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source: trunk/sources/HeuristicLab.GP/3.3/BaseClasses/FunctionBase.cs @ 2491

Last change on this file since 2491 was 2222, checked in by gkronber, 15 years ago

Merged changes from GP-refactoring branch back into the trunk #713.

File size: 7.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Core;
26using System.Xml;
27using System.Diagnostics;
28using HeuristicLab.GP.Interfaces;
29
30namespace HeuristicLab.GP {
31  public abstract class FunctionBase : ItemBase, IFunction {
32    private List<List<IFunction>> allowedSubFunctions = new List<List<IFunction>>();
33    private int minArity = -1;
34    private int maxArity = -1;
35    private double tickets = 1.0;
36    private IOperator initializer;
37    private IOperator manipulator;
38    private int minTreeHeight = -1;
39    private int minTreeSize = -1;
40
41    public virtual string Name {
42      get { return this.GetType().Name; }
43    }
44
45    public virtual string Description {
46      get { return "Description for this function is missing (TODO)"; }
47    }
48
49    public int MinSubTrees {
50      get {
51        return minArity;
52      }
53      protected set {
54        minArity = value;
55        while (minArity > allowedSubFunctions.Count) allowedSubFunctions.Add(new List<IFunction>());
56      }
57    }
58
59    public int MaxSubTrees {
60      get {
61        return maxArity;
62      }
63      protected set {
64        maxArity = value;
65        while (allowedSubFunctions.Count > maxArity) allowedSubFunctions.RemoveAt(allowedSubFunctions.Count - 1);
66        while (maxArity > allowedSubFunctions.Count) allowedSubFunctions.Add(new List<IFunction>());
67      }
68    }
69
70
71    public int MinTreeSize {
72      get {
73        if (minTreeSize <= 0) RecalculateMinimalTreeSize();
74        return minTreeSize;
75      }
76    }
77
78    public int MinTreeHeight {
79      get {
80        if (minTreeHeight <= 0) RecalculateMinimalTreeHeight();
81        return minTreeHeight;
82      }
83    }
84
85    public double Tickets {
86      get { return tickets; }
87      set {
88        if (value < 0.0) throw new ArgumentException("Number of tickets must be positive");
89        else tickets = value;
90      }
91    }
92
93    public IOperator Initializer {
94      get { return initializer; }
95      set { initializer = value; }
96    }
97
98    public IOperator Manipulator {
99      get { return manipulator; }
100      set { manipulator = value; }
101    }
102
103    public virtual IFunctionTree GetTreeNode() {
104      return new FunctionTreeBase(this);
105    }
106
107    public ICollection<IFunction> GetAllowedSubFunctions(int index) {
108      if (index < 0 || index > MaxSubTrees) throw new ArgumentException("Index outside of allowed range. index = " + index);
109      return allowedSubFunctions[index];
110    }
111
112    public void AddAllowedSubFunction(IFunction function, int index) {
113      if (index < 0 || index > MaxSubTrees) throw new ArgumentException("Index outside of allowed range. index = " + index);
114      if (allowedSubFunctions[index] == null) {
115        allowedSubFunctions[index] = new List<IFunction>();
116      }
117      if (!allowedSubFunctions[index].Contains(function)) {
118        allowedSubFunctions[index].Add(function);
119      }
120    }
121
122    public void RemoveAllowedSubFunction(IFunction function, int index) {
123      if (index < 0 || index > MaxSubTrees) throw new ArgumentException("Index outside of allowed range. index = " + index);
124      allowedSubFunctions[index].Add(function);
125    }
126
127    public bool IsAllowedSubFunction(IFunction function, int index) {
128      return GetAllowedSubFunctions(index).Contains(function);
