[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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| 27 |
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| 28 | namespace HeuristicLab.Permutation {
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[850] | 29 | /// <summary>
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| 30 | /// Performs a cross over permutation between two permutation arrays based on randomly chosen positions.
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| 31 | /// </summary>
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[2] | 32 | public class PositionBasedCrossover : PermutationCrossoverBase {
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[850] | 33 | /// <inheritdoc select="summary"/>
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[2] | 34 | public override string Description {
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| 35 | get { return @"TODO\r\nOperator description still missing ..."; }
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| 36 | }
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| 37 |
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[850] | 38 | /// <summary>
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| 39 | /// Performs a cross over permutation of <paramref name="parent1"/> and <paramref name="parent2"/>
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| 40 | /// based on randomly chosen positions to define which position to take from where.
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| 41 | /// </summary>
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| 42 | /// <param name="random">The random number generator.</param>
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| 43 | /// <param name="parent1">The permutation array of parent 1.</param>
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| 44 | /// <param name="parent2">The permutation array of parent 2.</param>
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| 45 | /// <returns>The created cross over permutation as int array.</returns>
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[2] | 46 | public static int[] Apply(IRandom random, int[] parent1, int[] parent2) {
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| 47 | int length = parent1.Length;
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| 48 | int[] result = new int[length];
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| 49 | bool[] randomPosition = new bool[length];
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| 50 | bool[] numberCopied = new bool[length];
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| 51 | int randomPosNumber = random.Next(length);
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| 52 |
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| 53 | for (int i = 0; i < randomPosNumber; i++) { // generate random bit mask
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| 54 | randomPosition[random.Next(length)] = true;
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| 55 | }
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| 56 |
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| 57 | for (int i = 0; i < length; i++) { // copy numbers masked as true from second permutation
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| 58 | if (randomPosition[i]) {
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| 59 | result[i] = parent2[i];
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| 60 | numberCopied[parent2[i]] = true;
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| 61 | }
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| 62 | }
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| 63 |
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| 64 | int index = 0;
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| 65 | for (int i = 0; i < length; i++) { // copy numbers masked as false from first permutation
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| 66 | if (!numberCopied[parent1[i]]) {
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| 67 | if (randomPosition[index]) {
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| 68 | while (randomPosition[index]) {
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| 69 | index++;
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| 70 | }
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| 71 | }
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| 72 | result[index] = parent1[i];
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| 73 | index++;
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| 74 | }
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| 75 | }
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| 76 | return result;
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| 77 | }
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| 78 |
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[850] | 79 | /// <summary>
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| 80 | /// Performs a cross over permutation of <paramref name="parent1"/> and <paramref name="parent2"/>
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| 81 | /// based on randomly chosen positions to define which position to take from where.
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| 82 | /// </summary>
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| 83 | /// <remarks>Calls <see cref="Apply"/>.</remarks>
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| 84 | /// <param name="scope">The current scope.</param>
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| 85 | /// <param name="random">The random number generator.</param>
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| 86 | /// <param name="parent1">The permutation array of parent 1.</param>
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| 87 | /// <param name="parent2">The permutation array of parent 2.</param>
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| 88 | /// <returns>The created cross over permutation as int array.</returns>
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[2] | 89 | protected override int[] Cross(IScope scope, IRandom random, int[] parent1, int[] parent2) {
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| 90 | return Apply(random, parent1, parent2);
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| 91 | }
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| 92 | }
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| 93 | }
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