[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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| 27 |
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| 28 | namespace HeuristicLab.Permutation {
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[850] | 29 | /// <summary>
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| 30 | /// Performs a cross over permutation between two permuation arrays
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| 31 | /// by taking a randomly chosen interval from the first, keeping the position,
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| 32 | /// then all positions from the second permutation which are still free in the child
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| 33 | /// (the position is free and the value is "free")
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| 34 | /// and then missing ones from the second array in the order they occur in the second array.
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| 35 | /// </summary>
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[2] | 36 | public class PartiallyMatchedCrossover : PermutationCrossoverBase {
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[850] | 37 | /// <inheritdoc select="summary"/>
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[2] | 38 | public override string Description {
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| 39 | get { return @"TODO\r\nOperator description still missing ..."; }
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| 40 | }
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| 41 |
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[850] | 42 | /// <summary>
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| 43 | /// Performs a cross over permuation of <paramref name="parent1"/> and <paramref name="parent2"/>
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| 44 | /// by taking a randomly chosen interval from <paramref name="parent1"/>, preserving the position,
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| 45 | /// then all positions from <paramref name="parent2"/> which are still free in the child
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| 46 | /// (the position is free and the value is "free")
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| 47 | /// and then missing ones from <paramref name="parent2"/> in the order they occur
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| 48 | /// in <paramref name="parent2"/>.
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| 49 | /// </summary>
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| 50 | /// <param name="random">The random number generator.</param>
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| 51 | /// <param name="parent1">The parent scope 1 to cross over.</param>
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| 52 | /// <param name="parent2">The parent scope 2 to cross over.</param>
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| 53 | /// <returns>The created cross over permutation as int array.</returns>
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[2] | 54 | public static int[] Apply(IRandom random, int[] parent1, int[] parent2) {
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| 55 | int length = parent1.Length;
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| 56 | int[] result = new int[length];
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| 57 | bool[] numbersCopied = new bool[length];
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| 58 |
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| 59 | int breakPoint1 = random.Next(length - 1);
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| 60 | int breakPoint2 = random.Next(breakPoint1 + 1, length);
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| 61 |
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| 62 | for (int j = breakPoint1; j <= breakPoint2; j++) { // copy part of first permutation
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| 63 | result[j] = parent1[j];
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| 64 | numbersCopied[result[j]] = true;
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| 65 | }
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| 66 |
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| 67 | int index = breakPoint1;
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| 68 | int i = (breakPoint1 == 0 ? (breakPoint2 + 1) : 0);
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| 69 | while (i < length) { // copy rest from second permutation
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| 70 | if (!numbersCopied[parent2[i]]) { // copy directly
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| 71 | result[i] = parent2[i];
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| 72 | } else { // copy from area between breakpoints
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| 73 | while (numbersCopied[parent2[index]]) { // find next valid index
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| 74 | index++;
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| 75 | }
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| 76 | result[i] = parent2[index];
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| 77 | index++;
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| 78 | }
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| 79 |
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| 80 | i++;
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| 81 | if (i == breakPoint1) { // skip area between breakpoints
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| 82 | i = breakPoint2 + 1;
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| 83 | }
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| 84 | }
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| 85 | return result;
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| 86 | }
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| 87 |
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[850] | 88 | /// <summary>
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| 89 | /// Performs a cross over permuation of <paramref name="parent1"/> and <paramref name="parent2"/>
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| 90 | /// by taking a randomly chosen interval from <paramref name="parent1"/>, preserving the position,
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| 91 | /// then all positions from <paramref name="parent2"/> which are still free in the child
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| 92 | /// (the position is free and the value is "free")
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| 93 | /// and then missing ones from <paramref name="parent2"/> in the order they occur
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| 94 | /// in <paramref name="parent2"/>.
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| 95 | /// </summary>
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| 96 | /// <remarks>Calls <see cref="Apply"/>.</remarks>
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| 97 | /// <param name="scope">The current scope.</param>
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| 98 | /// <param name="random">The random number generator.</param>
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| 99 | /// <param name="parent1">The parent scope 1 to cross over.</param>
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| 100 | /// <param name="parent2">The parent scope 2 to cross over.</param>
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| 101 | /// <returns>The created cross over permutation as int array.</returns>
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[2] | 102 | protected override int[] Cross(IScope scope, IRandom random, int[] parent1, int[] parent2) {
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| 103 | return Apply(random, parent1, parent2);
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| 104 | }
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| 105 | }
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| 106 | }
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