[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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| 27 |
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| 28 | namespace HeuristicLab.Permutation {
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| 29 | public class MaximalPreservativeCrossover : PermutationCrossoverBase {
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| 30 | public override string Description {
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| 31 | get { return @"TODO\r\nOperator description still missing ..."; }
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| 32 | }
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| 33 |
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| 34 | public static int[] Apply(IRandom random, int[] parent1, int[] parent2) {
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| 35 | int length = parent1.Length;
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| 36 | int[] result = new int[length];
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| 37 | bool[] numberCopied = new bool[length];
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| 38 | int breakPoint1, breakPoint2, subsegmentLength, index;
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| 39 |
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| 40 | if (length >= 20) { // length of subsegment must be >= 10 and <= length / 2
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| 41 | breakPoint1 = random.Next(length - 9);
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| 42 | subsegmentLength = random.Next(10, Math.Min((int)(length / 2), length - breakPoint1) + 1);
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| 43 | breakPoint2 = breakPoint1 + subsegmentLength - 1;
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| 44 | } else {
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| 45 | breakPoint1 = random.Next(length - 1);
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| 46 | breakPoint2 = random.Next(breakPoint1 + 1, length);
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| 47 | }
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| 48 |
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| 49 | index = 0;
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| 50 | for (int i = breakPoint1; i <= breakPoint2; i++) { // copy part of first permutation
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| 51 | result[index] = parent1[i];
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| 52 | numberCopied[result[index]] = true;
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| 53 | index++;
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| 54 | }
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| 55 |
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| 56 | for (int i = 0; i < parent2.Length; i++) { // copy remaining part of second permutation
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| 57 | if (!numberCopied[parent2[i]]) {
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| 58 | result[index] = parent2[i];
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| 59 | index++;
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| 60 | }
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| 61 | }
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| 62 | return result;
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| 63 | }
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| 64 |
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| 65 | protected override int[] Cross(IScope scope, IRandom random, int[] parent1, int[] parent2) {
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| 66 | return Apply(random, parent1, parent2);
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| 67 | }
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| 68 | }
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| 69 | }
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