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source: trunk/sources/HeuristicLab.Problems.DataAnalysis.Regression/3.3/RandomEnumerable.cs @ 4058

Last change on this file since 4058 was 4056, checked in by gkronber, 14 years ago

Added new plugins for multi-variate regression. #1089

File size: 2.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Random;
27
28namespace HeuristicLab.Problems.DataAnalysis.Regression {
29  public class RandomEnumerable {
30    public static IEnumerable<int> SampleRandomNumbers(int maxElement, int count) {
31      return SampleRandomNumbers(((uint)DateTime.Now.Ticks), 0, maxElement, count);
32    }
33
34    public static IEnumerable<int> SampleRandomNumbers(int start, int end, int count) {
35      return SampleRandomNumbers(((uint)DateTime.Now.Ticks), start, end, count);
36    }
37
38    public static IEnumerable<int> SampleRandomNumbers(uint seed, int maxElement, int count) {
39      return SampleRandomNumbers(seed, 0, maxElement, count);
40    }
41
42    //algorithm taken from progamming pearls page 127
43    //IMPORTANT because IEnumerables with yield are used the seed must best be specified to return always
44    //the same sequence of numbers without caching the values.
45    public static IEnumerable<int> SampleRandomNumbers(uint seed, int start, int end, int count) {
46      int remaining = end - start;
47      var mt = new MersenneTwister(seed);
48      for (int i = start; i < end && count > 0; i++) {
49        double probability = mt.NextDouble();
50        if (probability < ((double)count) / remaining) {
51          count--;
52          yield return i;
53        }
54        remaining--;
55      }
56    }
57  }
58}
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