1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Text;
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25 | using System.ServiceModel;
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26 | using HeuristicLab.Tracing;
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27 | using System.Threading;
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28 | using HeuristicLab.Core;
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29 |
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30 | namespace HeuristicLab.Grid {
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31 | public class GridServerProxy : IGridServer {
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32 | private const int MAX_CONNECTION_RETRIES = 10;
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33 | private const int RETRY_TIMEOUT_SEC = 60;
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34 | private string address;
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35 | private object connectionLock = new object();
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36 | private ChannelFactory<IGridServer> factory;
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37 | private IGridServer server;
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38 |
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39 | public GridServerProxy(string address) {
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40 | this.address = address;
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41 | }
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42 |
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43 | public JobState JobState(Guid guid) {
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44 | return SavelyExecute(() => server.JobState(guid));
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45 | }
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46 |
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47 | public Guid BeginExecuteEngine(byte[] engine) {
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48 | return SavelyExecute(() => server.BeginExecuteEngine(engine));
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49 | }
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50 |
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51 | public byte[] TryEndExecuteEngine(Guid guid) {
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52 | return SavelyExecute(() => server.TryEndExecuteEngine(guid));
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53 | }
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54 |
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55 | private void ResetConnection() {
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56 | Logger.Info("Reset connection in JobManager");
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57 | lock (connectionLock) {
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58 | // open a new channel
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59 | NetTcpBinding binding = new NetTcpBinding();
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60 | binding.MaxReceivedMessageSize = 100000000; // 100Mbytes
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61 | binding.ReaderQuotas.MaxStringContentLength = 100000000; // also 100M chars
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62 | binding.ReaderQuotas.MaxArrayLength = 100000000; // also 100M elements;
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63 |
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64 | factory = new ChannelFactory<IGridServer>(binding);
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65 | server = factory.CreateChannel(new EndpointAddress(address));
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66 | }
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67 | }
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68 |
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69 | private TResult SavelyExecute<TResult>(Func<TResult> a) {
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70 | int retries = 0;
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71 | if (server == null) ResetConnection();
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72 | do {
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73 | try {
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74 | lock (connectionLock) {
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75 | return a();
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76 | }
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77 | }
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78 | catch (TimeoutException) {
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79 | retries++;
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80 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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81 | }
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82 | catch (CommunicationException) {
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83 | ResetConnection();
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84 | retries++;
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85 | Thread.Sleep(TimeSpan.FromSeconds(RETRY_TIMEOUT_SEC));
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86 | }
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87 | } while (retries < MAX_CONNECTION_RETRIES);
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88 | Logger.Warn("Reached max connection retries");
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89 | return default(TResult);
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90 | }
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91 | }
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92 | }
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