1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Hive.Client.Common;
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27 | using System.Xml;
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28 | using System.Xml.Serialization;
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29 | using System.IO;
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30 | using HeuristicLab.Core;
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31 | using HeuristicLab.Hive.JobBase;
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32 | using HeuristicLab.Hive.Contracts;
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33 |
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34 | namespace HeuristicLab.Hive.Client.ExecutionEngine {
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35 | public class Executor: MarshalByRefObject {
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36 | public Guid JobId { get; set; }
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37 | public IJob Job { get; set; }
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38 | public MessageContainer.MessageType CurrentMessage { get; set; }
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39 | public MessageQueue Queue { get; set; }
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40 | public bool Running {
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41 | get {
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42 | return Job.Running;
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43 | }
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44 | }
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45 | public double Progress {
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46 | get {
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47 | return Job.Progress;
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48 | }
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49 | }
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50 |
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51 | public DateTime CreationTime { get; set; }
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52 |
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53 | public void Start(byte[] serializedJob) {
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54 | CreationTime = DateTime.Now;
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55 | Job = (IJob)PersistenceManager.RestoreFromGZip(serializedJob);
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56 | //debug
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57 | //Job = new TestJob();
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58 | Job.JobStopped += new EventHandler(Job_JobStopped);
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59 | Job.JobFailed += new EventHandler(Job_JobFailed);
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60 | Job.Start();
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61 | }
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62 |
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63 | void Job_JobFailed(object sender, EventArgs e) {
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64 | Queue.AddMessage(new MessageContainer(MessageContainer.MessageType.JobFailed, JobId));
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65 | }
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66 |
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67 | public void StartOnlyJob() {
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68 | Job.Start();
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69 | }
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70 |
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71 | public void Abort() {
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72 | CurrentMessage = MessageContainer.MessageType.AbortJob;
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73 | Job.Stop();
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74 | }
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75 |
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76 | void Job_JobStopped(object sender, EventArgs e) {
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77 | if (CurrentMessage == MessageContainer.MessageType.NoMessage)
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78 | Queue.AddMessage(new MessageContainer(MessageContainer.MessageType.FinishedJob, JobId));
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79 | else if (CurrentMessage == MessageContainer.MessageType.RequestSnapshot)
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80 | Queue.AddMessage(new MessageContainer(MessageContainer.MessageType.SnapshotReady, JobId));
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81 | else if (CurrentMessage == MessageContainer.MessageType.AbortJob)
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82 | Queue.AddMessage(new MessageContainer(MessageContainer.MessageType.JobAborted, JobId));
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83 | }
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84 |
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85 | public byte[] GetSnapshot() {
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86 | //if the job is still running, something went VERY bad.
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87 | if (Job.Running) {
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88 | return null;
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89 | } else {
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90 | // Clear the Status message
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91 | CurrentMessage = MessageContainer.MessageType.NoMessage;
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92 | // Pack the whole job inside an xml document
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93 | byte[] job = SerializeJobObject();
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94 | // Restart the job
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95 | // Return the Snapshot
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96 | return job;
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97 | }
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98 | }
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99 |
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100 | public byte[] GetFinishedJob() {
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101 | //Job isn't finished!
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102 | if (Job.Running) {
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103 | throw new InvalidStateException("Job is still running");
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104 | } else {
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105 | return SerializeJobObject();
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106 | }
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107 | }
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108 |
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109 |
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110 | public void RequestSnapshot() {
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111 | CurrentMessage = MessageContainer.MessageType.RequestSnapshot;
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112 | Job.Stop();
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113 | }
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114 |
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115 | private byte[] SerializeJobObject() {
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116 | return PersistenceManager.SaveToGZip(Job);
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117 | }
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118 |
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119 | private void RestoreJobObject(byte[] sjob) {
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120 | Job = (IJob)PersistenceManager.RestoreFromGZip(sjob);
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121 | }
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122 |
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123 | public Executor() {
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124 | CurrentMessage = MessageContainer.MessageType.NoMessage;
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125 | Job = new TestJob();
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126 | }
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127 | }
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128 | }
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