1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 | namespace HeuristicLab.PluginInfrastructure.Advanced {
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22 | partial class PluginUpdaterForm {
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23 | /// <summary>
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24 | /// Required designer variable.
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25 | /// </summary>
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26 | private System.ComponentModel.IContainer components = null;
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27 |
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28 | /// <summary>
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29 | /// Clean up any resources being used.
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30 | /// </summary>
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31 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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32 | protected override void Dispose(bool disposing) {
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33 | if (disposing && (components != null)) {
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34 | components.Dispose();
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35 | }
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36 | base.Dispose(disposing);
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37 | }
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38 |
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39 | #region Windows Form Designer generated code
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40 |
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41 | /// <summary>
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42 | /// Required method for Designer support - do not modify
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43 | /// the contents of this method with the code editor.
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44 | /// </summary>
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45 | private void InitializeComponent() {
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46 | this.components = new System.ComponentModel.Container();
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47 | this.toolTip = new System.Windows.Forms.ToolTip(this.components);
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48 | this.progressBar = new System.Windows.Forms.ProgressBar();
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49 | this.statusLabel = new System.Windows.Forms.Label();
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50 | this.okButton = new System.Windows.Forms.Button();
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51 | this.SuspendLayout();
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52 | //
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53 | // progressBar
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54 | //
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55 | this.progressBar.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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56 | | System.Windows.Forms.AnchorStyles.Right)));
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57 | this.progressBar.Location = new System.Drawing.Point(12, 73);
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58 | this.progressBar.Name = "progressBar";
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59 | this.progressBar.Size = new System.Drawing.Size(350, 23);
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60 | this.progressBar.TabIndex = 1;
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61 | this.progressBar.UseWaitCursor = true;
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62 | //
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63 | // statusLabel
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64 | //
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65 | this.statusLabel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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66 | | System.Windows.Forms.AnchorStyles.Right)));
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67 | this.statusLabel.AutoSize = true;
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68 | this.statusLabel.Location = new System.Drawing.Point(13, 13);
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69 | this.statusLabel.Name = "statusLabel";
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70 | this.statusLabel.Size = new System.Drawing.Size(61, 13);
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71 | this.statusLabel.TabIndex = 2;
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72 | this.statusLabel.Text = "statusLabel";
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73 | this.statusLabel.UseWaitCursor = true;
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74 | //
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75 | // okButton
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76 | //
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77 | this.okButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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78 | | System.Windows.Forms.AnchorStyles.Right)));
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79 | this.okButton.Location = new System.Drawing.Point(12, 73);
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80 | this.okButton.Name = "okButton";
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81 | this.okButton.Size = new System.Drawing.Size(78, 23);
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82 | this.okButton.TabIndex = 3;
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83 | this.okButton.Text = "Ok";
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84 | this.okButton.UseVisualStyleBackColor = true;
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85 | this.okButton.UseWaitCursor = true;
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86 | this.okButton.Visible = false;
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87 | this.okButton.Click += new System.EventHandler(this.okButton_Click);
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88 | //
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89 | // PluginUpdaterForm
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90 | //
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91 | this.AcceptButton = this.okButton;
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92 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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93 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
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94 | this.ClientSize = new System.Drawing.Size(374, 108);
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95 | this.Controls.Add(this.okButton);
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96 | this.Controls.Add(this.statusLabel);
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97 | this.Controls.Add(this.progressBar);
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98 | this.Cursor = System.Windows.Forms.Cursors.WaitCursor;
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99 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
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100 | this.Icon = global::HeuristicLab.PluginInfrastructure.Resources.HeuristicLab;
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101 | this.MaximizeBox = false;
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102 | this.MinimizeBox = false;
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103 | this.Name = "PluginUpdaterForm";
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104 | this.ShowInTaskbar = false;
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105 | this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
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106 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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107 | this.Text = "Plugin Updater";
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108 | this.UseWaitCursor = true;
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109 | this.Load += new System.EventHandler(this.PluginUpdaterForm_Load);
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110 | this.ResumeLayout(false);
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111 | this.PerformLayout();
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112 |
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113 | }
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114 |
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115 | #endregion
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116 |
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117 | private System.Windows.Forms.ToolTip toolTip;
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118 | private System.Windows.Forms.ProgressBar progressBar;
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119 | private System.Windows.Forms.Label statusLabel;
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120 | private System.Windows.Forms.Button okButton;
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121 | }
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122 | } |
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