[645] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System.Collections.Generic;
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| 23 | using System.Linq;
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| 24 | using HeuristicLab.Core;
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| 25 | using HeuristicLab.Data;
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| 26 | using HeuristicLab.Operators;
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| 27 | using HeuristicLab.Random;
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| 28 | using System;
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| 29 | using System.Diagnostics;
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| 30 |
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| 31 | namespace HeuristicLab.GP {
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| 32 | public class CutOutNodeManipulation : OperatorBase {
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| 33 | public override string Description {
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| 34 | get {
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| 35 | return @"Takes a tree, selects a random node of the tree and then tries to replace a random sub-tree
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| 36 | of that node with one of the childs of the selected child.
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| 37 |
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| 38 | O O
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| 39 | / \ / \
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| 40 | O X O 2
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| 41 | / \ 2 is selected => / \
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| 42 | 1 2 4 5
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| 43 | / / \
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| 44 | 3 4 5
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| 45 | ";
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| 46 | }
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| 47 | }
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| 48 |
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| 49 | public CutOutNodeManipulation()
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| 50 | : base() {
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| 51 | AddVariableInfo(new VariableInfo("Random", "Uniform random number generator", typeof(MersenneTwister), VariableKind.In));
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| 52 | AddVariableInfo(new VariableInfo("OperatorLibrary", "The operator library containing all available operators", typeof(GPOperatorLibrary), VariableKind.In));
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| 53 | AddVariableInfo(new VariableInfo("MaxTreeHeight", "The maximal allowed height of the tree", typeof(IntData), VariableKind.In));
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| 54 | AddVariableInfo(new VariableInfo("MaxTreeSize", "The maximal allowed size (number of nodes) of the tree", typeof(IntData), VariableKind.In));
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| 55 | AddVariableInfo(new VariableInfo("FunctionTree", "The tree to mutate", typeof(IFunctionTree), VariableKind.In | VariableKind.Out));
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| 56 | AddVariableInfo(new VariableInfo("TreeSize", "The size (number of nodes) of the tree", typeof(IntData), VariableKind.In | VariableKind.Out));
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| 57 | AddVariableInfo(new VariableInfo("TreeHeight", "The height of the tree", typeof(IntData), VariableKind.In | VariableKind.Out));
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| 58 | }
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| 59 |
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| 60 |
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| 61 | public override IOperation Apply(IScope scope) {
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| 62 | IFunctionTree root = GetVariableValue<IFunctionTree>("FunctionTree", scope, true);
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| 63 | MersenneTwister random = GetVariableValue<MersenneTwister>("Random", scope, true);
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| 64 | GPOperatorLibrary library = GetVariableValue<GPOperatorLibrary>("OperatorLibrary", scope, true);
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| 65 | int maxTreeHeight = GetVariableValue<IntData>("MaxTreeHeight", scope, true).Data;
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| 66 | int maxTreeSize = GetVariableValue<IntData>("MaxTreeSize", scope, true).Data;
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| 67 | TreeGardener gardener = new TreeGardener(random, library);
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| 68 | IFunctionTree parent = gardener.GetRandomParentNode(root);
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| 69 | // parent == null means we should cut out the root node
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| 70 | // => return a random sub-tree of the root
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| 71 | if (parent == null) {
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| 72 | // when there are sub-trees then replace the old tree with a random sub-tree
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| 73 | if (root.SubTrees.Count > 0) {
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| 74 | root = root.SubTrees[random.Next(root.SubTrees.Count)];
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| 75 | GetVariableValue<IntData>("TreeSize", scope, true).Data = root.Size;
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| 76 | GetVariableValue<IntData>("TreeHeight", scope, true).Data = root.Height;
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| 77 | // update the variable
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| 78 | scope.GetVariable(scope.TranslateName("FunctionTree")).Value = root;
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| 79 | Debug.Assert(gardener.IsValidTree(root));
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| 80 | // we reused a sub-tree so we don't have to schedule initialization operations
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| 81 | return null;
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| 82 | } else {
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| 83 | // we want to cut the root node and there are no sub-trees => create a new random terminal
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| 84 | IFunctionTree newTree;
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| 85 | newTree = gardener.CreateRandomTree(gardener.Terminals, 1, 1);
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| 86 | GetVariableValue<IntData>("TreeSize", scope, true).Data = newTree.Size;
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| 87 | GetVariableValue<IntData>("TreeHeight", scope, true).Data = newTree.Height;
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| 88 | // update the variable
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| 89 | scope.GetVariable(scope.TranslateName("FunctionTree")).Value = newTree;
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| 90 | Debug.Assert(gardener.IsValidTree(newTree));
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| 91 | // schedule an operation to initialize the whole tree
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| 92 | return gardener.CreateInitializationOperation(gardener.GetAllSubTrees(newTree), scope);
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| 93 | }
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| 94 | }
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| 95 | // select a child to cut away
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| 96 | int childIndex = random.Next(parent.SubTrees.Count);
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| 97 | IFunctionTree child = parent.SubTrees[childIndex];
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| 98 | // match the sub-trees of the child with the allowed sub-trees of the parent
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| 99 | ICollection<IFunction> allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, childIndex);
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| 100 | IFunctionTree[] possibleChilds = child.SubTrees.Where(t => allowedFunctions.Contains(t.Function)).ToArray();
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| 101 | if (possibleChilds.Length > 0) {
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| 102 | // replace child with a random child of that child
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| 103 | IFunctionTree selectedChild = possibleChilds[random.Next(possibleChilds.Length)];
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| 104 | parent.RemoveSubTree(childIndex);
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| 105 | parent.InsertSubTree(childIndex, selectedChild);
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| 106 | Debug.Assert(gardener.IsValidTree(root));
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| 107 | // update the size and height of our tree
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| 108 | GetVariableValue<IntData>("TreeSize", scope, true).Data = root.Size;
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| 109 | GetVariableValue<IntData>("TreeHeight", scope, true).Data = root.Height;
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| 110 | // don't need to schedule initialization operations
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| 111 | return null;
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| 112 | } else {
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| 113 | // can't reuse an existing branch => create a new tree
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| 114 | // determine the level of the parent
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| 115 | int parentLevel = gardener.GetBranchLevel(root, parent);
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| 116 | // first remove the old child (first step essential!)
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| 117 | parent.RemoveSubTree(childIndex);
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| 118 | // then determine the number of nodes left over after the child has been removed!
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| 119 | int remainingNodes = root.Size;
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| 120 | allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, childIndex);
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| 121 | IFunctionTree newFunctionTree = gardener.CreateRandomTree(allowedFunctions, maxTreeSize - remainingNodes, maxTreeHeight - parentLevel);
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| 122 | parent.InsertSubTree(childIndex, newFunctionTree);
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| 123 | GetVariableValue<IntData>("TreeSize", scope, true).Data = root.Size;
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| 124 | GetVariableValue<IntData>("TreeHeight", scope, true).Data = root.Height;
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| 125 | Debug.Assert(gardener.IsValidTree(root));
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| 126 | // schedule an initialization operation for the new function-tree
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| 127 | return gardener.CreateInitializationOperation(gardener.GetAllSubTrees(newFunctionTree), scope);
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| 128 | }
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| 129 | }
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| 130 | }
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| 131 | }
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