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source: trunk/sources/HeuristicLab.Grid/EngineStore.cs @ 501

Last change on this file since 501 was 501, checked in by gkronber, 16 years ago

removed wait-handles (ticket #197)

File size: 3.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using System.Linq;
26using System.Threading;
27using System.ServiceModel;
28using System.Data.Common;
29
30namespace HeuristicLab.Grid {
31  [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple, UseSynchronizationContext = false)]
32  public class EngineStore : IEngineStore {
33    private Database database;
34
35    private static readonly string dbFile = AppDomain.CurrentDomain.BaseDirectory + "/enginestore.db3";
36    private static readonly string connectionString = "Data Source=\"" + dbFile + "\";Pooling=False";
37
38    private int waitingJobs;
39    public int WaitingJobs {
40      get {
41        return waitingJobs;
42      }
43    }
44    private int runningJobs;
45    public int RunningJobs {
46      get {
47        return runningJobs;
48      }
49    }
50    private int results;
51    public int WaitingResults {
52      get {
53        return results;
54      }
55    }
56
57    public EngineStore() {
58      DbProviderFactory fact;
59      fact = DbProviderFactories.GetFactory("System.Data.SQLite");
60      if(!System.IO.File.Exists(dbFile)) {
61        database = new Database(connectionString);
62        database.CreateNew();
63      } else {
64        database = new Database(connectionString);
65      }
66      database = new Database(connectionString);
67    }
68
69    private object t = new object();
70    public bool TryTakeEngine(out Guid guid, out byte[] engine) {
71      lock(t) {
72        List<JobEntry> waitingJobs = database.GetWaitingJobs();
73        if(waitingJobs.Count == 0) {
74          guid = Guid.Empty; engine = null;
75          return false;
76        } else {
77          JobEntry oldestEntry = waitingJobs.OrderBy(a => a.CreationTime).First();
78          guid = oldestEntry.Guid;
79          engine = oldestEntry.RawData;
80          database.UpdateJobState(guid, HeuristicLab.Grid.JobState.Busy);
81          return true;
82        }
83      }
84    }
85
86    public void StoreResult(Guid guid, byte[] result) {
87      database.DeleteExpiredResults();
88      // add the new result
89      database.SetJobResult(guid, result);
90    }
91
92    internal void AddEngine(Guid guid, byte[] engine) {
93      database.InsertJob(guid, HeuristicLab.Grid.JobState.Waiting, engine);
94    }
95
96    internal byte[] GetResult(Guid guid) {
97      if(JobState(guid) == HeuristicLab.Grid.JobState.Finished) {
98        JobEntry entry = database.GetJob(guid);
99        return entry.RawData;
100      } else {
101        // JobState is Busy, Waiting or Unknown
102        // no result yet, check for which jobs we waited too long and requeue those jobs
103        database.RestartExpiredActiveJobs();
104        return null;
105      }
106    }
107
108    internal JobState JobState(Guid guid) {
109      return database.GetJob(guid).Status;
110    }
111  }
112}
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