1 | #region Copyright notice and license
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2 | // Protocol Buffers - Google's data interchange format
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3 | // Copyright 2008 Google Inc. All rights reserved.
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4 | // http://github.com/jskeet/dotnet-protobufs/
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5 | // Original C++/Java/Python code:
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6 | // http://code.google.com/p/protobuf/
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7 | //
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8 | // Redistribution and use in source and binary forms, with or without
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9 | // modification, are permitted provided that the following conditions are
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10 | // met:
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11 | //
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12 | // * Redistributions of source code must retain the above copyright
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13 | // notice, this list of conditions and the following disclaimer.
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14 | // * Redistributions in binary form must reproduce the above
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15 | // copyright notice, this list of conditions and the following disclaimer
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16 | // in the documentation and/or other materials provided with the
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17 | // distribution.
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18 | // * Neither the name of Google Inc. nor the names of its
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19 | // contributors may be used to endorse or promote products derived from
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20 | // this software without specific prior written permission.
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21 | //
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22 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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23 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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24 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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25 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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26 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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27 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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28 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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29 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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30 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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31 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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32 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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33 | #endregion
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34 |
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35 | using System.Collections.Generic;
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36 | using Google.ProtocolBuffers.Descriptors;
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37 |
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38 | namespace Google.ProtocolBuffers.ProtoGen {
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39 | internal abstract class SourceGeneratorBase<T> where T : IDescriptor {
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40 |
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41 | private readonly T descriptor;
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42 |
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43 | protected SourceGeneratorBase(T descriptor) {
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44 | this.descriptor = descriptor;
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45 | }
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46 |
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47 | protected T Descriptor {
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48 | get { return descriptor; }
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49 | }
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50 |
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51 | internal static string GetClassName(IDescriptor descriptor) {
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52 | return ToCSharpName(descriptor.FullName, descriptor.File);
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53 | }
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54 |
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55 | // Groups are hacky: The name of the field is just the lower-cased name
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56 | // of the group type. In C#, though, we would like to retain the original
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57 | // capitalization of the type name.
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58 | internal static string GetFieldName(FieldDescriptor descriptor) {
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59 | if (descriptor.FieldType == FieldType.Group) {
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60 | return descriptor.MessageType.Name;
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61 | } else {
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62 | return descriptor.Name;
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63 | }
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64 | }
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65 |
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66 | internal static string GetFieldConstantName(FieldDescriptor field) {
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67 | return field.CSharpOptions.PropertyName + "FieldNumber";
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68 | }
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69 |
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70 | private static string ToCSharpName(string name, FileDescriptor file) {
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71 | string result = file.CSharpOptions.Namespace;
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72 | if (file.CSharpOptions.NestClasses) {
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73 | if (result != "") {
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74 | result += ".";
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75 | }
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76 | result += file.CSharpOptions.UmbrellaClassname;
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77 | }
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78 | if (result != "") {
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79 | result += '.';
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80 | }
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81 | string classname;
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82 | if (file.Package == "") {
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83 | classname = name;
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84 | } else {
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85 | // Strip the proto package from full_name since we've replaced it with
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86 | // the C# namespace.
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87 | classname = name.Substring(file.Package.Length + 1);
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88 | }
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89 | result += classname.Replace(".", ".Types.");
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90 | return "global::" + result;
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91 | }
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92 |
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93 | protected string ClassAccessLevel {
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94 | get {
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95 | return descriptor.File.CSharpOptions.PublicClasses ? "public" : "internal";
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96 | }
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97 | }
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98 |
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99 | protected void WriteChildren<TChild>(TextGenerator writer, string region, IEnumerable<TChild> children)
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100 | where TChild : IDescriptor {
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101 | // Copy the set of children; makes access easier
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102 | List<TChild> copy = new List<TChild>(children);
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103 | if (copy.Count == 0) {
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104 | return;
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105 | }
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106 |
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107 | if (region != null) {
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108 | writer.WriteLine("#region {0}", region);
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109 | }
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110 | foreach (TChild child in children) {
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111 | SourceGenerators.CreateGenerator(child).Generate(writer);
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112 | }
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113 | if (region != null) {
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114 | writer.WriteLine("#endregion");
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115 | writer.WriteLine();
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116 | }
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117 | }
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118 | }
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119 | }
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