[12228] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
[14185] | 3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
[12228] | 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 |
|
---|
| 22 | using System;
|
---|
| 23 | using System.Drawing;
|
---|
| 24 | using HeuristicLab.Common;
|
---|
| 25 | using HeuristicLab.Core;
|
---|
| 26 | using HeuristicLab.Data;
|
---|
| 27 | using HeuristicLab.Encodings.PermutationEncoding;
|
---|
| 28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
| 29 |
|
---|
| 30 | namespace HeuristicLab.Problems.PTSP {
|
---|
| 31 | /// <summary>
|
---|
| 32 | /// Represents a tour of a Probabilistic Traveling Salesman Problem given in path representation which can be visualized in the GUI.
|
---|
| 33 | /// </summary>
|
---|
[12799] | 34 | [Item("PathPTSPTour", "Represents a tour of a Probabilistic Traveling Salesman Problem given in path representation which can be visualized in the GUI.")]
|
---|
[12228] | 35 | [StorableClass]
|
---|
| 36 | public sealed class PathPTSPTour : Item {
|
---|
| 37 | public static new Image StaticItemImage {
|
---|
| 38 | get { return HeuristicLab.Common.Resources.VSImageLibrary.Image; }
|
---|
| 39 | }
|
---|
| 40 |
|
---|
| 41 | [Storable]
|
---|
| 42 | private DoubleMatrix coordinates;
|
---|
| 43 | public DoubleMatrix Coordinates {
|
---|
| 44 | get { return coordinates; }
|
---|
| 45 | set {
|
---|
| 46 | if (coordinates != value) {
|
---|
| 47 | if (coordinates != null) DeregisterCoordinatesEvents();
|
---|
| 48 | coordinates = value;
|
---|
| 49 | if (coordinates != null) RegisterCoordinatesEvents();
|
---|
| 50 | OnCoordinatesChanged();
|
---|
| 51 | }
|
---|
| 52 | }
|
---|
| 53 | }
|
---|
| 54 | [Storable]
|
---|
| 55 | private Permutation permutation;
|
---|
| 56 | public Permutation Permutation {
|
---|
| 57 | get { return permutation; }
|
---|
| 58 | set {
|
---|
| 59 | if (permutation != value) {
|
---|
| 60 | if (permutation != null) DeregisterPermutationEvents();
|
---|
| 61 | permutation = value;
|
---|
| 62 | if (permutation != null) RegisterPermutationEvents();
|
---|
| 63 | OnPermutationChanged();
|
---|
| 64 | }
|
---|
| 65 | }
|
---|
| 66 | }
|
---|
| 67 | [Storable]
|
---|
| 68 | private DoubleValue quality;
|
---|
| 69 | public DoubleValue Quality {
|
---|
| 70 | get { return quality; }
|
---|
| 71 | set {
|
---|
| 72 | if (quality != value) {
|
---|
| 73 | if (quality != null) DeregisterQualityEvents();
|
---|
| 74 | quality = value;
|
---|
| 75 | if (quality != null) RegisterQualityEvents();
|
---|
| 76 | OnQualityChanged();
|
---|
| 77 | }
|
---|
| 78 | }
|
---|
| 79 | }
|
---|
| 80 | [Storable]
|
---|
| 81 | private DoubleArray probabilities;
|
---|
| 82 | public DoubleArray Probabilities {
|
---|
| 83 | get { return probabilities; }
|
---|
| 84 | set {
|
---|
| 85 | if (probabilities != value) {
|
---|
| 86 | if (probabilities != null) DeregisterProbabilitiesEvents();
|
---|
| 87 | probabilities = value;
|
---|
| 88 | if (probabilities != null) RegisterProbabilitiesEvents();
|
---|
| 89 | OnQualityChanged();
|
---|
| 90 | }
|
---|
| 91 | }
|
---|
| 92 | }
|
---|
