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source: trunk/sources/HeuristicLab.Operators/3.3/SequentialSubScopesProcessor.cs @ 2833

Last change on this file since 2833 was 2830, checked in by swagner, 15 years ago

Operator architecture refactoring (#95)

  • worked on operators and SGA
  • improved performance
File size: 2.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23
24namespace HeuristicLab.Operators {
25  /// <summary>
26  /// An operator which contains multiple operators of which each is applied sequentially on one sub-scope of the current scope. The first operator is applied on the first sub-scope, the second on the second, and so on.
27  /// </summary>
28  [Item("SequentialSubScopesProcessor", "An operator which contains multiple operators of which each is applied sequentially on one sub-scope of the current scope. The first operator is applied on the first sub-scope, the second on the second, and so on.")]
29  [Creatable("Test")]
30  public sealed class SequentialSubScopesProcessor : MultipleCallsOperator {
31    public SequentialSubScopesProcessor()
32      : base() {
33    }
34
35    public override IExecutionSequence Apply() {
36      ExecutionContextCollection next = new ExecutionContextCollection(base.Apply());
37      if (Operators.Count > 0) {
38        ExecutionContextCollection inner = new ExecutionContextCollection();
39        for (int i = 0; (i < ExecutionContext.Scope.SubScopes.Count) && (i < Operators.Count); i++)
40          if (Operators[i] != null) inner.Add(ExecutionContext.CreateContext(Operators[i], ExecutionContext.Scope.SubScopes[i]));
41        next.Insert(0, inner);
42      }
43      return next;
44    }
45  }
46}
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