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source: trunk/sources/HeuristicLab.PluginInfrastructure/Advanced/MultiSelectListView.cs @ 3696

Last change on this file since 3696 was 3090, checked in by gkronber, 15 years ago

Added license headers and set visibility to internal for the classes of the plugin manager. #891 (Refactor GUI for plugin management)

File size: 3.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21using System;
22using System.Collections.Generic;
23using System.ComponentModel;
24using System.Drawing;
25using System.Data;
26using System.Linq;
27using System.Text;
28using System.Windows.Forms;
29
30namespace HeuristicLab.PluginInfrastructure.Advanced {
31  internal partial class MultiSelectListView : ListView {
32    public MultiSelectListView() {
33      InitializeComponent();
34    }
35
36    private bool inhibitAutoCheck;
37    protected override void OnMouseDown(MouseEventArgs e) {
38      inhibitAutoCheck = true;
39      base.OnMouseDown(e);
40    }
41
42    protected override void OnMouseUp(MouseEventArgs e) {
43      base.OnMouseUp(e);
44      inhibitAutoCheck = false;
45    }
46
47    // item check is raised for each selected item that was not directly clicked (those should be ignored)
48    // and then one the item whose checkbox was clicked
49    protected override void OnItemCheck(ItemCheckEventArgs ice) {
50      // don't change the checked state of items that were not clicked directly
51      if (inhibitAutoCheck) {
52        ice.NewValue = ice.CurrentValue;
53      }
54      // if this item was directly clicked then check if it is selected as well
55      var item = Items[ice.Index];
56      if (!item.Selected) {
57        // when the item was not selected previously
58        // clear any selection
59        List<ListViewItem> selectedItems = new List<ListViewItem>(SelectedItems.OfType<ListViewItem>());
60        selectedItems.ForEach(x => x.Selected = false);
61        // select only the clicked item
62        item.Selected = true;
63      }
64      base.OnItemCheck(ice);
65    }
66
67    private bool suppressItemCheckedEvents;
68    public bool SuppressItemCheckedEvents {
69      get {
70        return suppressItemCheckedEvents;
71      }
72      set {
73        suppressItemCheckedEvents = value;
74      }
75    }
76    protected override void OnItemChecked(ItemCheckedEventArgs e) {
77      if (!suppressItemCheckedEvents)
78        base.OnItemChecked(e);
79    }
80
81    public void CheckItems(IEnumerable<ListViewItem> items) {
82      suppressItemCheckedEvents = true;
83
84      foreach (var item in items)
85        item.Checked = true;
86      suppressItemCheckedEvents = false;
87    }
88
89    public void UncheckItems(IEnumerable<ListViewItem> items) {
90      suppressItemCheckedEvents = true;
91
92      foreach (var item in items)
93        item.Checked = false;
94      suppressItemCheckedEvents = false;
95    }
96
97  }
98}
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