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source: trunk/sources/HeuristicLab.Problems.OneMax.Views/3.3/OneMaxSolutionView.Designer.cs @ 11066

Last change on this file since 11066 was 9456, checked in by swagner, 12 years ago

Updated copyright year and added some missing license headers (#1889)

File size: 6.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.Problems.OneMax.Views {
23  partial class OneMaxSolutionView {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing && (components != null)) {
35        components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Windows Form Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.qualityView = new HeuristicLab.MainForm.WindowsForms.ViewHost();
48      this.splitContainer1 = new System.Windows.Forms.SplitContainer();
49      this.groupBox3 = new System.Windows.Forms.GroupBox();
50      this.binaryVectorView = new HeuristicLab.MainForm.WindowsForms.ViewHost();
51      this.groupBox4 = new System.Windows.Forms.GroupBox();
52      this.splitContainer1.Panel1.SuspendLayout();
53      this.splitContainer1.Panel2.SuspendLayout();
54      this.splitContainer1.SuspendLayout();
55      this.groupBox3.SuspendLayout();
56      this.groupBox4.SuspendLayout();
57      this.SuspendLayout();
58      //
59      // qualityView
60      //
61      this.qualityView.Content = null;
62      this.qualityView.Dock = System.Windows.Forms.DockStyle.Fill;
63      this.qualityView.Location = new System.Drawing.Point(3, 16);
64      this.qualityView.Name = "qualityView";
65      this.qualityView.ReadOnly = false;
66      this.qualityView.Size = new System.Drawing.Size(188, 30);
67      this.qualityView.TabIndex = 1;
68      this.qualityView.ViewType = null;
69      //
70      // splitContainer1
71      //
72      this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
73      this.splitContainer1.FixedPanel = System.Windows.Forms.FixedPanel.Panel1;
74      this.splitContainer1.IsSplitterFixed = true;
75      this.splitContainer1.Location = new System.Drawing.Point(0, 0);
76      this.splitContainer1.Name = "splitContainer1";
77      this.splitContainer1.Orientation = System.Windows.Forms.Orientation.Horizontal;
78      //
79      // splitContainer1.Panel1
80      //
81      this.splitContainer1.Panel1.Controls.Add(this.groupBox3);
82      this.splitContainer1.Panel1MinSize = 30;
83      //
84      // splitContainer1.Panel2
85      //
86      this.splitContainer1.Panel2.Controls.Add(this.groupBox4);
87      this.splitContainer1.Panel2MinSize = 30;
88      this.splitContainer1.Size = new System.Drawing.Size(392, 265);
89      this.splitContainer1.TabIndex = 7;
90      //
91      // groupBox3
92      //
93      this.groupBox3.Controls.Add(this.qualityView);
94      this.groupBox3.Dock = System.Windows.Forms.DockStyle.Fill;
95      this.groupBox3.Location = new System.Drawing.Point(0, 0);
96      this.groupBox3.Name = "groupBox3";
97      this.groupBox3.Size = new System.Drawing.Size(392, 50);
98      this.groupBox3.TabIndex = 6;
99      this.groupBox3.TabStop = false;
100      this.groupBox3.Text = "Quality";
101      //
102      // qualityView
103      //
104      this.qualityView.Content = null;
105      this.qualityView.Dock = System.Windows.Forms.DockStyle.Fill;
106      this.qualityView.Location = new System.Drawing.Point(3, 16);
107      this.qualityView.Name = "qualityView";
108      this.qualityView.ReadOnly = false;
109      this.qualityView.Size = new System.Drawing.Size(386, 31);
110      this.qualityView.TabIndex = 1;
111      this.qualityView.ViewType = null;
112      //
113      // groupBox4
114      //
115      this.groupBox4.Controls.Add(this.binaryVectorView);
116      this.groupBox4.Dock = System.Windows.Forms.DockStyle.Fill;
117      this.groupBox4.Location = new System.Drawing.Point(0, 0);
118      this.groupBox4.Name = "groupBox4";
119      this.groupBox4.Size = new System.Drawing.Size(392, 211);
120      this.groupBox4.TabIndex = 6;
121      this.groupBox4.TabStop = false;
122      this.groupBox4.Text = "Binary vector";
123      //
124      // binaryVectorView
125      //
126      this.binaryVectorView.Content = null;
127      this.binaryVectorView.Dock = System.Windows.Forms.DockStyle.Fill;
128      this.binaryVectorView.Location = new System.Drawing.Point(3, 16);
129      this.binaryVectorView.Name = "binaryVectorView";
130      this.binaryVectorView.ReadOnly = false;
131      this.binaryVectorView.Size = new System.Drawing.Size(386, 192);
132      this.binaryVectorView.TabIndex = 1;
133      this.binaryVectorView.ViewType = null;
134      //
135      // OneMaxSolutionView
136      //
137      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
138      this.Controls.Add(this.splitContainer1);
139      this.Name = "OneMaxSolutionView";
140      this.Size = new System.Drawing.Size(392, 265);
141      this.splitContainer1.Panel1.ResumeLayout(false);
142      this.splitContainer1.Panel2.ResumeLayout(false);
143      this.splitContainer1.ResumeLayout(false);
144      this.groupBox3.ResumeLayout(false);
145      this.groupBox4.ResumeLayout(false);
146      this.ResumeLayout(false);
147
148    }
149
150    #endregion
151
152    private System.Windows.Forms.SplitContainer splitContainer1;
153    private System.Windows.Forms.GroupBox groupBox4;
154    protected HeuristicLab.MainForm.WindowsForms.ViewHost qualityView;
155    private System.Windows.Forms.GroupBox groupBox3;
156    protected HeuristicLab.MainForm.WindowsForms.ViewHost binaryVectorView;
157
158
159
160  }
161}
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