }
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| 181 |
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| 182 | return place >= 0;
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| 183 | }
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| 184 |
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| 185 | private ICollection<int> GetUnrouted(PotvinEncoding solution, int cities) {
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| 186 | HashSet<int> undiscovered = new HashSet<int>();
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| 187 | for (int i = 1; i <= cities; i++) {
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| 188 | undiscovered.Add(i);
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| 189 | }
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| 190 |
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| 191 | foreach (Tour tour in solution.Tours) {
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| 192 | foreach (int city in tour.Cities)
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| 193 | undiscovered.Remove(city);
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| 194 | }
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| 195 |
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| 196 | return undiscovered;
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| 197 | }
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| 198 |
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| 199 | protected override PotvinEncoding Crossover(IRandom random, PotvinEncoding parent1, PotvinEncoding parent2) {
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| 200 | PotvinEncoding child = new PotvinEncoding();
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| 201 |
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| 202 | BoolValue useDistanceMatrix = UseDistanceMatrixParameter.ActualValue;
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| 203 | DoubleMatrix coordinates = CoordinatesParameter.ActualValue;
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| 204 | DistanceMatrix distMatrix = VRPUtilities.GetDistanceMatrix(coordinates, DistanceMatrixParameter, useDistanceMatrix);
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| 205 | DoubleArray dueTime = DueTimeParameter.ActualValue;
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| 206 | DoubleArray readyTime = ReadyTimeParameter.ActualValue;
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| 207 | DoubleArray serviceTime = ServiceTimeParameter.ActualValue;
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| 208 | DoubleArray demand = DemandParameter.ActualValue;
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| 209 | DoubleValue capacity = CapacityParameter.ActualValue;
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| 210 |
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| 211 | bool allowInfeasible = AllowInfeasibleSolutions.Value.Value;
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| 212 |
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| 213 | List<Tour> R1 = new List<Tour>();
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| 214 | PotvinEncoding p1Clone = parent1.Clone() as PotvinEncoding;
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| 215 |
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| 216 | int length = Math.Min(Length.Value.Value, parent1.Tours.Count) + 1;
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| 217 | int k = random.Next(1, length);
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| 218 | for (int i = 0; i < k; i++) {
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| 219 | int index = SelectRandomTourBiasedByLength(random, p1Clone);
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| 220 | R1.Add(p1Clone.Tours[index]);
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| 221 | p1Clone.Tours.RemoveAt(index);
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| 222 | }
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| 223 |
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| 224 | foreach (Tour r1 in R1) {
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| 225 | List<int> R2 = new List<int>();
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| 226 |
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| 227 | double r = CalculateMeanCentroidDistance(r1, parent2.Tours, coordinates);
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| 228 | foreach (Tour tour in parent2.Tours) {
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| 229 | if (CalculateCentroidDistance(r1, tour, coordinates) <= r) {
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| 230 | R2.AddRange(tour.Cities);
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| 231 | }
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| 232 | }
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| 233 |
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| 234 | Tour childTour = new Tour();
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| 235 | childTour.Cities.AddRange(r1.Cities);
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| 236 |
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| 237 | //DESTROY - remove cities from r1
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| 238 | int removed = random.Next(1, r1.Cities.Count + 1);
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| 239 | for (int i = 0; i < removed; i++) {
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| 240 | childTour.Cities.RemoveAt(SelectCityBiasedByNeighborDistance(random, childTour, distMatrix));
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| 241 | }
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| 242 |
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| 243 | //REPAIR - add cities from R2
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| 244 | int maxCount = random.Next(1, Math.Min(5, R2.Count));
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| 245 | int count = 0;
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| 246 |
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| 247 | while (count < maxCount && R2.Count != 0) {
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| 248 | PotvinEncoding newChild = child.Clone() as PotvinEncoding;
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| 249 | newChild.Tours.Add(childTour);
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| 250 |
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| 251 | int index = random.Next(R2.Count);
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| 252 | int city = R2[index];
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| 253 | R2.RemoveAt(index);
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| 254 |
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| 255 | int place = -1;
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| 256 | if (FindRouteInsertionPlace(childTour, dueTime, serviceTime, readyTime,
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| 257 | demand, capacity, distMatrix, city, allowInfeasible, out place)) {
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| 258 | childTour.Cities.Insert(place, city);
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| 259 |
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| 260 | if (!Repair(random, child, childTour, distMatrix, dueTime, readyTime, serviceTime, demand, capacity, allowInfeasible)) {
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| 261 | childTour.Cities.RemoveAt(place);
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| 262 | } else {
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| 263 | count++;
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| 264 | }
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| 265 | }
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| 266 | }
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| 267 |
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| 268 | child.Tours.Add(childTour);
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| 269 | Repair(random, child, childTour, distMatrix, dueTime, readyTime, serviceTime, demand, capacity, allowInfeasible);
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| 270 | }
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| 271 |
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| 272 | for (int i = 0; i < p1Clone.Tours.Count; i++) {
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| 273 | Tour childTour = p1Clone.Tours[i].Clone() as Tour;
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| 274 | child.Tours.Add(childTour);
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| 275 | Repair(random, child, childTour, distMatrix, dueTime, readyTime, serviceTime, demand, capacity, allowInfeasible);
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| 276 | }
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| 277 |
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| 278 | //route unrouted customers
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| 279 | child.Unrouted.AddRange(GetUnrouted(child, Cities));
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| 280 | bool success = RouteUnrouted(child, distMatrix, dueTime, readyTime, serviceTime, demand, capacity, allowInfeasible);
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| 281 |
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| 282 | if (success || allowInfeasible)
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| 283 | return child;
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| 284 | else {
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| 285 | if (random.NextDouble() < 0.5)
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| 286 | return parent1.Clone() as PotvinEncoding;
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| 287 | else
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| 288 | return parent2.Clone() as PotvinEncoding;
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| 289 | }
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| 290 | }
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| 291 | }
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| 292 | }
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