| 93 |
|
---|
| 94 | [StorableConstructor]
|
---|
| 95 | private PathPTSPTour(bool deserializing) : base(deserializing) { }
|
---|
| 96 | private PathPTSPTour(PathPTSPTour original, Cloner cloner)
|
---|
| 97 | : base(original, cloner) {
|
---|
| 98 | this.coordinates = cloner.Clone(original.coordinates);
|
---|
| 99 | this.probabilities = cloner.Clone(original.probabilities);
|
---|
| 100 | this.permutation = cloner.Clone(original.permutation);
|
---|
| 101 | this.quality = cloner.Clone(original.quality);
|
---|
| 102 | Initialize();
|
---|
| 103 | }
|
---|
| 104 | public PathPTSPTour() : base() { }
|
---|
| 105 | public PathPTSPTour(DoubleMatrix coordinates, DoubleArray probabilities)
|
---|
| 106 | : base() {
|
---|
| 107 | this.coordinates = coordinates;
|
---|
| 108 | this.probabilities = probabilities;
|
---|
| 109 | Initialize();
|
---|
| 110 | }
|
---|
| 111 | public PathPTSPTour(DoubleMatrix coordinates, DoubleArray probabilities, Permutation permutation)
|
---|
| 112 | : base() {
|
---|
| 113 | this.coordinates = coordinates;
|
---|
| 114 | this.probabilities = probabilities;
|
---|
| 115 | this.permutation = permutation;
|
---|
| 116 | Initialize();
|
---|
| 117 | }
|
---|
| 118 | public PathPTSPTour(DoubleMatrix coordinates, DoubleArray probabilities, Permutation permutation, DoubleValue quality)
|
---|
| 119 | : base() {
|
---|
| 120 | this.coordinates = coordinates;
|
---|
| 121 | this.probabilities = probabilities;
|
---|
| 122 | this.permutation = permutation;
|
---|
| 123 | this.quality = quality;
|
---|
| 124 | Initialize();
|
---|
| 125 | }
|
---|
| 126 |
|
---|
| 127 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
| 128 | return new PathPTSPTour(this, cloner);
|
---|
| 129 | }
|
---|
| 130 |
|
---|
| 131 | [StorableHook(HookType.AfterDeserialization)]
|
---|
| 132 | private void AfterDeserialization() {
|
---|
| 133 | Initialize();
|
---|
| 134 | }
|
---|
| 135 |
|
---|
| 136 | private void Initialize() {
|
---|
| 137 | if (coordinates != null) RegisterCoordinatesEvents();
|
---|
| 138 | if (probabilities != null) RegisterProbabilitiesEvents();
|
---|
| 139 | if (permutation != null) RegisterPermutationEvents();
|
---|
| 140 | if (quality != null) RegisterQualityEvents();
|
---|
| 141 | }
|
---|
| 142 |
|
---|
| 143 | #region Events
|
---|
| 144 | public event EventHandler CoordinatesChanged;
|
---|
| 145 | private void OnCoordinatesChanged() {
|
---|
| 146 | var changed = CoordinatesChanged;
|
---|
| 147 | if (changed != null)
|
---|
| 148 | changed(this, EventArgs.Empty);
|
---|
| 149 | }
|
---|
| 150 | public event EventHandler ProbabilitiesChanged;
|
---|
| 151 | private void OnProbabilitiesChanged() {
|
---|
| 152 | var changed = ProbabilitiesChanged;
|
---|
| 153 | if (changed != null)
|
---|
| 154 | changed(this, EventArgs.Empty);
|
---|
| 155 | }
|
---|
| 156 | public event EventHandler PermutationChanged;
|
---|
| 157 | private void OnPermutationChanged() {
|
---|
| 158 | var changed = PermutationChanged;
|
---|
| 159 | if (changed != null)
|
---|
| 160 | changed(this, EventArgs.Empty);
|
---|
| 161 | }
|
---|
