[720] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using HeuristicLab.Data;
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| 26 | using HeuristicLab.Core;
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| 27 | using System.Xml;
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| 28 | using HeuristicLab.Operators;
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| 29 | using HeuristicLab.Random;
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| 30 |
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| 31 | namespace HeuristicLab.GP.Boolean {
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[2216] | 32 | public sealed class Variable : Terminal {
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| 33 | public const string VARIABLENAME = "Variable";
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[720] | 34 |
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| 35 | public Variable()
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| 36 | : base() {
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| 37 | SetupInitialization();
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| 38 | SetupManipulation();
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[2216] | 39 | }
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[720] | 40 |
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[2216] | 41 | public override HeuristicLab.GP.Interfaces.IFunctionTree GetTreeNode() {
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| 42 | return new VariableFunctionTree(this);
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[720] | 43 | }
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| 44 |
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| 45 | private void SetupInitialization() {
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| 46 | CombinedOperator combinedOp = new CombinedOperator();
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| 47 | SequentialProcessor seq = new SequentialProcessor();
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[2216] | 48 | UniformItemChooser variableRandomizer = new UniformItemChooser();
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| 49 | variableRandomizer.GetVariableInfo("Value").ActualName = VARIABLENAME;
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| 50 | variableRandomizer.GetVariableInfo("Values").ActualName = "InputVariables";
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| 51 | variableRandomizer.Name = "Variable randomizer";
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[720] | 52 |
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| 53 | combinedOp.OperatorGraph.AddOperator(seq);
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[2216] | 54 | combinedOp.OperatorGraph.AddOperator(variableRandomizer);
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[720] | 55 | combinedOp.OperatorGraph.InitialOperator = seq;
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[2216] | 56 | seq.AddSubOperator(variableRandomizer);
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[2202] | 57 | Initializer = combinedOp;
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[720] | 58 | }
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| 59 |
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| 60 | private void SetupManipulation() {
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| 61 | // manipulation operator
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| 62 | CombinedOperator combinedOp = new CombinedOperator();
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| 63 | SequentialProcessor seq = new SequentialProcessor();
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[2216] | 64 | UniformItemChooser variableRandomizer = new UniformItemChooser();
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| 65 | variableRandomizer.GetVariableInfo("Value").ActualName = VARIABLENAME;
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| 66 | variableRandomizer.GetVariableInfo("Values").ActualName = "InputVariables";
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| 67 | variableRandomizer.Name = "Variable randomizer";
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[720] | 68 |
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| 69 | combinedOp.OperatorGraph.AddOperator(seq);
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[2216] | 70 | combinedOp.OperatorGraph.AddOperator(variableRandomizer);
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[720] | 71 | combinedOp.OperatorGraph.InitialOperator = seq;
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[2216] | 72 | seq.AddSubOperator(variableRandomizer);
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[2202] | 73 | Manipulator = combinedOp;
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[720] | 74 | }
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| 75 | }
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| 76 | }
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