[4104] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.ComponentModel;
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| 25 | using System.Data;
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| 26 | using System.Drawing;
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| 27 | using System.Linq;
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| 28 | using System.Text;
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| 29 | using System.Windows.Forms;
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[4650] | 30 | using HeuristicLab.Optimization;
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[4104] | 31 |
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[4650] | 32 | namespace HeuristicLab.Optimizer {
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[4104] | 33 | public partial class CreateExperimentDialog : Form {
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| 34 | private IAlgorithm algorithm;
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| 35 | public IAlgorithm Algorithm {
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| 36 | get { return algorithm; }
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| 37 | set {
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| 38 | algorithm = value;
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| 39 | experiment = null;
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| 40 | okButton.Enabled = algorithm != null;
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| 41 | }
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| 42 | }
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| 43 |
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| 44 | private Experiment experiment;
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| 45 | public Experiment Experiment {
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| 46 | get { return experiment; }
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| 47 | }
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| 48 |
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| 49 | public CreateExperimentDialog() {
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| 50 | experiment = null;
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| 51 | algorithm = null;
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| 52 | InitializeComponent();
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| 53 | }
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| 54 | public CreateExperimentDialog(IAlgorithm algorithm) : this() {
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| 55 | Algorithm = algorithm;
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| 56 | }
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| 57 |
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| 58 | private void createBatchRunCheckBox_CheckedChanged(object sender, EventArgs e) {
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| 59 | repetitionsNumericUpDown.Enabled = createBatchRunCheckBox.Checked;
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| 60 | }
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| 61 | private void repetitionsNumericUpDown_Validated(object sender, EventArgs e) {
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| 62 | if (repetitionsNumericUpDown.Text == string.Empty)
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| 63 | repetitionsNumericUpDown.Text = repetitionsNumericUpDown.Value.ToString();
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| 64 | }
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| 65 | private void okButton_Click(object sender, EventArgs e) {
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| 66 | experiment = new Experiment(Algorithm.Name);
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| 67 | if (createBatchRunCheckBox.Checked) {
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| 68 | BatchRun batchRun = new BatchRun(Algorithm.Name);
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| 69 | batchRun.Repetitions = (int)repetitionsNumericUpDown.Value;
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| 70 | batchRun.Algorithm = (IAlgorithm)Algorithm.Clone();
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| 71 | Experiment.Optimizers.Add(batchRun);
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| 72 | } else {
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| 73 | Experiment.Optimizers.Add((IAlgorithm)Algorithm.Clone());
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| 74 | }
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| 75 | Experiment.Prepare(true);
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| 76 | }
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| 77 | }
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| 78 | }
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