[3857] | 1 | Welcome to the C# port of Google Protocol Buffers, written by Jon Skeet
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| 2 | (skeet@pobox.com) based on the work of many talented people.
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| 3 |
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| 4 | For more information about this port, visit its homepage:
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| 5 | http://protobuf-csharp-port.googlecode.com
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| 6 |
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| 7 | For more information about Protocol Buffers in general, visit the
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| 8 | project page for the C++, Java and Python project:
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| 9 | http://protobuf.googlecode.com
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| 10 |
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| 11 |
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| 12 | Release 0.9.1
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| 13 | -------------
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| 14 |
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| 15 | Fix to release 0.9:
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| 16 |
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| 17 | - Include protos in binary download
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| 18 | - Fix issue 10: incorrect encoding of packed fields when serialized
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| 19 | size wasn't fetched first
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| 20 |
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| 21 |
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| 22 | Release 0.9
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| 23 | -----------
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| 24 |
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| 25 | Due to popular demand, I have built a version of the binaries to put
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| 26 | on the web site. Currently these are set at assembly version 0.9,
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| 27 | and an assembly file version of 0.9. This should be seen as a mark
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| 28 | of the readiness of the release process more than the stability of
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| 29 | the code. As far as I'm aware, the code itself is perfectly fine: I
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| 30 | certainly have plans for more features particularly around making
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| 31 | code generation simpler, but you should feel confident about the
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| 32 | parsing and serialization of messages produced with this version of
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| 33 | the library. Of course, if you do find any problems, *please* report
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| 34 | them at the web site.
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| 35 |
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| 36 | Currently the downloadable release is built with the snk file which
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| 37 | is in the open source library. I am considering having a privately
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| 38 | held key so that you can check that you're building against a
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| 39 | "blessed" release - feedback on this (and any other aspect of the
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| 40 | release process) is very welcome.
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