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source: trunk/sources/HeuristicLab.Hive.Server.DataAccess/3.2/IJobAdapter.cs @ 2092

Last change on this file since 2092 was 2092, checked in by svonolfe, 15 years ago

Small refactoring (#372)

File size: 3.1 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Hive.Contracts.BusinessObjects;
26using HeuristicLab.DataAccess.Interfaces;
27
28namespace HeuristicLab.Hive.Server.DataAccess {
29  public interface IJobAdapter: IDataAdapter<Job> {
30    /// <summary>
31    /// Gets all subjobs of the specified job
32    /// </summary>
33    /// <returns></returns>
34    ICollection<Job> GetAllSubjobs(Job job);
35
36    /// <summary>
37    /// Gets all Jobs with the specified state
38    /// </summary>
39    /// <returns></returns>
40    ICollection<Job> GetJobsByState(State state);
41
42    /// <summary>
43    /// Finds a job with the specified criterias
44    /// </summary>
45    /// <param name="state">all jobs with the specified state</param>
46    /// <param name="cores">all jobs which require less or equal cores</param>
47    /// <param name="memory">all jobs which require less or equal memory</param>
48    /// <param name="resourceId">all jobs that can be calculated by that resource</param>
49    /// <returns></returns>
50    ICollection<Job> FindJobs(State state,
51      int cores,
52      int memory,
53      Guid resourceId);
54
55    /// <summary>
56    /// Gets all jobs of the client
57    /// </summary>
58    /// <param name="client"></param>
59    /// <returns></returns>
60    ICollection<Job> GetJobsOf(ClientInfo client);
61
62    /// <summary>
63    /// Gets all active jobs of the client
64    /// </summary>
65    /// <param name="client"></param>
66    /// <returns></returns>
67    ICollection<Job> GetActiveJobsOf(ClientInfo client);
68
69    /// <summary>
70    /// Gets all jobs of the user
71    /// </summary>
72    /// <param name="user"></param>
73    /// <returns></returns>
74    ICollection<Job> GetJobsOf(Guid userId);
75
76    /// <summary>
77    /// Gets all jobs of the project
78    /// </summary>
79    /// <param name="user"></param>
80    /// <returns></returns>
81    ICollection<Job> GetJobsByProject(Guid projectId);
82
83    /// <summary>
84    /// Gets the computable job with the secified jobId
85    /// </summary>
86    /// <param name="jobId"></param>
87    /// <returns></returns>
88    SerializedJob GetComputableJob(Guid jobId);
89
90    /// <summary>
91    /// Saves or update the computable job
92    /// </summary>
93    /// <param name="jobId"></param>
94    void UpdateComputableJob(SerializedJob job);
95  }
96}
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