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source: trunk/sources/HeuristicLab.Persistence/3.3/Default/Xml/Primitive/Float2XmlSerializer.cs @ 3036

Last change on this file since 3036 was 3036, checked in by epitzer, 14 years ago

make most serializers internal and complete API documentation (#548)

File size: 1013 bytes
Line 
1using System;
2using HeuristicLab.Persistence.Core;
3using HeuristicLab.Persistence.Interfaces;
4using System.Reflection;
5using System.Globalization;
6
7namespace HeuristicLab.Persistence.Default.Xml.Primitive {
8
9  internal sealed class Float2XmlSerializer : PrimitiveXmlSerializerBase<float> {
10
11    public static float ParseG8(string s) {
12      float f;
13      if (float.TryParse(s,
14        NumberStyles.AllowDecimalPoint |
15        NumberStyles.AllowExponent |
16        NumberStyles.AllowLeadingSign, CultureInfo.InvariantCulture, out f))
17        return f;
18      throw new FormatException(
19        String.Format("Invalid float G8 number format \"{0}\" could not be parsed", s));
20    }
21
22    public static string FormatG8(float f) {
23      return f.ToString("g8", CultureInfo.InvariantCulture);
24    }
25
26    public override XmlString Format(float f) {
27      return new XmlString(FormatG8(f));
28    }
29
30    public override float Parse(XmlString t) {
31      return ParseG8(t.Data);
32    }
33  }
34}
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