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source: trunk/sources/HeuristicLab.ExtLibs/HeuristicLab.ProtobufCS/0.9.1/ProtobufCS/src/ProtoBench/Program.cs @ 3932

Last change on this file since 3932 was 3857, checked in by abeham, 15 years ago

#866

  • Added protobuf-csharp-port project source to ExtLibs
File size: 6.3 KB
Line 
1#region Copyright notice and license
2// Protocol Buffers - Google's data interchange format
3// Copyright 2008 Google Inc.  All rights reserved.
4// http://github.com/jskeet/dotnet-protobufs/
5// Original C++/Java/Python code:
6// http://code.google.com/p/protobuf/
7//
8// Redistribution and use in source and binary forms, with or without
9// modification, are permitted provided that the following conditions are
10// met:
11//
12//     * Redistributions of source code must retain the above copyright
13// notice, this list of conditions and the following disclaimer.
14//     * Redistributions in binary form must reproduce the above
15// copyright notice, this list of conditions and the following disclaimer
16// in the documentation and/or other materials provided with the
17// distribution.
18//     * Neither the name of Google Inc. nor the names of its
19// contributors may be used to endorse or promote products derived from
20// this software without specific prior written permission.
21//
22// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
23// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
24// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
25// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
26// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
27// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
28// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
29// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
30// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
31// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
32// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33#endregion
34
35using System;
36using System.Diagnostics;
37using System.IO;
38
39namespace Google.ProtocolBuffers.ProtoBench
40{
41  /// <summary>
42  /// Simple benchmarking of arbitrary messages.
43  /// </summary>
44  public sealed class Program {
45
46    private static readonly TimeSpan MinSampleTime = TimeSpan.FromSeconds(2);
47    private static readonly TimeSpan TargetTime = TimeSpan.FromSeconds(30);
48
49    // Avoid a .NET 3.5 dependency
50    delegate void Action();
51
52    public static int Main(string[] args) {
53      if (args.Length < 2 || (args.Length % 2) != 0) {
54        Console.Error.WriteLine("Usage: ProtoBench <descriptor type name> <input data>");
55        Console.Error.WriteLine("The descriptor type name is the fully-qualified message name,");
56        Console.Error.WriteLine("including assembly - e.g. Google.ProtocolBuffers.BenchmarkProtos.Message1,ProtoBench");
57        Console.Error.WriteLine("(You can specify multiple pairs of descriptor type name and input data.)");
58        return 1;
59      }
60      bool success = true;
61      for (int i = 0; i < args.Length; i += 2) {
62        success &= RunTest(args[i], args[i + 1]);
63      }
64      return success ? 0 : 1;
65    }
66
67    /// <summary>
68    /// Runs a single test. Error messages are displayed to Console.Error, and the return value indicates
69    /// general success/failure.
70    /// </summary>
71    public static bool RunTest(string typeName, string file) {
72      Console.WriteLine("Benchmarking {0} with file {1}", typeName, file);
73      IMessage defaultMessage;
74      try {
75        defaultMessage = MessageUtil.GetDefaultMessage(typeName);
76      } catch (ArgumentException e) {
77        Console.Error.WriteLine(e.Message);
78        return false;
79      }
80      try {
81        byte[] inputData = File.ReadAllBytes(file);
82        MemoryStream inputStream = new MemoryStream(inputData);
83        ByteString inputString = ByteString.CopyFrom(inputData);
84        IMessage sampleMessage = defaultMessage.WeakCreateBuilderForType().WeakMergeFrom(inputString).WeakBuild();
85        Benchmark("Serialize to byte string", inputData.Length, () => sampleMessage.ToByteString());
86        Benchmark("Serialize to byte array", inputData.Length, () => sampleMessage.ToByteArray());
87        Benchmark("Serialize to memory stream", inputData.Length, () => sampleMessage.WriteTo(new MemoryStream()));
88        Benchmark("Deserialize from byte string", inputData.Length,
89          () => defaultMessage.WeakCreateBuilderForType()
90                              .WeakMergeFrom(inputString)
91                              .WeakBuild()
92        );
93        Benchmark("Deserialize from byte array", inputData.Length,
94          () => defaultMessage.WeakCreateBuilderForType()
95                              .WeakMergeFrom(CodedInputStream.CreateInstance(inputData))
96                              .WeakBuild()
97        );
98        Benchmark("Deserialize from memory stream", inputData.Length, () => {
99          inputStream.Position = 0;
100          defaultMessage.WeakCreateBuilderForType()
101            .WeakMergeFrom(CodedInputStream.CreateInstance(inputStream))
102            .WeakBuild();
103        });
104        Console.WriteLine();
105        return true;
106      } catch (Exception e) {
107        Console.Error.WriteLine("Error: {0}", e.Message);
108        Console.Error.WriteLine();
109        Console.Error.WriteLine("Detailed exception information: {0}", e);
110        return false;
111      }
112    }
113
114    private static void Benchmark(string name, long dataSize, Action action) {
115      // Make sure it's JITted
116      action();
117      // Run it progressively more times until we've got a reasonable sample
118
119      int iterations = 1;
120      TimeSpan elapsed = TimeAction(action, iterations);
121      while (elapsed < MinSampleTime) {
122        iterations *= 2;
123        elapsed = TimeAction(action, iterations);
124      }
125      // Upscale the sample to the target time. Do this in floating point arithmetic
126      // to avoid overflow issues.
127      iterations = (int) ((TargetTime.Ticks / (double)elapsed.Ticks) * iterations);
128      elapsed = TimeAction(action, iterations);
129      Console.WriteLine("{0}: {1} iterations in {2:f3}s; {3:f3}MB/s",
130                        name, iterations, elapsed.TotalSeconds,
131                        (iterations * dataSize) / (elapsed.TotalSeconds * 1024 * 1024));
132    }
133
134    private static TimeSpan TimeAction(Action action, int iterations) {
135      GC.Collect();
136      GC.WaitForPendingFinalizers();
137      Stopwatch sw = Stopwatch.StartNew();
138      for (int i = 0; i < iterations; i++) {
139        action();
140      }
141      sw.Stop();
142      return sw.Elapsed;
143    }
144  }
145}
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