1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using HeuristicLab.Common;
|
---|
23 | using HeuristicLab.Core;
|
---|
24 | using HeuristicLab.Data;
|
---|
25 | using HeuristicLab.Encodings.PermutationEncoding;
|
---|
26 | using HeuristicLab.Operators;
|
---|
27 | using HeuristicLab.Optimization;
|
---|
28 | using HeuristicLab.Parameters;
|
---|
29 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
30 |
|
---|
31 | namespace HeuristicLab.Problems.PTSP {
|
---|
32 | [Item("TwoPointFiveMoveMaker", "Peforms an inversion and shift (2.5-opt) on a given permutation and updates the quality.")]
|
---|
33 | [StorableClass]
|
---|
34 | public class TwoPointFiveMoveMaker : SingleSuccessorOperator, ITwoPointFiveMoveOperator, IMoveMaker {
|
---|
35 | public override bool CanChangeName {
|
---|
36 | get { return false; }
|
---|
37 | }
|
---|
38 |
|
---|
39 | public ILookupParameter<DoubleValue> QualityParameter {
|
---|
40 | get { return (ILookupParameter<DoubleValue>)Parameters["Quality"]; }
|
---|
41 | }
|
---|
42 | public ILookupParameter<DoubleValue> MoveQualityParameter {
|
---|
43 | get { return (ILookupParameter<DoubleValue>)Parameters["MoveQuality"]; }
|
---|
44 | }
|
---|
45 | public ILookupParameter<TwoPointFiveMove> TwoPointFiveMoveParameter {
|
---|
46 | get { return (ILookupParameter<TwoPointFiveMove>)Parameters["TwoPointFiveMove"]; }
|
---|
47 | }
|
---|
48 | public ILookupParameter<Permutation> PermutationParameter {
|
---|
49 | get { return (ILookupParameter<Permutation>)Parameters["Permutation"]; }
|
---|
50 | }
|
---|
51 |
|
---|
52 | [StorableConstructor]
|
---|
53 | protected TwoPointFiveMoveMaker(bool deserializing) : base(deserializing) { }
|
---|
54 | protected TwoPointFiveMoveMaker(TwoPointFiveMoveMaker original, Cloner cloner) : base(original, cloner) { }
|
---|
55 | public TwoPointFiveMoveMaker()
|
---|
56 | : base() {
|
---|
57 | Parameters.Add(new LookupParameter<DoubleValue>("Quality", "The quality of the solution."));
|
---|
58 | Parameters.Add(new LookupParameter<TwoPointFiveMove>("TwoPointFiveMove", "The move to evaluate."));
|
---|
59 | Parameters.Add(new LookupParameter<DoubleValue>("MoveQuality", "The relative quality of the move."));
|
---|
60 | Parameters.Add(new LookupParameter<Permutation>("Permutation", "The solution as permutation."));
|
---|
61 | }
|
---|
62 |
|
---|
63 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
64 | return new TwoPointFiveMoveMaker(this, cloner);
|
---|
65 | }
|
---|
66 |
|
---|
67 | public override IOperation Apply() {
|
---|
68 | var move = TwoPointFiveMoveParameter.ActualValue;
|
---|
69 | var permutation = PermutationParameter.ActualValue;
|
---|
70 | var moveQuality = MoveQualityParameter.ActualValue;
|
---|
71 | var quality = QualityParameter.ActualValue;
|
---|
72 |
|
---|
73 | Apply(permutation, move);
|
---|
74 |
|
---|
75 | quality.Value = moveQuality.Value;
|
---|
76 |
|
---|
77 | return base.Apply();
|
---|
78 | }
|
---|
79 |
|
---|
80 | public static void Apply(Permutation permutation, TwoPointFiveMove move) {
|
---|
81 | if (move.IsInvert) {
|
---|
82 | InversionManipulator.Apply(permutation, move.Index1, move.Index2);
|
---|
83 | } else {
|
---|
84 | TranslocationManipulator.Apply(permutation, move.Index1, move.Index1, move.Index2);
|
---|
85 | }
|
---|
86 | }
|
---|
87 | }
|
---|
88 | }
|
---|