| 162 | public event EventHandler QualityChanged;
|
---|
| 163 | private void OnQualityChanged() {
|
---|
| 164 | var changed = QualityChanged;
|
---|
| 165 | if (changed != null)
|
---|
| 166 | changed(this, EventArgs.Empty);
|
---|
| 167 | }
|
---|
| 168 |
|
---|
| 169 | private void RegisterCoordinatesEvents() {
|
---|
| 170 | Coordinates.ItemChanged += new EventHandler<EventArgs<int, int>>(Coordinates_ItemChanged);
|
---|
| 171 | Coordinates.Reset += new EventHandler(Coordinates_Reset);
|
---|
| 172 | }
|
---|
| 173 | private void DeregisterCoordinatesEvents() {
|
---|
| 174 | Coordinates.ItemChanged -= new EventHandler<EventArgs<int, int>>(Coordinates_ItemChanged);
|
---|
| 175 | Coordinates.Reset -= new EventHandler(Coordinates_Reset);
|
---|
| 176 | }
|
---|
| 177 | private void RegisterProbabilitiesEvents() {
|
---|
| 178 | Probabilities.ItemChanged += new EventHandler<EventArgs<int>>(Probabilities_ItemChanged);
|
---|
| 179 | Probabilities.Reset += new EventHandler(Probabilities_Reset);
|
---|
| 180 | }
|
---|
| 181 | private void DeregisterProbabilitiesEvents() {
|
---|
| 182 | Probabilities.ItemChanged -= new EventHandler<EventArgs<int>>(Probabilities_ItemChanged);
|
---|
| 183 | Probabilities.Reset -= new EventHandler(Probabilities_Reset);
|
---|
| 184 | }
|
---|
| 185 | private void RegisterPermutationEvents() {
|
---|
| 186 | Permutation.ItemChanged += new EventHandler<EventArgs<int>>(Permutation_ItemChanged);
|
---|
| 187 | Permutation.Reset += new EventHandler(Permutation_Reset);
|
---|
| 188 | }
|
---|
| 189 | private void DeregisterPermutationEvents() {
|
---|
| 190 | Permutation.ItemChanged -= new EventHandler<EventArgs<int>>(Permutation_ItemChanged);
|
---|
| 191 | Permutation.Reset -= new EventHandler(Permutation_Reset);
|
---|
| 192 | }
|
---|
| 193 | private void RegisterQualityEvents() {
|
---|
| 194 | Quality.ValueChanged += new EventHandler(Quality_ValueChanged);
|
---|
| 195 | }
|
---|
| 196 | private void DeregisterQualityEvents() {
|
---|
| 197 | Quality.ValueChanged -= new EventHandler(Quality_ValueChanged);
|
---|
| 198 | }
|
---|
| 199 |
|
---|
| 200 | private void Coordinates_ItemChanged(object sender, EventArgs<int, int> e) {
|
---|
| 201 | OnCoordinatesChanged();
|
---|
| 202 | }
|
---|
| 203 | private void Coordinates_Reset(object sender, EventArgs e) {
|
---|
| 204 | OnCoordinatesChanged();
|
---|
| 205 | }
|
---|
| 206 | private void Probabilities_ItemChanged(object sender, EventArgs<int> e) {
|
---|
| 207 | OnProbabilitiesChanged();
|
---|
| 208 | }
|
---|
| 209 | private void Probabilities_Reset(object sender, EventArgs e) {
|
---|
| 210 | OnProbabilitiesChanged();
|
---|
| 211 | }
|
---|
| 212 | private void Permutation_ItemChanged(object sender, EventArgs<int> e) {
|
---|
| 213 | OnPermutationChanged();
|
---|
| 214 | }
|
---|
| 215 | private void Permutation_Reset(object sender, EventArgs e) {
|
---|
| 216 | OnPermutationChanged();
|
---|
| 217 | }
|
---|
| 218 | private void Quality_ValueChanged(object sender, EventArgs e) {
|
---|
| 219 | OnQualityChanged();
|
---|
| 220 | }
|
---|
| 221 | #endregion
|
---|
| 222 | }
|
---|
| 223 | }
|
---|