[2154] | 1 | namespace AP
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| 2 | {
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| 3 | /********************************************************************
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| 4 | Class defining a complex number with double precision.
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| 5 | ********************************************************************/
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| 6 | public struct Complex
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| 7 | {
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| 8 | public double x;
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| 9 | public double y;
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| 10 |
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| 11 | public Complex(double _x)
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| 12 | {
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| 13 | x = _x;
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| 14 | y = 0;
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| 15 | }
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| 16 | public Complex(double _x, double _y)
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| 17 | {
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| 18 | x = _x;
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| 19 | y = _y;
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| 20 | }
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| 21 | public static implicit operator Complex(double _x)
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| 22 | {
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| 23 | return new Complex(_x);
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| 24 | }
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| 25 | public static bool operator==(Complex lhs, Complex rhs)
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| 26 | {
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| 27 | return (lhs.x==rhs.x) & (lhs.y==rhs.y);
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| 28 | }
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| 29 | public static bool operator!=(Complex lhs, Complex rhs)
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| 30 | {
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| 31 | return (lhs.x!=rhs.x) | (lhs.y!=rhs.y);
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| 32 | }
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| 33 | public static Complex operator+(Complex lhs)
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| 34 | {
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| 35 | return lhs;
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| 36 | }
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| 37 | public static Complex operator-(Complex lhs)
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| 38 | {
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| 39 | return new Complex(-lhs.x,-lhs.y);
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| 40 | }
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| 41 | public static Complex operator+(Complex lhs, Complex rhs)
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| 42 | {
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| 43 | return new Complex(lhs.x+rhs.x,lhs.y+rhs.y);
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| 44 | }
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| 45 | public static Complex operator-(Complex lhs, Complex rhs)
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| 46 | {
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| 47 | return new Complex(lhs.x-rhs.x,lhs.y-rhs.y);
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| 48 | }
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| 49 | public static Complex operator*(Complex lhs, Complex rhs)
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| 50 | {
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| 51 | return new Complex(lhs.x*rhs.x-lhs.y*rhs.y, lhs.x*rhs.y+lhs.y*rhs.x);
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| 52 | }
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| 53 | public static Complex operator/(Complex lhs, Complex rhs)
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| 54 | {
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| 55 | Complex result;
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| 56 | double e;
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| 57 | double f;
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| 58 | if( System.Math.Abs(rhs.y)<System.Math.Abs(rhs.x) )
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| 59 | {
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| 60 | e = rhs.y/rhs.x;
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| 61 | f = rhs.x+rhs.y*e;
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| 62 | result.x = (lhs.x+lhs.y*e)/f;
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| 63 | result.y = (lhs.y-lhs.x*e)/f;
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| 64 | }
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| 65 | else
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| 66 | {
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| 67 | e = rhs.x/rhs.y;
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| 68 | f = rhs.y+rhs.x*e;
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| 69 | result.x = (lhs.y+lhs.x*e)/f;
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| 70 | result.y = (-lhs.x+lhs.y*e)/f;
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| 71 | }
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| 72 | return result;
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| 73 | }
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| 74 | }
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| 75 |
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| 76 | /********************************************************************
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| 77 | AP math namespace
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| 78 | ********************************************************************/
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| 79 | public struct rcommstate
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| 80 | {
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| 81 | public int stage;
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| 82 | public int[] ia;
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| 83 | public bool[] ba;
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| 84 | public double[] ra;
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| 85 | public AP.Complex[] ca;
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| 86 | };
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| 87 |
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| 88 | /********************************************************************
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| 89 | AP math namespace
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| 90 | ********************************************************************/
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| 91 | public class Math
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| 92 | {
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| 93 | public static System.Random RndObject = new System.Random(System.DateTime.Now.Millisecond);
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| 94 |
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| 95 | public const double MachineEpsilon = 5E-16;
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| 96 | public const double MaxRealNumber = 1E300;
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| 97 | public const double MinRealNumber = 1E-300;
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| 98 |
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| 99 | public static double RandomReal()
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| 100 | {
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| 101 | double r = 0;
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| 102 | lock(RndObject){ r = RndObject.NextDouble(); }
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| 103 | return r;
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| 104 | }
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| 105 | public static int RandomInteger(int N)
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| 106 | {
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| 107 | int r = 0;
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| 108 | lock(RndObject){ r = RndObject.Next(N); }
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| 109 | return r;
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| 110 | }
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| 111 | public static double Sqr(double X)
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| 112 | {
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| 113 | return X*X;
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| 114 | }
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| 115 | public static double AbsComplex(Complex z)
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| 116 | {
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| 117 | double w;
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| 118 | double xabs;
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| 119 | double yabs;
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| 120 | double v;
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| 121 |
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| 122 | xabs = System.Math.Abs(z.x);
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| 123 | yabs = System.Math.Abs(z.y);
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| 124 | w = xabs>yabs ? xabs : yabs;
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| 125 | v = xabs<yabs ? xabs : yabs;
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| 126 | if( v==0 )
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| 127 | return w;
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| 128 | else
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| 129 | {
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| 130 | double t = v/w;
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| 131 | return w*System.Math.Sqrt(1+t*t);
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| 132 | }
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| 133 | }
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| 134 | public static Complex Conj(Complex z)
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| 135 | {
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| 136 | return new Complex(z.x, -z.y);
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| 137 | }
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| 138 | public static Complex CSqr(Complex z)
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| 139 | {
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| 140 | return new Complex(z.x*z.x-z.y*z.y, 2*z.x*z.y);
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| 141 | }
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| 142 |
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| 143 | }
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| 144 | }
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