1 | /*
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2 | * SVM.NET Library
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3 | * Copyright (C) 2008 Matthew Johnson
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4 | *
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5 | * This program is free software: you can redistribute it and/or modify
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6 | * it under the terms of the GNU General Public License as published by
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7 | * the Free Software Foundation, either version 3 of the License, or
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8 | * (at your option) any later version.
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9 | *
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10 | * This program is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 | * GNU General Public License for more details.
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14 | *
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15 | * You should have received a copy of the GNU General Public License
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 | *
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18 | * Adaptions to work with direct C# translation of the java libSVM source code (version 3.1.2) by Gabriel Kronberger
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19 | *
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20 | */
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21 |
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22 |
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23 | using System;
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24 | using System.Globalization;
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25 | using System.IO;
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26 | using System.Linq;
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27 | using System.Threading;
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28 |
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29 | namespace LibSVM {
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30 | /// <summary>
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31 | /// Class which encapsulates a range transformation.
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32 | /// </summary>
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33 | public class RangeTransform {
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34 | /// <summary>
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35 | /// Default lower bound for scaling (-1).
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36 | /// </summary>
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37 | public const int DEFAULT_LOWER_BOUND = -1;
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38 | /// <summary>
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39 | /// Default upper bound for scaling (1).
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40 | /// </summary>
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41 | public const int DEFAULT_UPPER_BOUND = 1;
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42 |
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43 | /// <summary>
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44 | /// Determines the Range transform for the provided problem. Uses the default lower and upper bounds.
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45 | /// </summary>
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46 | /// <param name="prob">The Problem to analyze</param>
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47 | /// <returns>The Range transform for the problem</returns>
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48 | public static RangeTransform Compute(svm_problem prob) {
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49 | return Compute(prob, DEFAULT_LOWER_BOUND, DEFAULT_UPPER_BOUND);
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50 | }
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51 | /// <summary>
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52 | /// Determines the Range transform for the provided problem.
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53 | /// </summary>
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54 | /// <param name="prob">The Problem to analyze</param>
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55 | /// <param name="lowerBound">The lower bound for scaling</param>
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56 | /// <param name="upperBound">The upper bound for scaling</param>
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57 | /// <returns>The Range transform for the problem</returns>
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58 | public static RangeTransform Compute(svm_problem prob, double lowerBound, double upperBound) {
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59 | // node indices must be ordered
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60 | int maxIndex = prob.x.Select(arr => arr.Last().index).Max();
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61 |
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62 | double[] minVals = new double[maxIndex];
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63 | double[] maxVals = new double[maxIndex];
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64 | int[] count = new int[maxIndex];
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65 | for (int i = 0; i < maxIndex; i++) {
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66 | minVals[i] = double.MaxValue;
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67 | maxVals[i] = double.MinValue;
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68 | count[i] = 0;
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69 | }
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70 | for (int i = 0; i < prob.l; i++) {
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71 | for (int j = 0; j < prob.x[i].Length; j++) {
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72 | int index = prob.x[i][j].index - 1;
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73 | double value = prob.x[i][j].value;
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74 | minVals[index] = Math.Min(minVals[index], value);
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75 | maxVals[index] = Math.Max(maxVals[index], value);
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76 | count[index]++;
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77 | }
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78 | }
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79 | for (int i = 0; i < maxIndex; i++) {
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80 | if (count[i] == 0) {
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81 | minVals[i] = 0;
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82 | maxVals[i] = 0;
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83 | }
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84 | }
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85 | return new RangeTransform(minVals, maxVals, lowerBound, upperBound);
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86 | }
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87 |
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88 | private double[] _inputStart;
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89 | private double[] _inputScale;
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90 | private double _outputStart;
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91 | private double _outputScale;
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92 | private int _length;
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93 |
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94 | /// <summary>
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95 | /// Constructor.
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96 | /// </summary>
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97 | /// <param name="minValues">The minimum values in each dimension.</param>
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98 | /// <param name="maxValues">The maximum values in each dimension.</param>
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99 | /// <param name="lowerBound">The desired lower bound for all dimensions.</param>
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100 | /// <param name="upperBound">The desired upper bound for all dimensions.</param>
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101 | public RangeTransform(double[] minValues, double[] maxValues, double lowerBound, double upperBound) {
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102 | _length = minValues.Length;
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103 | if (maxValues.Length != _length)
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104 | throw new Exception("Number of max and min values must be equal.");
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105 | _inputStart = new double[_length];
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106 | _inputScale = new double[_length];
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107 | for (int i = 0; i < _length; i++) {
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108 | _inputStart[i] = minValues[i];
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109 | _inputScale[i] = maxValues[i] - minValues[i];
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110 | }
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111 | _outputStart = lowerBound;
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112 | _outputScale = upperBound - lowerBound;
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113 | }
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114 | private RangeTransform(double[] inputStart, double[] inputScale, double outputStart, double outputScale, int length) {
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115 | _inputStart = inputStart;
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116 | _inputScale = inputScale;
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117 | _outputStart = outputStart;
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118 | _outputScale = outputScale;
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119 | _length = length;
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120 | }
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121 | /// <summary>
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122 | /// Transforms the input array based upon the values provided.
