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source: trunk/sources/HeuristicLab.Permutation/VariableStrengthSwap2Manipulator.cs @ 83

Last change on this file since 83 was 83, checked in by abeham, 16 years ago

Added two operators that can make use of different mutation strengths (by applying them repeatedly a number of times)

File size: 1.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
27
28namespace HeuristicLab.Permutation {
29  public class VariableStrengthSwap2Manipulator : VariableStrengthPermutationManipulatorBase {
30    public override string Description {
31      get { return @"Swaps two randomly selected items in the permutation"; }
32    }
33
34    public static int[] Apply(IRandom random, int[] permutation) {
35      int[] result = (int[])permutation.Clone();
36      int index1, index2, temp;
37
38      index1 = random.Next(result.Length);
39      index2 = random.Next(result.Length);
40
41      temp = result[index1];
42      result[index1] = result[index2];
43      result[index2] = temp;
44
45      return result;
46    }
47
48    protected override int[] Manipulate(IScope scope, IRandom random, int[] permutation) {
49      return Apply(random, permutation);
50    }
51  }
52}
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