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source: trunk/sources/HeuristicLab.Problems.DataAnalysis/3.3/Symbolic/Symbols/LaggedVariableTreeNode.cs @ 3915

Last change on this file since 3915 was 3841, checked in by gkronber, 14 years ago

Extended set of available functions for symbolic regression and added test cases for the extended function set. #1013

File size: 3.4 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
23using System;
24using System.Collections.Generic;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26using HeuristicLab.Common;
27using HeuristicLab.Core;
28using HeuristicLab.Data;
29using HeuristicLab.Random;
30namespace HeuristicLab.Problems.DataAnalysis.Symbolic.Symbols {
31  [StorableClass]
32  public sealed class LaggedVariableTreeNode : SymbolicExpressionTreeTerminalNode {
33    public new LaggedVariable Symbol {
34      get { return (LaggedVariable)base.Symbol; }
35    }
36    [Storable]
37    private double weight;
38    public double Weight {
39      get { return weight; }
40      set { weight = value; }
41    }
42    [Storable]
43    private string variableName;
44    public string VariableName {
45      get { return variableName; }
46      set { variableName = value; }
47    }
48    [Storable]
49    private int lag;
50    public int Lag {
51      get { return lag; }
52      set { lag = value; }
53    }
54
55    private LaggedVariableTreeNode() { }
56
57    // copy constructor
58    private LaggedVariableTreeNode(LaggedVariableTreeNode original)
59      : base(original) {
60      weight = original.weight;
61      variableName = original.variableName;
62      lag = original.lag;
63    }
64
65    public LaggedVariableTreeNode(LaggedVariable variableSymbol) : base(variableSymbol) { }
66
67    public override bool HasLocalParameters {
68      get {
69        return true;
70      }
71    }
72
73    public override void ResetLocalParameters(IRandom random) {
74      base.ResetLocalParameters(random);
75      var normalDistributedRNG = new NormalDistributedRandom(random, Symbol.WeightNu, Symbol.WeightSigma);
76      weight = normalDistributedRNG.NextDouble();
77      variableName = Symbol.VariableNames.SelectRandom(random);
78      lag = random.Next(Symbol.MinLag, Symbol.MaxLag + 1);
79    }
80
81    public override void ShakeLocalParameters(IRandom random, double shakingFactor) {
82      base.ShakeLocalParameters(random, shakingFactor);
83      var normalDistributedRNG = new NormalDistributedRandom(random, Symbol.WeightManipulatorNu, Symbol.WeightManipulatorSigma);
84      double x = normalDistributedRNG.NextDouble();
85      weight = weight + x * shakingFactor;
86      variableName = Symbol.VariableNames.SelectRandom(random);
87      lag = lag + random.Next(-1, 2);
88    }
89
90
91    public override object Clone() {
92      return new LaggedVariableTreeNode(this);
93    }
94
95    public override string ToString() {
96      return weight.ToString("E4") + " " + variableName + " (t" + (lag > 0 ? "+" : "") + lag + ")";
97    }
98  }
99}
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