129    }
130
131    private void RecalculateMinimalTreeSize() {
132      minTreeSize = int.MaxValue;
133      int sum = 1;
134      int minSize = int.MaxValue;
135      for (int i = 0; i < MinSubTrees; i++) {
136        foreach (IFunction subFun in GetAllowedSubFunctions(i)) {
137          minSize = Math.Min(minSize, subFun.MinTreeSize);
138        }
139        sum += minSize;
140      }
141      minTreeSize = sum;
142    }
143
144    private void RecalculateMinimalTreeHeight() {
145      minTreeHeight = int.MaxValue;
146      int height = 0;
147      int minHeight = int.MaxValue;
148      for (int i = 0; i < MinSubTrees; i++) {
149        foreach (IFunction subFun in GetAllowedSubFunctions(i)) {
150          minHeight = Math.Min(minHeight, subFun.MinTreeHeight);
151        }
152        height = Math.Max(height, minHeight);
153      }
154      minTreeHeight = height + 1;
155    }
156
157    public override object Clone(IDictionary<Guid, object> clonedObjects) {
158      FunctionBase clone = (FunctionBase)base.Clone(clonedObjects);
159      clone.initializer = (IOperator)Auxiliary.Clone(initializer, clonedObjects);
160      clone.manipulator = (IOperator)Auxiliary.Clone(manipulator, clonedObjects);
161      clone.maxArity = maxArity;
162      clone.minArity = minArity;
163      clone.minTreeHeight = minTreeHeight;
164      clone.minTreeSize = minTreeSize;
165      clone.tickets = tickets;
166      for (int i = 0; i < MaxSubTrees; i++) {
167        var allowedSubFunctionsForSlot = new List<IFunction>();
168        foreach (IFunction f in GetAllowedSubFunctions(i)) {
169          allowedSubFunctionsForSlot.Add((IFunction)Auxiliary.Clone(f, clonedObjects));
170        }
171        clone.allowedSubFunctions.Add(allowedSubFunctionsForSlot);
172      }
173      return clone;
174    }
175
176    public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid, IStorable> persistedObjects) {
177      XmlNode node = base.GetXmlNode(name, document, persistedObjects);
178      XmlAttribute minSubTreesAttr = document.CreateAttribute("MinSubTrees");
179      minSubTreesAttr.Value = XmlConvert.ToString(MinSubTrees);
180      XmlAttribute maxSubTreesAttr = document.CreateAttribute("MaxSubTrees");
181      maxSubTreesAttr.Value = XmlConvert.ToString(MaxSubTrees);
182      node.Attributes.Append(minSubTreesAttr);
183      node.Attributes.Append(maxSubTreesAttr);
184      for (int i = 0; i < MaxSubTrees; i++) {
185        XmlNode slotNode = document.CreateElement("AllowedSubFunctions");
186        XmlAttribute slotAttr = document.CreateAttribute("Slot");
187        slotAttr.Value = XmlConvert.ToString(i);
188        slotNode.Attributes.Append(slotAttr);
189        node.AppendChild(slotNode);
190        foreach (IFunction f in GetAllowedSubFunctions(i)) {
191          slotNode.AppendChild(PersistenceManager.Persist(f, document, persistedObjects));
192        }
193      }
194      return node;
195    }
196
197    public override void Populate(XmlNode node, IDictionary<Guid, IStorable> restoredObjects) {
198      base.Populate(node, restoredObjects);
199      MinSubTrees = XmlConvert.ToInt32(node.Attributes["MinSubTrees"].Value);
200      MaxSubTrees = XmlConvert.ToInt32(node.Attributes["MaxSubTrees"].Value);
201      foreach (XmlNode allowedSubFunctionsNode in node.SelectNodes("AllowedSubFunctions")) {
202        int slot = XmlConvert.ToInt32(allowedSubFunctionsNode.Attributes["Slot"].Value);
203        foreach (XmlNode fNode in allowedSubFunctionsNode.ChildNodes) {
204          AddAllowedSubFunction((IFunction)PersistenceManager.Restore(fNode, restoredObjects), slot);
205        }
206      }
207    }
208  }
209}
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