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123 | /// </summary>
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124 | /// <param name="input">The input array</param>
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125 | /// <returns>A scaled array</returns>
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126 | public svm_node[] Transform(svm_node[] input) {
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127 | svm_node[] output = new svm_node[input.Length];
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128 | for (int i = 0; i < output.Length; i++) {
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129 | int index = input[i].index;
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130 | double value = input[i].value;
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131 | output[i] = new svm_node() { index = index, value = Transform(value, index) };
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132 | }
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133 | return output;
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134 | }
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135 |
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136 | /// <summary>
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137 | /// Transforms this an input value using the scaling transform for the provided dimension.
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138 | /// </summary>
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139 | /// <param name="input">The input value to transform</param>
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140 | /// <param name="index">The dimension whose scaling transform should be used</param>
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141 | /// <returns>The scaled value</returns>
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142 | public double Transform(double input, int index) {
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143 | index--;
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144 | double tmp = input - _inputStart[index];
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145 | if (Math.Abs(_inputScale[index]) < 1E-12)
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146 | return 0;
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147 | tmp /= _inputScale[index];
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148 | tmp *= _outputScale;
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149 | return tmp + _outputStart;
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150 | }
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151 | /// <summary>
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152 | /// Writes this Range transform to a stream.
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153 | /// </summary>
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154 | /// <param name="stream">The stream to write to</param>
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155 | /// <param name="r">The range to write</param>
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156 | public static void Write(Stream stream, RangeTransform r) {
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157 | var savedCulture = Thread.CurrentThread.CurrentCulture;
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158 | Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
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159 |
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160 |
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161 | StreamWriter output = new StreamWriter(stream);
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162 | output.WriteLine(r._length);
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163 | output.Write(r._inputStart[0].ToString("r"));
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164 | for (int i = 1; i < r._inputStart.Length; i++)
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165 | output.Write(" " + r._inputStart[i].ToString("r"));
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166 | output.WriteLine();
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167 | output.Write(r._inputScale[0].ToString("r"));
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168 | for (int i = 1; i < r._inputScale.Length; i++)
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169 | output.Write(" " + r._inputScale[i].ToString("r"));
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170 | output.WriteLine();
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171 | output.WriteLine("{0} {1}", r._outputStart.ToString("r"), r._outputScale.ToString("r"));
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172 | output.Flush();
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173 |
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174 | Thread.CurrentThread.CurrentCulture = savedCulture;
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175 | }
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176 |
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177 | /// <summary>
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178 | /// Writes this Range transform to a file. This will overwrite any previous data in the file.
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179 | /// </summary>
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180 | /// <param name="outputFile">The file to write to</param>
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181 | /// <param name="r">The Range to write</param>
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182 | public static void Write(string outputFile, RangeTransform r) {
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183 | FileStream s = File.Open(outputFile, FileMode.Create);
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184 | try {
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185 | Write(s, r);
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186 | }
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187 | finally {
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188 | s.Close();
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189 | }
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190 | }
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191 |
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192 | /// <summary>
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193 | /// Reads a Range transform from a file.
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194 | /// </summary>
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195 | /// <param name="inputFile">The file to read from</param>
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196 | /// <returns>The Range transform</returns>
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197 | public static RangeTransform Read(string inputFile) {
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198 | FileStream s = File.OpenRead(inputFile);
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199 | try {
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200 | return Read(s);
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201 | }
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202 | finally {
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203 | s.Close();
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204 | }
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205 | }
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206 |
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207 | /// <summary>
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208 | /// Reads a Range transform from a stream.
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209 | /// </summary>
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210 | /// <param name="stream">The stream to read from</param>
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211 | /// <returns>The Range transform</returns>
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212 | public static RangeTransform Read(Stream stream) {
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213 | return Read(new StreamReader(stream));
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214 | }
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215 |
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216 | public static RangeTransform Read(TextReader input) {
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217 | var savedCulture = Thread.CurrentThread.CurrentCulture;
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218 | Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
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219 |
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220 | int length = int.Parse(input.ReadLine());
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221 | double[] inputStart = new double[length];
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222 | double[] inputScale = new double[length];
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223 | string[] parts = input.ReadLine().Split();
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224 | for (int i = 0; i < length; i++)
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225 | inputStart[i] = double.Parse(parts[i]);
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226 | parts = input.ReadLine().Split();
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227 | for (int i = 0; i < length; i++)
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228 | inputScale[i] = double.Parse(parts[i]);
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229 | parts = input.ReadLine().Split();
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230 | double outputStart = double.Parse(parts[0]);
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231 | double outputScale = double.Parse(parts[1]);
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232 |
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233 | Thread.CurrentThread.CurrentCulture = savedCulture;
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234 |
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235 | return new RangeTransform(inputStart, inputScale, outputStart, outputScale, length);
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236 | }
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237 | }
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238 | }
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