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source: trunk/sources/HeuristicLab.PluginInfrastructure/3.3/Advanced/PluginUpdaterForm.Designer.cs @ 11128

Last change on this file since 11128 was 9456, checked in by swagner, 12 years ago

Updated copyright year and added some missing license headers (#1889)

File size: 5.2 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21namespace HeuristicLab.PluginInfrastructure.Advanced {
22  partial class PluginUpdaterForm {
23    /// <summary>
24    /// Required designer variable.
25    /// </summary>
26    private System.ComponentModel.IContainer components = null;
27
28    /// <summary>
29    /// Clean up any resources being used.
30    /// </summary>
31    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
32    protected override void Dispose(bool disposing) {
33      if (disposing && (components != null)) {
34        components.Dispose();
35      }
36      base.Dispose(disposing);
37    }
38
39    #region Windows Form Designer generated code
40
41    /// <summary>
42    /// Required method for Designer support - do not modify
43    /// the contents of this method with the code editor.
44    /// </summary>
45    private void InitializeComponent() {
46      this.components = new System.ComponentModel.Container();
47      this.toolTip = new System.Windows.Forms.ToolTip(this.components);
48      this.progressBar = new System.Windows.Forms.ProgressBar();
49      this.statusLabel = new System.Windows.Forms.Label();
50      this.okButton = new System.Windows.Forms.Button();
51      this.SuspendLayout();
52      //
53      // progressBar
54      //
55      this.progressBar.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
56                  | System.Windows.Forms.AnchorStyles.Right)));
57      this.progressBar.Location = new System.Drawing.Point(12, 73);
58      this.progressBar.Name = "progressBar";
59      this.progressBar.Size = new System.Drawing.Size(350, 23);
60      this.progressBar.TabIndex = 1;
61      this.progressBar.UseWaitCursor = true;
62      //
63      // statusLabel
64      //
65      this.statusLabel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
66                  | System.Windows.Forms.AnchorStyles.Right)));
67      this.statusLabel.AutoSize = true;
68      this.statusLabel.Location = new System.Drawing.Point(13, 13);
69      this.statusLabel.Name = "statusLabel";
70      this.statusLabel.Size = new System.Drawing.Size(61, 13);
71      this.statusLabel.TabIndex = 2;
72      this.statusLabel.Text = "statusLabel";
73      this.statusLabel.UseWaitCursor = true;
74      //
75      // okButton
76      //
77      this.okButton.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
78                  | System.Windows.Forms.AnchorStyles.Right)));
79      this.okButton.Location = new System.Drawing.Point(12, 73);
80      this.okButton.Name = "okButton";
81      this.okButton.Size = new System.Drawing.Size(78, 23);
82      this.okButton.TabIndex = 3;
83      this.okButton.Text = "Ok";
84      this.okButton.UseVisualStyleBackColor = true;
85      this.okButton.UseWaitCursor = true;
86      this.okButton.Visible = false;
87      this.okButton.Click += new System.EventHandler(this.okButton_Click);
88      //
89      // PluginUpdaterForm
90      //
91      this.AcceptButton = this.okButton;
92      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
93      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
94      this.ClientSize = new System.Drawing.Size(374, 108);
95      this.Controls.Add(this.okButton);
96      this.Controls.Add(this.statusLabel);
97      this.Controls.Add(this.progressBar);
98      this.Cursor = System.Windows.Forms.Cursors.WaitCursor;
99      this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
100      this.Icon = global::HeuristicLab.PluginInfrastructure.Resources.HeuristicLab;
101      this.MaximizeBox = false;
102      this.MinimizeBox = false;
103      this.Name = "PluginUpdaterForm";
104      this.ShowInTaskbar = false;
105      this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
106      this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
107      this.Text = "Plugin Updater";
108      this.UseWaitCursor = true;
109      this.Load += new System.EventHandler(this.PluginUpdaterForm_Load);
110      this.ResumeLayout(false);
111      this.PerformLayout();
112
113    }
114
115    #endregion
116
117    private System.Windows.Forms.ToolTip toolTip;
118    private System.Windows.Forms.ProgressBar progressBar;
119    private System.Windows.Forms.Label statusLabel;
120    private System.Windows.Forms.Button okButton;
121  }
122}
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