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source: trunk/sources/HeuristicLab.Optimization.Operators/3.3/SquareRootDiscreteDoubleValueModifier.cs @ 3431

Last change on this file since 3431 was 3376, checked in by swagner, 15 years ago

Moved interfaces and classes for deep cloning from HeuristicLab.Core to HeuristicLab.Common (#975).

File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Common;
24using HeuristicLab.Core;
25using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
26
27namespace HeuristicLab.Optimization.Operators {
28  /// <summary>
29  /// Modifies the value by square rooted fall (fast fall initially, slow fall to the end) or rise (fast rise initially, slow rise to the end).
30  /// </summary>
31  [Item("SquareRootDiscreteDoubleValueModifier", "Modifies the value by square rooted fall (fast fall initially, slow fall to the end) or rise (fast rise initially, slow rise to the end).")]
32  [StorableClass]
33  public class SquareRootDiscreteDoubleValueModifier : DiscreteDoubleValueModifier {
34    protected override double Modify(double value, double startValue, double endValue, int index, int startIndex, int endIndex) {
35      double a = (endValue - startValue) / Math.Sqrt(endIndex - startIndex);
36      return a * Math.Sqrt(index - startIndex) + startValue;
37    }
38  }
39}
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