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source: trunk/sources/HeuristicLab.GP/3.3/FunctionTreeView.cs @ 2420

Last change on this file since 2420 was 2237, checked in by gkronber, 15 years ago

Deleted unused field. #323

File size: 3.6 KB
RevLine 
[645]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Windows.Forms;
24using HeuristicLab.Core;
25using HeuristicLab.PluginInfrastructure;
[2210]26using HeuristicLab.GP.Interfaces;
[645]27
28namespace HeuristicLab.GP {
29  public partial class FunctionTreeView : ViewBase {
30    private IFunctionTree functionTree;
31
32    public FunctionTreeView() {
33      InitializeComponent();
34    }
35
36    public FunctionTreeView(IFunctionTree functionTree)
37      : this() {
38      this.functionTree = functionTree;
39      Refresh();
40    }
41
42    protected override void UpdateControls() {
43      funTreeView.Nodes.Clear();
44      TreeNode rootNode = new TreeNode();
[2236]45      rootNode.Name = functionTree.ToString();
46      rootNode.Text = functionTree.ToString();
[645]47      rootNode.Tag = functionTree;
[655]48      treeNodeContextMenu.MenuItems.Clear();
[654]49      DiscoveryService discoveryService = new DiscoveryService();
[2216]50      IFunctionTreeSerializer[] exporters = discoveryService.GetInstances<IFunctionTreeSerializer>();
51      foreach (IFunctionTreeSerializer exporter in exporters) {
[654]52        string result;
53        // register a menu item for the exporter
[1227]54        MenuItem item = new MenuItem("Copy to clip-board (" + exporter.Name + ")",
55          MakeExporterDelegate(exporter), Shortcut.None);
[654]56        // try to export the whole tree
[1227]57        if (exporter.TryExport(functionTree, out result)) {
[654]58          // if it worked enable the context-menu item
59          item.Enabled = true;
60        } else {
61          item.Enabled = false;
62        }
[655]63        treeNodeContextMenu.MenuItems.Add(item);
[654]64      }
[655]65      rootNode.ContextMenu = treeNodeContextMenu;
[645]66      funTreeView.Nodes.Add(rootNode);
67
[1227]68      foreach (IFunctionTree subTree in functionTree.SubTrees) {
[645]69        CreateTree(rootNode, subTree);
70      }
71      funTreeView.ExpandAll();
72    }
73
[2216]74    private EventHandler MakeExporterDelegate(IFunctionTreeSerializer exporter) {
[1227]75      return delegate(object source, EventArgs args) {
76        TreeNode node = funTreeView.SelectedNode;
77        if (node == null || node.Tag == null) return;
78        Clipboard.SetText(exporter.Export((IFunctionTree)node.Tag));
79      };
80    }
81
[645]82    private void CreateTree(TreeNode rootNode, IFunctionTree functionTree) {
83      TreeNode node = new TreeNode();
[2235]84      node.Name = functionTree.ToString();
85      node.Text = functionTree.ToString();
[645]86      node.Tag = functionTree;
[655]87      node.ContextMenu = treeNodeContextMenu;
[645]88      rootNode.Nodes.Add(node);
[1227]89      foreach (IFunctionTree subTree in functionTree.SubTrees) {
[645]90        CreateTree(node, subTree);
91      }
92    }
93
94    private void funTreeView_MouseUp(object sender, MouseEventArgs e) {
[1227]95      if (e.Button == MouseButtons.Right) {
[645]96        // Select the clicked node
97        funTreeView.SelectedNode = funTreeView.GetNodeAt(e.X, e.Y);
98      }
99    }
100  }
101}
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