1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System;
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23 | using System.Collections.Generic;
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24 | using System.Linq;
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25 | using System.Text;
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26 | using HeuristicLab.Core;
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27 | using System.Xml;
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28 |
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29 | namespace HeuristicLab.Functions {
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30 | class EvaluatorSymbolTable : StorableBase{
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31 | public const int ADDITION = 10010;
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32 | public const int AND = 10020;
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33 | public const int AVERAGE = 10030;
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34 | public const int CONSTANT = 10040;
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35 | public const int COSINUS = 10050;
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36 | public const int DIVISION = 10060;
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37 | public const int EQU = 10070;
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38 | public const int EXP = 10080;
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39 | public const int GT = 10090;
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40 | public const int IFTE = 10100;
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41 | public const int LT = 10110;
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42 | public const int LOG = 10120;
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43 | public const int MULTIPLICATION = 10130;
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44 | public const int NOT = 10140;
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45 | public const int OR = 10150;
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46 | public const int POWER = 10160;
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47 | public const int SIGNUM = 10170;
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48 | public const int SINUS = 10180;
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49 | public const int SQRT = 10190;
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50 | public const int SUBTRACTION = 10200;
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51 | public const int TANGENS = 10210;
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52 | public const int VARIABLE = 10220;
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53 | public const int XOR = 10230;
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54 |
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55 | private int nextFunctionSymbol = 10240;
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56 | private Dictionary<int, IFunction> table;
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57 | private Dictionary<IFunction, int> reverseTable;
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58 | private Dictionary<Type, int> staticTypes;
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59 |
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60 | private static EvaluatorSymbolTable symbolTable = new EvaluatorSymbolTable();
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61 | public static EvaluatorSymbolTable SymbolTable {
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62 | get { return EvaluatorSymbolTable.symbolTable; }
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63 | }
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64 |
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65 | // needs to be public for persistence mechanism (Activator.CreateInstance needs empty constructor)
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66 | public EvaluatorSymbolTable () {
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67 | table = new Dictionary<int, IFunction>();
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68 | reverseTable = new Dictionary<IFunction, int>();
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69 | staticTypes = new Dictionary<Type, int>();
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70 | staticTypes[typeof(Addition)] = ADDITION;
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71 | staticTypes[typeof(And)] = AND;
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72 | staticTypes[typeof(Average)] = AVERAGE;
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73 | staticTypes[typeof(Constant)] = CONSTANT;
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74 | staticTypes[typeof(Cosinus)] = COSINUS;
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75 | staticTypes[typeof(Division)] = DIVISION;
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76 | staticTypes[typeof(Equal)] = EQU;
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77 | staticTypes[typeof(Exponential)] = EXP;
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78 | staticTypes[typeof(GreaterThan)] = GT;
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79 | staticTypes[typeof(IfThenElse)] = IFTE;
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80 | staticTypes[typeof(LessThan)] = LT;
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81 | staticTypes[typeof(Logarithm)] = LOG;
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82 | staticTypes[typeof(Multiplication)] = MULTIPLICATION;
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83 | staticTypes[typeof(Not)] = NOT;
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84 | staticTypes[typeof(Or)] = OR;
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85 | staticTypes[typeof(Power)] = POWER;
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86 | staticTypes[typeof(Signum)] = SIGNUM;
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87 | staticTypes[typeof(Sinus)] = SINUS;
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88 | staticTypes[typeof(Sqrt)] = SQRT;
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89 | staticTypes[typeof(Subtraction)] = SUBTRACTION;
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90 | staticTypes[typeof(Tangens)] = TANGENS;
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91 | staticTypes[typeof(Variable)] = VARIABLE;
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92 | staticTypes[typeof(Xor)] = XOR;
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93 | }
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94 |
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95 | internal int MapFunction(IFunction function) {
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96 | if(!reverseTable.ContainsKey(function)) {
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97 | int curFunctionSymbol;
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98 | if(staticTypes.ContainsKey(function.GetType())) curFunctionSymbol = staticTypes[function.GetType()];
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99 | else {
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100 | curFunctionSymbol = nextFunctionSymbol;
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101 | nextFunctionSymbol++;
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102 | }
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103 | reverseTable[function] = curFunctionSymbol;
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104 | table[curFunctionSymbol] = function;
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105 | }
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106 | return reverseTable[function];
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107 | }
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108 |
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109 | internal IFunction MapSymbol(int symbol) {
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110 | return table[symbol];
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111 | }
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112 |
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113 | public override XmlNode GetXmlNode(string name, XmlDocument document, IDictionary<Guid, IStorable> persistedObjects) {
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114 | XmlNode node = base.GetXmlNode(name, document, persistedObjects);
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115 | XmlAttribute nextFunctionSymbolAttribute = document.CreateAttribute("NextFunctionSymbol");
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116 | nextFunctionSymbolAttribute.Value = nextFunctionSymbol.ToString();
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117 | node.Attributes.Append(nextFunctionSymbolAttribute);
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118 | XmlNode symbolTableNode = document.CreateNode(XmlNodeType.Element, "Table", null);
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119 | foreach(KeyValuePair<int, IFunction> entry in table) {
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120 | XmlNode entryNode = PersistenceManager.Persist("Entry", entry.Value, document, persistedObjects);
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121 | XmlAttribute symbolAttr = document.CreateAttribute("Symbol");
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122 | symbolAttr.Value = entry.Key.ToString();
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123 | entryNode.Attributes.Append(symbolAttr);
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124 | symbolTableNode.AppendChild(entryNode);
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125 | }
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126 | node.AppendChild(symbolTableNode);
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127 | return node;
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128 | }
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129 |
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130 | public override void Populate(XmlNode node, IDictionary<Guid, IStorable> restoredObjects) {
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131 | if(this == symbolTable) {
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132 | base.Populate(node, restoredObjects);
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133 | table.Clear();
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134 | reverseTable.Clear();
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135 | nextFunctionSymbol = int.Parse(node.Attributes["NextFunctionSymbol"].Value);
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136 | XmlNode symbolTableNode = node.SelectSingleNode("Table");
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137 | foreach(XmlNode entry in symbolTableNode.ChildNodes) {
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138 | IFunction function = (IFunction)PersistenceManager.Restore(entry, restoredObjects);
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139 | int symbol = int.Parse(entry.Attributes["Symbol"].Value);
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140 | table[symbol] = function;
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141 | reverseTable[function] = symbol;
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142 | }
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143 | } else {
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144 | symbolTable.Populate(node, restoredObjects);
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145 | }
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146 | }
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147 | }
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148 | }
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