1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Threading;
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25 | using System.Threading.Tasks;
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26 | using HeuristicLab.Common;
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27 | using HeuristicLab.Core;
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28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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29 |
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30 | namespace HeuristicLab.ParallelEngine {
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31 | /// <summary>
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32 | /// Represents an engine that executes its steps in parallel (if possible) using multiple threads.
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33 | /// This engine is suitable for parallel processing on shared memory systems which provide multiple cores.
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34 | /// </summary>
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35 | [StorableClass]
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36 | [Item("Parallel Engine", "Engine for parallel execution of algorithms using multiple threads (suitable for shared memory systems with multiple cores).")]
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37 | public class ParallelEngine : Engine {
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38 | private CancellationToken cancellationToken;
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39 | private ParallelOptions parallelOptions;
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40 |
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41 | [Storable(DefaultValue = -1)]
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42 | private int degreeOfParallelism;
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43 | public int DegreeOfParallelism {
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44 | get { return degreeOfParallelism; }
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45 | set {
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46 | if (degreeOfParallelism != value) {
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47 | degreeOfParallelism = value;
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48 | OnDegreeOfParallelismChanged();
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49 | }
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50 | }
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51 | }
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52 |
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53 | [StorableConstructor]
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54 | protected ParallelEngine(bool deserializing) : base(deserializing) { }
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55 | protected ParallelEngine(ParallelEngine original, Cloner cloner)
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56 | : base(original, cloner) {
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57 | this.DegreeOfParallelism = original.DegreeOfParallelism;
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58 | }
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59 | public ParallelEngine()
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60 | : base() {
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61 | this.degreeOfParallelism = -1;
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62 | }
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63 |
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64 | public override IDeepCloneable Clone(Cloner cloner) {
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65 | return new ParallelEngine(this, cloner);
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66 | }
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67 |
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68 | public event EventHandler DegreeOfParallelismChanged;
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69 | protected void OnDegreeOfParallelismChanged() {
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70 | var handler = DegreeOfParallelismChanged;
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71 | if (handler != null) handler(this, EventArgs.Empty);
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72 | }
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73 |
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74 |
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75 | protected override void Run(CancellationToken cancellationToken) {
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76 | this.cancellationToken = cancellationToken;
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77 | parallelOptions = new ParallelOptions();
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78 | parallelOptions.MaxDegreeOfParallelism = DegreeOfParallelism;
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79 | parallelOptions.CancellationToken = cancellationToken;
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80 | Run(ExecutionStack);
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81 | }
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82 |
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83 | private void Run(object state) {
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84 | Stack<IOperation> executionStack = (Stack<IOperation>)state;
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85 | IOperation next;
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86 | OperationCollection coll;
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87 | IAtomicOperation operation;
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88 |
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89 | while (executionStack.Count > 0) {
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90 | cancellationToken.ThrowIfCancellationRequested();
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91 |
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92 | next = executionStack.Pop();
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93 | if (next is OperationCollection) {
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94 | coll = (OperationCollection)next;
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95 | if (coll.Parallel) {
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96 | Stack<IOperation>[] stacks = new Stack<IOperation>[coll.Count];
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97 | for (int i = 0; i < coll.Count; i++) {
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98 | stacks[i] = new Stack<IOperation>();
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99 | stacks[i].Push(coll[i]);
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100 | }
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101 | try {
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102 | Parallel.ForEach(stacks, parallelOptions, Run);
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103 | }
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104 | catch (Exception ex) {
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105 | OperationCollection remaining = new OperationCollection() { Parallel = true };
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106 | for (int i = 0; i < stacks.Length; i++) {
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107 | if (stacks[i].Count == 1)
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108 | remaining.Add(stacks[i].Pop());
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109 | if (stacks[i].Count > 1) {
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110 | OperationCollection ops = new OperationCollection();
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111 | while (stacks[i].Count > 0)
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112 | ops.Add(stacks[i].Pop());
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113 | remaining.Add(ops);
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114 | }
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115 | }
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116 | if (remaining.Count > 0) executionStack.Push(remaining);
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117 | throw;
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118 | }
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119 | } else {
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120 | for (int i = coll.Count - 1; i >= 0; i--)
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121 | if (coll[i] != null) executionStack.Push(coll[i]);
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122 | }
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123 | } else if (next is IAtomicOperation) {
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124 | operation = (IAtomicOperation)next;
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125 | try {
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126 | next = operation.Operator.Execute((IExecutionContext)operation, cancellationToken);
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127 | }
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128 | catch (Exception ex) {
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129 | executionStack.Push(operation);
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130 | if (ex is OperationCanceledException) throw ex;
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131 | else throw new OperatorExecutionException(operation.Operator, ex);
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132 | }
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133 | if (next != null) executionStack.Push(next);
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134 | }
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135 | }
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136 | }
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137 | }
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138 | }
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