1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | namespace HeuristicLab.GP.StructureIdentification {
|
---|
23 | partial class PredictorView {
|
---|
24 | /// <summary>
|
---|
25 | /// Required designer variable.
|
---|
26 | /// </summary>
|
---|
27 | private System.ComponentModel.IContainer components = null;
|
---|
28 |
|
---|
29 | /// <summary>
|
---|
30 | /// Clean up any resources being used.
|
---|
31 | /// </summary>
|
---|
32 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
---|
33 | protected override void Dispose(bool disposing) {
|
---|
34 | if (disposing && (components != null)) {
|
---|
35 | components.Dispose();
|
---|
36 | }
|
---|
37 | base.Dispose(disposing);
|
---|
38 | }
|
---|
39 |
|
---|
40 | #region Component Designer generated code
|
---|
41 |
|
---|
42 | /// <summary>
|
---|
43 | /// Required method for Designer support - do not modify
|
---|
44 | /// the contents of this method with the code editor.
|
---|
45 | /// </summary>
|
---|
46 | private void InitializeComponent() {
|
---|
47 | this.lowerPredictionLimit = new System.Windows.Forms.Label();
|
---|
48 | this.lowerLimitTextbox = new System.Windows.Forms.TextBox();
|
---|
49 | this.upperLimitTextbox = new System.Windows.Forms.TextBox();
|
---|
50 | this.upperPredictionLimit = new System.Windows.Forms.Label();
|
---|
51 | this.SuspendLayout();
|
---|
52 | //
|
---|
53 | // sizeLabel
|
---|
54 | //
|
---|
55 | this.sizeLabel.Location = new System.Drawing.Point(3, 58);
|
---|
56 | //
|
---|
57 | // sizeTextBox
|
---|
58 | //
|
---|
59 | this.sizeTextBox.Location = new System.Drawing.Point(134, 55);
|
---|
60 | //
|
---|
61 | // heightLabel
|
---|
62 | //
|
---|
63 | this.heightLabel.Location = new System.Drawing.Point(3, 84);
|
---|
64 | //
|
---|
65 | // heightTextBox
|
---|
66 | //
|
---|
67 | this.heightTextBox.Location = new System.Drawing.Point(134, 81);
|
---|
68 | //
|
---|
69 | // funTreeView
|
---|
70 | //
|
---|
71 | this.funTreeView.Location = new System.Drawing.Point(0, 107);
|
---|
72 | this.funTreeView.Size = new System.Drawing.Size(417, 304);
|
---|
73 | //
|
---|
74 | // lowerPredictionLimit
|
---|
75 | //
|
---|
76 | this.lowerPredictionLimit.AutoSize = true;
|
---|
77 | this.lowerPredictionLimit.Location = new System.Drawing.Point(3, 6);
|
---|
78 | this.lowerPredictionLimit.Name = "lowerPredictionLimit";
|
---|
79 | this.lowerPredictionLimit.Size = new System.Drawing.Size(113, 13);
|
---|
80 | this.lowerPredictionLimit.TabIndex = 13;
|
---|
81 | this.lowerPredictionLimit.Text = "Lower Prediction Limit:";
|
---|
82 | //
|
---|
83 | // lowerLimitTextbox
|
---|
84 | //
|
---|
85 | this.lowerLimitTextbox.Location = new System.Drawing.Point(134, 3);
|
---|
86 | this.lowerLimitTextbox.Name = "lowerLimitTextbox";
|
---|
87 | this.lowerLimitTextbox.ReadOnly = true;
|
---|
88 | this.lowerLimitTextbox.Size = new System.Drawing.Size(100, 20);
|
---|
89 | this.lowerLimitTextbox.TabIndex = 14;
|
---|
90 | //
|
---|
91 | // upperLimitTextbox
|
---|
92 | //
|
---|
93 | this.upperLimitTextbox.Location = new System.Drawing.Point(134, 29);
|
---|
94 | this.upperLimitTextbox.Name = "upperLimitTextbox";
|
---|
95 | this.upperLimitTextbox.ReadOnly = true;
|
---|
96 | this.upperLimitTextbox.Size = new System.Drawing.Size(100, 20);
|
---|
97 | this.upperLimitTextbox.TabIndex = 16;
|
---|
98 | //
|
---|
99 | // upperPredictionLimit
|
---|
100 | //
|
---|
101 | this.upperPredictionLimit.AutoSize = true;
|
---|
102 | this.upperPredictionLimit.Location = new System.Drawing.Point(3, 32);
|
---|
103 | this.upperPredictionLimit.Name = "upperPredictionLimit";
|
---|
104 | this.upperPredictionLimit.Size = new System.Drawing.Size(113, 13);
|
---|
105 | this.upperPredictionLimit.TabIndex = 15;
|
---|
106 | this.upperPredictionLimit.Text = "Upper Prediction Limit:";
|
---|
107 | //
|
---|
108 | // PredictorView
|
---|
109 | //
|
---|
110 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
---|
111 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
---|
112 | this.Controls.Add(this.upperLimitTextbox);
|
---|
113 | this.Controls.Add(this.upperPredictionLimit);
|
---|
114 | this.Controls.Add(this.lowerLimitTextbox);
|
---|
115 | this.Controls.Add(this.lowerPredictionLimit);
|
---|
116 | this.Name = "PredictorView";
|
---|
117 | this.Size = new System.Drawing.Size(420, 414);
|
---|
118 | this.Controls.SetChildIndex(this.sizeTextBox, 0);
|
---|
119 | this.Controls.SetChildIndex(this.sizeLabel, 0);
|
---|
120 | this.Controls.SetChildIndex(this.heightTextBox, 0);
|
---|
121 | this.Controls.SetChildIndex(this.heightLabel, 0);
|
---|
122 | this.Controls.SetChildIndex(this.funTreeView, 0);
|
---|
123 | this.Controls.SetChildIndex(this.lowerPredictionLimit, 0);
|
---|
124 | this.Controls.SetChildIndex(this.lowerLimitTextbox, 0);
|
---|
125 | this.Controls.SetChildIndex(this.upperPredictionLimit, 0);
|
---|
126 | this.Controls.SetChildIndex(this.upperLimitTextbox, 0);
|
---|
127 | this.ResumeLayout(false);
|
---|
128 | this.PerformLayout();
|
---|
129 |
|
---|
130 | }
|
---|
131 |
|
---|
132 | #endregion
|
---|
133 |
|
---|
134 | private System.Windows.Forms.Label lowerPredictionLimit;
|
---|
135 | private System.Windows.Forms.TextBox lowerLimitTextbox;
|
---|
136 | private System.Windows.Forms.TextBox upperLimitTextbox;
|
---|
137 | private System.Windows.Forms.Label upperPredictionLimit;
|
---|
138 |
|
---|
139 | }
|
---|
140 | }
|
---|