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source: trunk/sources/HeuristicLab.Modeling.Database/3.2/IModelingDatabase.cs @ 2314

Last change on this file since 2314 was 2314, checked in by mkommend, 15 years ago

extended IModelingDatabase interface to return persisted model (ticket #712)

File size: 1.8 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.DataAnalysis;
27
28namespace HeuristicLab.Modeling.Database {
29  public interface IModelingDatabase {
30    IModel Persist(HeuristicLab.Modeling.IAlgorithm algorithm);
31    IModel Persist(HeuristicLab.Modeling.IAnalyzerModel model, string algorithmName, string algorithmDescription);
32    IProblem PersistProblem(Dataset dataset);
33
34    IEnumerable<IModel> GetAllModels();
35    IEnumerable<IResult> GetAllResults();
36    IEnumerable<IResult> GetAllResultsForInputVariables();
37    IEnumerable<IAlgorithm> GetAllAlgorithms();
38       
39    Dataset GetDataset();
40    byte[] GetModelData(IModel model);
41    IPredictor GetModelPredictor(IModel model);
42    IEnumerable<IModelResult> GetModelResults(IModel model);
43    IEnumerable<IInputVariableResult> GetInputVariableResults(IModel model);
44
45    void Connect();
46    void Disconnect();
47  }
48}
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