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source: trunk/sources/HeuristicLab.Problems.VehicleRouting/3.3/Encodings/Alba/Manipulators/SimpleLocalSearchManipulator.cs @ 4204

Last change on this file since 4204 was 4204, checked in by svonolfe, 14 years ago

Added operations for the Alba encoding (#1039)

File size: 3.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Encodings.PermutationEncoding;
24using HeuristicLab.Parameters;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26using HeuristicLab.Data;
27using System;
28using System.Collections.Generic;
29
30namespace HeuristicLab.Problems.VehicleRouting.Encodings.Alba {
31  [Item("SimpleLocalSearchManipulator", "An operator which applies the SLS operation to an Alba VRP representation.  It is implemented as described in Alba, E. and Dorronsoro, B. (2004). Solving the Vehicle Routing Problem by Using Cellular Genetic Algorithms.")]
32  [StorableClass]
33  public sealed class SimpleLocalSearchManipulator : AlbaManipulator {   
34    [StorableConstructor]
35    private SimpleLocalSearchManipulator(bool deserializing) : base(deserializing) { }
36
37    public SimpleLocalSearchManipulator()
38      : base() {
39     }
40
41    public static void Apply(AlbaEncoding individual, int index1, int index2) {
42      if (index1 != -1 && index2 != -1) {
43        int breakPoint1 = index1 + 1;
44        int breakPoint2 = index2;
45        for (int i = 0; i <= (breakPoint2 - breakPoint1) / 2; i++) {  // invert permutation between breakpoints
46          int temp = individual[breakPoint1 + i];
47          individual[breakPoint1 + i] = individual[breakPoint2 - i];
48          individual[breakPoint2 - i] = temp;
49        }
50      }
51    }
52
53    protected override void Manipulate(IRandom rand, AlbaEncoding individual) {
54      int index1 = -1;
55      int index2 = -1;
56
57      List<Tour> validTours = new List<Tour>();
58      foreach (Tour tour in individual.Tours) {
59        if (tour.Cities.Count >= 4)
60          validTours.Add(tour);
61      }
62
63      if (validTours.Count > 0) {
64        Tour chosenTour = validTours[rand.Next(validTours.Count)];
65        int currentTourStart = -1;
66        for (int i = 0; i < individual.Length; i++) {
67          if (individual[i] + 1 == chosenTour.Cities[0]) {
68            currentTourStart = i;
69            break;
70          }
71        }
72
73        int currentTourEnd = currentTourStart;
74        while (currentTourEnd < individual.Length &&
75          individual[currentTourEnd] < individual.Cities) {
76          currentTourEnd++;
77        }
78
79        int tourLength = currentTourEnd - currentTourStart;
80        int a = rand.Next(tourLength - 3);
81        index1 = currentTourStart + a;
82        index2 = currentTourStart + rand.Next(a + 2, tourLength - 1);
83      }
84
85      Apply(individual, index1, index2);
86    }
87  }
88}
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