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source: trunk/sources/HeuristicLab.Problems.ArtificialAnt/3.3/ArtificialAntExpressionGrammar.cs @ 4047

Last change on this file since 4047 was 3993, checked in by mkommend, 14 years ago

changed symbols and grammars to be more efficient in respect to cloning, construction and deserialization (ticket #1073)

File size: 3.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22
23using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
24using System.Collections.Generic;
25using System;
26using System.Linq;
27using HeuristicLab.Common;
28using HeuristicLab.Core;
29using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
30using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding.Symbols;
31using HeuristicLab.Problems.ArtificialAnt.Symbols;
32namespace HeuristicLab.Problems.ArtificialAnt {
33  [StorableClass]
34  public class ArtificialAntExpressionGrammar : DefaultSymbolicExpressionGrammar {
35
36    public ArtificialAntExpressionGrammar()
37      : base() {
38      Initialize();
39    }
40    [StorableConstructor]
41    protected ArtificialAntExpressionGrammar(bool deserializing) : base(deserializing) { }
42
43    private void Initialize() {
44      var ifFoodAhead = new IfFoodAhead();
45      var prog2 = new Prog2();
46      var prog3 = new Prog3();
47      var move = new Move();
48      var left = new Left();
49      var right = new Right();
50      var defun = new Defun();
51      var allSymbols = new List<Symbol>() { ifFoodAhead, prog2, prog3, move, left, right };
52      var nonTerminalSymbols = new List<Symbol>() { ifFoodAhead, prog2, prog3 };
53
54      allSymbols.ForEach(s => AddSymbol(s));
55      SetMinSubtreeCount(ifFoodAhead, 2);
56      SetMaxSubtreeCount(ifFoodAhead, 2);
57      SetMinSubtreeCount(prog2, 2);
58      SetMaxSubtreeCount(prog2, 2);
59      SetMinSubtreeCount(prog3, 3);
60      SetMaxSubtreeCount(prog3, 3);
61      SetMinSubtreeCount(move, 0);
62      SetMaxSubtreeCount(move, 0);
63      SetMinSubtreeCount(left, 0);
64      SetMaxSubtreeCount(left, 0);
65      SetMinSubtreeCount(right, 0);
66      SetMaxSubtreeCount(right, 0);
67
68      // each symbols is allowed as child of the start symbol
69      allSymbols.ForEach(s => SetAllowedChild(StartSymbol, s, 0));
70
71      // each symbol is allowed as child of all other symbols (except for terminals that have MaxSubtreeCount == 0
72      foreach (var parent in allSymbols) {
73        for (int argIndex = 0; argIndex < GetMaxSubtreeCount(parent); argIndex++) {
74          foreach (var child in allSymbols) {
75            SetAllowedChild(parent, child, argIndex);
76          }
77        }
78      }
79    }
80  }
81}
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