1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using HeuristicLab.Core;
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26 | using HeuristicLab.Data;
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27 |
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28 | namespace HeuristicLab.Operators {
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29 | /// <summary>
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30 | /// Mixes the sub scopes of a specified scope according to a specified number of partitions.
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31 | /// </summary>
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32 | public class SubScopesMixer : OperatorBase {
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33 | /// <inheritdoc select="summary"/>
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34 | public override string Description {
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35 | get { return @"TODO\r\nOperator description still missing ..."; }
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36 | }
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37 | /// <summary>
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38 | /// Initializes a new instance of <see cref="SubScopesMixer"/> with one variable infos
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39 | /// (<c>Partitions</c>) and the <c>Local</c> flag set to <c>true</c>.
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40 | /// </summary>
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41 | public SubScopesMixer()
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42 | : base() {
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43 | AddVariableInfo(new VariableInfo("Partitions", "Number of partitions to mix", typeof(IntData), VariableKind.In));
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44 | GetVariableInfo("Partitions").Local = true;
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45 | AddVariable(new Variable("Partitions", new IntData(2)));
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46 | }
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47 |
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48 | /// <summary>
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49 | /// Mixes the subscopes of the given <paramref name="scope"/>.
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50 | /// </summary>
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51 | /// <remarks>Calls <see cref="IScope.ReorderSubScopes"/>.<br/>
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52 | /// Mixing of sub scopes is based on the number of partitions.
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53 | /// <example>12 sub scopes and 3 partitions:<br/>
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54 | /// Partition 1 contains sub scopes 1-4, partition 2 sub scopes 5-8 and partition 3 sub scopes 9-12. <br/>
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55 | /// Mixing is realized by selecting at the beginning the first sub scope from partition one, then the
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56 | /// first sub scope from partition 2, afterwards first sub scope from partition 3,
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57 | /// then the second sub scope from the first partition and so on. <br/>
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58 | /// In the end the new sorting of the sub scopes is 1-5-9-2-6-10-3-7-11-4-8-12.
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59 | /// </example>
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60 | /// </remarks>
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61 | /// <param name="scope">The scope whose sub scopes should be mixed.</param>
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62 | /// <returns><c>null</c>.</returns>
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63 | public override IOperation Apply(IScope scope) {
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64 | int partitions = GetVariableValue<IntData>("Partitions", scope, true).Data;
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65 | int[] sequence = new int[scope.SubScopes.Count];
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66 | if ((sequence.Length % partitions) != 0)
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67 | throw new ArgumentException("The number of subScopes is not divisible by the number of partitions without remainder.");
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68 | int partitionSize = sequence.Length / partitions;
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69 |
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70 | // mix sub-scopes -> alternately take one sub-scope from each partition
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71 | for (int i = 0; i < partitionSize; i++) {
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72 | for (int j = 0; j < partitions; j++)
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73 | sequence[i * partitions + j] = j * partitionSize + i;
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74 | }
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75 | scope.ReorderSubScopes(sequence);
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76 |
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77 | return null;
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78 | }
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79 | }
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80 | }
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