[440] | 1 | #region License Information
|
---|
| 2 | /* HeuristicLab
|
---|
| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
| 4 | *
|
---|
| 5 | * This file is part of HeuristicLab.
|
---|
| 6 | *
|
---|
| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
| 8 | * it under the terms of the GNU General Public License as published by
|
---|
| 9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
| 10 | * (at your option) any later version.
|
---|
| 11 | *
|
---|
| 12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
| 15 | * GNU General Public License for more details.
|
---|
| 16 | *
|
---|
| 17 | * You should have received a copy of the GNU General Public License
|
---|
| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
| 19 | */
|
---|
| 20 | #endregion
|
---|
| 21 | using System;
|
---|
| 22 | using System.Collections.Generic;
|
---|
| 23 | using System.Linq;
|
---|
| 24 | using System.Text;
|
---|
| 25 | using HeuristicLab.Core;
|
---|
| 26 | using System.Threading;
|
---|
[766] | 27 | using HeuristicLab.PluginInfrastructure;
|
---|
| 28 | using System.Reflection;
|
---|
[440] | 29 |
|
---|
| 30 | namespace HeuristicLab.Grid {
|
---|
| 31 | internal class EngineRunner: MarshalByRefObject {
|
---|
| 32 | private ManualResetEvent engineFinished = new ManualResetEvent(false);
|
---|
| 33 |
|
---|
| 34 | internal byte[] Execute(byte[] engine) {
|
---|
| 35 | ProcessingEngine currentEngine = (ProcessingEngine)PersistenceManager.RestoreFromGZip(engine);
|
---|
| 36 | engineFinished.Reset();
|
---|
| 37 | currentEngine.Finished += new EventHandler(currentEngine_Finished);
|
---|
| 38 | currentEngine.Execute();
|
---|
| 39 |
|
---|
| 40 | engineFinished.WaitOne();
|
---|
| 41 |
|
---|
| 42 | // if the engine was stopped because of an error (not suspended because of a breakpoint)
|
---|
| 43 | // it's not necessary to return the whole engine
|
---|
| 44 | // instead just return an empty engine that has the aborted flag set
|
---|
| 45 | if(currentEngine.Canceled && !currentEngine.Suspended) {
|
---|
| 46 | currentEngine.Reset();
|
---|
| 47 | currentEngine.OperatorGraph.Clear();
|
---|
| 48 | currentEngine.Abort();
|
---|
| 49 | }
|
---|
| 50 |
|
---|
| 51 | if(!currentEngine.Canceled && !currentEngine.Suspended) {
|
---|
| 52 | currentEngine.OperatorGraph.Clear();
|
---|
| 53 | currentEngine.GlobalScope.Clear();
|
---|
| 54 | }
|
---|
| 55 |
|
---|
| 56 | return PersistenceManager.SaveToGZip(currentEngine);
|
---|
| 57 | }
|
---|
| 58 |
|
---|
| 59 | void currentEngine_Finished(object sender, EventArgs e) {
|
---|
| 60 | engineFinished.Set();
|
---|
| 61 | }
|
---|
| 62 | }
|
---|
| 63 | }
|
---|