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source: trunk/sources/HeuristicLab.Problems.DataAnalysis/3.4/Implementation/Classification/ThresholdCalculators/AccuracyMaximizationThresholdCalculator.cs @ 6223

Last change on this file since 6223 was 5809, checked in by mkommend, 14 years ago

#1418: Reintegrated branch into trunk.

File size: 6.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using HeuristicLab.Common;
26using HeuristicLab.Core;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Problems.DataAnalysis {
30  /// <summary>
31  /// Represents a threshold calculator that maximizes the weighted accuracy of the classifcation model.
32  /// </summary>
33  [StorableClass]
34  [Item("AccuracyMaximizationThresholdCalculator", "Represents a threshold calculator that maximizes the weighted accuracy of the classifcation model.")]
35  public class AccuracyMaximizationThresholdCalculator : ThresholdCalculator {
36
37    [StorableConstructor]
38    protected AccuracyMaximizationThresholdCalculator(bool deserializing) : base(deserializing) { }
39    protected AccuracyMaximizationThresholdCalculator(AccuracyMaximizationThresholdCalculator original, Cloner cloner)
40      : base(original, cloner) {
41    }
42    public AccuracyMaximizationThresholdCalculator()
43      : base() {
44    }
45
46    public override IDeepCloneable Clone(Cloner cloner) {
47      return new AccuracyMaximizationThresholdCalculator(this, cloner);
48    }
49
50    public override void Calculate(IClassificationProblemData problemData, IEnumerable<double> estimatedValues, IEnumerable<double> targetClassValues, out double[] classValues, out double[] thresholds) {
51      AccuracyMaximizationThresholdCalculator.CalculateThresholds(problemData, estimatedValues, targetClassValues, out classValues, out thresholds);
52    }
53
54    public static void CalculateThresholds(IClassificationProblemData problemData, IEnumerable<double> estimatedValues, IEnumerable<double> targetClassValues, out double[] classValues, out double[] thresholds) {
55      int slices = 100;
56      List<double> estimatedValuesList = estimatedValues.ToList();
57      double maxEstimatedValue = estimatedValuesList.Max();
58      double minEstimatedValue = estimatedValuesList.Min();
59      double thresholdIncrement = (maxEstimatedValue - minEstimatedValue) / slices;
60      var estimatedAndTargetValuePairs =
61        estimatedValuesList.Zip(targetClassValues, (x, y) => new { EstimatedValue = x, TargetClassValue = y })
62        .OrderBy(x => x.EstimatedValue)
63        .ToList();
64
65      classValues = problemData.ClassValues.OrderBy(x => x).ToArray();
66      int nClasses = classValues.Length;
67      thresholds = new double[nClasses];
68      thresholds[0] = double.NegativeInfinity;
69      // thresholds[thresholds.Length - 1] = double.PositiveInfinity;
70
71      // incrementally calculate accuracy of all possible thresholds
72      int[,] confusionMatrix = new int[nClasses, nClasses];
73
74      for (int i = 1; i < thresholds.Length; i++) {
75        double lowerThreshold = thresholds[i - 1];
76        double actualThreshold = Math.Max(lowerThreshold, minEstimatedValue);
77        double lowestBestThreshold = double.NaN;
78        double highestBestThreshold = double.NaN;
79        double bestClassificationScore = double.PositiveInfinity;
80        bool seriesOfEqualClassificationScores = false;
81
82        while (actualThreshold < maxEstimatedValue) {
83          double classificationScore = 0.0;
84
85          foreach (var pair in estimatedAndTargetValuePairs) {
86            //all positives
87            if (pair.TargetClassValue.IsAlmost(classValues[i - 1])) {
88              if (pair.EstimatedValue > lowerThreshold && pair.EstimatedValue < actualThreshold)
89                //true positive
90                classificationScore += problemData.GetClassificationPenalty(classValues[i - 1], classValues[i - 1]);
91              else
92                //false negative
93                classificationScore += problemData.GetClassificationPenalty(classValues[i], classValues[i - 1]);
94            }
95              //all negatives
96            else {
97              if (pair.EstimatedValue > lowerThreshold && pair.EstimatedValue < actualThreshold)
98                //false positive
99                classificationScore += problemData.GetClassificationPenalty(classValues[i - 1], classValues[i]);
100              else
101                //true negative, consider only upper class
102                classificationScore += problemData.GetClassificationPenalty(classValues[i], classValues[i]);
103            }
104          }
105
106          //new best classification score found
107          if (classificationScore < bestClassificationScore) {
108            bestClassificationScore = classificationScore;
109            lowestBestThreshold = actualThreshold;
110            highestBestThreshold = actualThreshold;
111            seriesOfEqualClassificationScores = true;
112          }
113            //equal classification scores => if seriesOfEqualClassifcationScores == true update highest threshold
114          else if (Math.Abs(classificationScore - bestClassificationScore) < double.Epsilon && seriesOfEqualClassificationScores)
115            highestBestThreshold = actualThreshold;
116          //worse classificatoin score found reset seriesOfEqualClassifcationScores
117          else seriesOfEqualClassificationScores = false;
118
119          actualThreshold += thresholdIncrement;
120        }
121        //scale lowest thresholds and highest found optimal threshold according to the misclassification matrix
122        double falseNegativePenalty = problemData.GetClassificationPenalty(classValues[i], classValues[i - 1]);
123        double falsePositivePenalty = problemData.GetClassificationPenalty(classValues[i - 1], classValues[i]);
124        thresholds[i] = (lowestBestThreshold * falsePositivePenalty + highestBestThreshold * falseNegativePenalty) / (falseNegativePenalty + falsePositivePenalty);
125      }
126    }
127  }
128}
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