[641] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using HeuristicLab.Core;
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[2216] | 25 | using HeuristicLab.GP.Interfaces;
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[641] | 26 |
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| 27 | namespace HeuristicLab.GP.SantaFe {
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| 28 | class SymbolTable : StorableBase {
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| 29 | public const int IF_FOOD_AHEAD = 1;
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| 30 | public const int LEFT = 2;
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| 31 | public const int RIGHT = 3;
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| 32 | public const int MOVE = 4;
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| 33 | public const int PROG2 = 5;
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| 34 | public const int PROG3 = 6;
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| 35 | public const int UNKNOWN = 7;
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| 36 | private static Dictionary<Type, int> staticTypes = new Dictionary<Type, int>();
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| 37 |
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| 38 | // needs to be public for persistence mechanism (Activator.CreateInstance needs empty constructor)
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| 39 | static SymbolTable() {
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| 40 | staticTypes = new Dictionary<Type, int>();
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| 41 | staticTypes[typeof(IfFoodAhead)] = IF_FOOD_AHEAD;
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| 42 | staticTypes[typeof(Left)] = LEFT;
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| 43 | staticTypes[typeof(Right)] = RIGHT;
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| 44 | staticTypes[typeof(Move)] = MOVE;
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| 45 | staticTypes[typeof(Prog2)] = PROG2;
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| 46 | staticTypes[typeof(Prog3)] = PROG3;
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| 47 | }
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| 48 |
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| 49 | internal static int MapFunction(IFunction function) {
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| 50 | if(staticTypes.ContainsKey(function.GetType())) return staticTypes[function.GetType()];
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| 51 | else return UNKNOWN;
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| 52 | }
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| 53 | }
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| 54 | }
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