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source: trunk/sources/HeuristicLab.Optimization.Views/3.3/RunCollectionModifierListView.Designer.cs @ 6716

Last change on this file since 6716 was 6693, checked in by epitzer, 13 years ago

Integrate functionality of RunCollectionModificationEvaluator directly into RunCollection and its view. (#1622)

This update includes a modified RunCollectionModificationEvaluator that automatic migrates all modifies into the RunCollection.

File size: 3.0 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23
24namespace HeuristicLab.Optimization.Views {
25  partial class RunCollectionModifiersListView {
26    /// <summary>
27    /// Required designer variable.
28    /// </summary>
29    private System.ComponentModel.IContainer components = null;
30
31    /// <summary>
32    /// Clean up any resources being used.
33    /// </summary>
34    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
35    protected override void Dispose(bool disposing) {
36      if (disposing) {
37        if (components != null) components.Dispose();
38      }
39      base.Dispose(disposing);
40    }
41
42    #region Component Designer generated code
43
44    /// <summary>
45    /// Required method for Designer support - do not modify
46    /// the contents of this method with the code editor.
47    /// </summary>
48    private void InitializeComponent() {
49      components = new System.ComponentModel.Container();
50      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
51      this.evaluateButton = new System.Windows.Forms.Button();
52      this.SuspendLayout();
53      //
54      // splitContainer.Panel1
55      //
56      this.splitContainer.Panel1.Controls.Add(this.evaluateButton);
57      //
58      // showDetailsCheckBox
59      //
60      this.showDetailsCheckBox.Location = new System.Drawing.Point(153, 3);
61      this.showDetailsCheckBox.TabIndex = 5;
62      //
63      // evaluateButton
64      //
65      this.evaluateButton.Image = HeuristicLab.Common.Resources.VSImageLibrary.Play;
66      this.evaluateButton.Location = new System.Drawing.Point(123, 3);
67      this.evaluateButton.Name = "evaluateButton";
68      this.evaluateButton.Size = new System.Drawing.Size(24, 24);
69      this.evaluateButton.TabIndex = 4;
70      this.toolTip.SetToolTip(this.evaluateButton, "Evaluate");
71      this.evaluateButton.UseVisualStyleBackColor = true;
72      this.evaluateButton.Click += new System.EventHandler(this.evaluateButton_Click);
73      //
74      // itemListView
75      //
76      this.itemsListView.TabIndex = 6;
77      this.ResumeLayout(false);
78    }
79
80    protected System.Windows.Forms.Button evaluateButton;
81
82    #endregion
83  }
84}
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