1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using HeuristicLab.Common;
|
---|
23 | using HeuristicLab.Core;
|
---|
24 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
|
---|
25 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
|
---|
26 | using HeuristicLab.Random;
|
---|
27 |
|
---|
28 | namespace HeuristicLab.Problems.ExternalEvaluation.GP {
|
---|
29 | [StorableClass]
|
---|
30 | public sealed class ConstantTreeNode : SymbolicExpressionTreeTerminalNode {
|
---|
31 | public new Constant Symbol {
|
---|
32 | get { return (Constant)base.Symbol; }
|
---|
33 | }
|
---|
34 |
|
---|
35 | private double constantValue;
|
---|
36 | [Storable]
|
---|
37 | public double Value {
|
---|
38 | get { return constantValue; }
|
---|
39 | set { constantValue = value; }
|
---|
40 | }
|
---|
41 |
|
---|
42 | [StorableConstructor]
|
---|
43 | private ConstantTreeNode(bool deserializing) : base(deserializing) { }
|
---|
44 | private ConstantTreeNode(ConstantTreeNode original, Cloner cloner)
|
---|
45 | : base(original, cloner) {
|
---|
46 | this.constantValue = original.constantValue;
|
---|
47 | }
|
---|
48 | public override IDeepCloneable Clone(Cloner cloner) {
|
---|
49 | return new ConstantTreeNode(this, cloner);
|
---|
50 | }
|
---|
51 |
|
---|
52 | public ConstantTreeNode(Constant constantSymbol) : base(constantSymbol) { }
|
---|
53 |
|
---|
54 | public override bool HasLocalParameters {
|
---|
55 | get {
|
---|
56 | return true;
|
---|
57 | }
|
---|
58 | }
|
---|
59 | public override void ResetLocalParameters(IRandom random) {
|
---|
60 | base.ResetLocalParameters(random);
|
---|
61 | var range = Symbol.MaxValue - Symbol.MinValue;
|
---|
62 | Value = random.NextDouble() * range - Symbol.MinValue;
|
---|
63 | }
|
---|
64 |
|
---|
65 | public override void ShakeLocalParameters(IRandom random, double shakingFactor) {
|
---|
66 | base.ShakeLocalParameters(random, shakingFactor);
|
---|
67 | var normalDistributedRNG = new NormalDistributedRandom(random, Symbol.ManipulatorNu, Symbol.ManipulatorSigma);
|
---|
68 | double x = normalDistributedRNG.NextDouble();
|
---|
69 | Value = Value + x * shakingFactor;
|
---|
70 | }
|
---|
71 |
|
---|
72 | public override string ToString() {
|
---|
73 | return ";" + constantValue.ToString("E4");
|
---|
74 | }
|
---|
75 | }
|
---|
76 | }
|
---|