[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | //------------------------------------------------------------------------------
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| 23 | // <auto-generated>
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| 24 | // This code was generated by a tool.
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| 25 | // Runtime Version:2.0.50727.1433
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| 26 | //
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| 27 | // Changes to this file may cause incorrect behavior and will be lost if
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| 28 | // the code is regenerated.
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| 29 | // </auto-generated>
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| 30 | //------------------------------------------------------------------------------
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| 31 |
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| 32 | namespace HeuristicLab.PluginInfrastructure.GUI.Properties {
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| 33 | using System;
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| 34 |
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| 35 |
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| 36 | /// <summary>
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| 37 | /// A strongly-typed resource class, for looking up localized strings, etc.
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| 38 | /// </summary>
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| 39 | // This class was auto-generated by the StronglyTypedResourceBuilder
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| 40 | // class via a tool like ResGen or Visual Studio.
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| 41 | // To add or remove a member, edit your .ResX file then rerun ResGen
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| 42 | // with the /str option, or rebuild your VS project.
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| 43 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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| 44 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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| 45 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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| 46 | internal class Resources {
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| 47 |
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| 48 | private static global::System.Resources.ResourceManager resourceMan;
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| 49 |
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| 50 | private static global::System.Globalization.CultureInfo resourceCulture;
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| 51 |
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| 52 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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| 53 | internal Resources() {
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| 54 | }
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| 55 |
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| 56 | /// <summary>
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| 57 | /// Returns the cached ResourceManager instance used by this class.
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| 58 | /// </summary>
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| 59 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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| 60 | internal static global::System.Resources.ResourceManager ResourceManager {
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| 61 | get {
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| 62 | if (object.ReferenceEquals(resourceMan, null)) {
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| 63 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HeuristicLab.PluginInfrastructure.GUI.Properties.Resources", typeof(Resources).Assembly);
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| 64 | resourceMan = temp;
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| 65 | }
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| 66 | return resourceMan;
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| 67 | }
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| 68 | }
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| 69 |
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| 70 | /// <summary>
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| 71 | /// Overrides the current thread's CurrentUICulture property for all
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| 72 | /// resource lookups using this strongly typed resource class.
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| 73 | /// </summary>
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| 74 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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| 75 | internal static global::System.Globalization.CultureInfo Culture {
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| 76 | get {
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| 77 | return resourceCulture;
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| 78 | }
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| 79 | set {
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| 80 | resourceCulture = value;
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| 81 | }
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| 82 | }
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| 83 |
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| 84 | internal static System.Drawing.Icon HeuristicLab {
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| 85 | get {
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| 86 | object obj = ResourceManager.GetObject("HeuristicLab", resourceCulture);
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| 87 | return ((System.Drawing.Icon)(obj));
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| 88 | }
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| 89 | }
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| 90 |
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| 91 | internal static System.Drawing.Bitmap Logo_gray {
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| 92 | get {
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| 93 | object obj = ResourceManager.GetObject("Logo_gray", resourceCulture);
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| 94 | return ((System.Drawing.Bitmap)(obj));
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| 95 | }
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| 96 | }
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| 97 | }
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| 98 | }
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