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source: trunk/sources/HeuristicLab.ExtLibs/HeuristicLab.ALGLIB/2.1.2.2591/ALGLIB-2.1.2.2591/hqrnd.cs @ 3031

Last change on this file since 3031 was 2645, checked in by mkommend, 15 years ago

extracted external libraries and adapted dependent plugins (ticket #837)

File size: 9.9 KB
Line 
1/*************************************************************************
2Copyright (c)
3    2007, Sergey Bochkanov (ALGLIB project).
4    1988, Pierre L'Ecuyer
5
6>>> SOURCE LICENSE >>>
7This program is free software; you can redistribute it and/or modify
8it under the terms of the GNU General Public License as published by
9the Free Software Foundation (www.fsf.org); either version 2 of the
10License, or (at your option) any later version.
11
12This program is distributed in the hope that it will be useful,
13but WITHOUT ANY WARRANTY; without even the implied warranty of
14MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15GNU General Public License for more details.
16
17A copy of the GNU General Public License is available at
18http://www.fsf.org/licensing/licenses
19
20>>> END OF LICENSE >>>
21*************************************************************************/
22
23using System;
24
25namespace alglib
26{
27    public class hqrnd
28    {
29        /*************************************************************************
30        Portable high quality random number generator state.
31        Initialized with HQRNDRandomize() or HQRNDSeed().
32
33        Fields:
34            S1, S2      -   seed values
35            V           -   precomputed value
36            MagicV      -   'magic' value used to determine whether State structure
37                            was correctly initialized.
38        *************************************************************************/
39        public struct hqrndstate
40        {
41            public int s1;
42            public int s2;
43            public double v;
44            public int magicv;
45        };
46
47
48
49
50        public const int hqrndmax = 2147483563;
51        public const int hqrndm1 = 2147483563;
52        public const int hqrndm2 = 2147483399;
53        public const int hqrndmagic = 1634357784;
54
55
56        /*************************************************************************
57        HQRNDState  initialization  with  random  values  which come from standard
58        RNG.
59
60          -- ALGLIB --
61             Copyright 02.12.2009 by Bochkanov Sergey
62        *************************************************************************/
63        public static void hqrndrandomize(ref hqrndstate state)
64        {
65            hqrndseed(AP.Math.RandomInteger(hqrndm1), AP.Math.RandomInteger(hqrndm2), ref state);
66        }
67
68
69        /*************************************************************************
70        HQRNDState initialization with seed values
71
72          -- ALGLIB --
73             Copyright 02.12.2009 by Bochkanov Sergey
74        *************************************************************************/
75        public static void hqrndseed(int s1,
76            int s2,
77            ref hqrndstate state)
78        {
79            state.s1 = s1%(hqrndm1-1)+1;
80            state.s2 = s2%(hqrndm2-1)+1;
81            state.v = (double)(1)/(double)(hqrndmax);
82            state.magicv = hqrndmagic;
83        }
84
85
86        /*************************************************************************
87        This function generates random real number in (0,1),
88        not including interval boundaries
89
90        State structure must be initialized with HQRNDRandomize() or HQRNDSeed().
91
92          -- ALGLIB --
93             Copyright 02.12.2009 by Bochkanov Sergey
94        *************************************************************************/
95        public static double hqrnduniformr(ref hqrndstate state)
96        {
97            double result = 0;
98
99            result = state.v*hqrndintegerbase(ref state);
100            return result;
101        }
102
103
104        /*************************************************************************
105        This function generates random integer number in [0, N)
106
107        1. N must be less than HQRNDMax-1.
108        2. State structure must be initialized with HQRNDRandomize() or HQRNDSeed()
109
110          -- ALGLIB --
111             Copyright 02.12.2009 by Bochkanov Sergey
112        *************************************************************************/
113        public static int hqrnduniformi(int n,
114            ref hqrndstate state)
115        {
116            int result = 0;
117            int mx = 0;
118
119           
120            //
121            // Correct handling of N's close to RNDBaseMax
122            // (avoiding skewed distributions for RNDBaseMax<>K*N)
123            //
124            System.Diagnostics.Debug.Assert(n>0, "HQRNDUniformI: N<=0!");
125            System.Diagnostics.Debug.Assert(n<hqrndmax-1, "HQRNDUniformI: N>=RNDBaseMax-1!");
126            mx = hqrndmax-1-(hqrndmax-1)%n;
127            do
128            {
129                result = hqrndintegerbase(ref state)-1;
130            }
131            while( result>=mx );
132            result = result%n;
133            return result;
134        }
135
136
137        /*************************************************************************
138        Random number generator: normal numbers
139
140        This function generates one random number from normal distribution.
141        Its performance is equal to that of HQRNDNormal2()
142
143        State structure must be initialized with HQRNDRandomize() or HQRNDSeed().
144
145          -- ALGLIB --
146             Copyright 02.12.2009 by Bochkanov Sergey
147        *************************************************************************/
148        public static double hqrndnormal(ref hqrndstate state)
149        {
150            double result = 0;
151            double v1 = 0;
152            double v2 = 0;
153
154            hqrndnormal2(ref state, ref v1, ref v2);
155            result = v1;
156            return result;
157        }
158
159
160        /*************************************************************************
161        Random number generator: random X and Y such that X^2+Y^2=1
162
163        State structure must be initialized with HQRNDRandomize() or HQRNDSeed().
164
165          -- ALGLIB --
166             Copyright 02.12.2009 by Bochkanov Sergey
167        *************************************************************************/
168        public static double hqrndunit2(ref hqrndstate state,
169            ref double x,
170            ref double y)
171        {
172            double result = 0;
173            double v = 0;
174            double mx = 0;
175            double mn = 0;
176
177            do
178            {
179                hqrndnormal2(ref state, ref x, ref y);
180            }
181            while( ! ((double)(x)!=(double)(0) | (double)(y)!=(double)(0)) );
182            mx = Math.Max(Math.Abs(x), Math.Abs(y));
183            mn = Math.Min(Math.Abs(x), Math.Abs(y));
184            v = mx*Math.Sqrt(1+AP.Math.Sqr(mn/mx));
185            x = x/v;
186            y = y/v;
187            return result;
188        }
189
190
191        /*************************************************************************
192        Random number generator: normal numbers
193
194        This function generates two independent random numbers from normal
195        distribution. Its performance is equal to that of HQRNDNormal()
196
197        State structure must be initialized with HQRNDRandomize() or HQRNDSeed().
198
199          -- ALGLIB --
200             Copyright 02.12.2009 by Bochkanov Sergey
201        *************************************************************************/
202        public static void hqrndnormal2(ref hqrndstate state,
203            ref double x1,
204            ref double x2)
205        {
206            double u = 0;
207            double v = 0;
208            double s = 0;
209
210            while( true )
211            {
212                u = 2*hqrnduniformr(ref state)-1;
213                v = 2*hqrnduniformr(ref state)-1;
214                s = AP.Math.Sqr(u)+AP.Math.Sqr(v);
215                if( (double)(s)>(double)(0) & (double)(s)<(double)(1) )
216                {
217                   
218                    //
219                    // two Sqrt's instead of one to
220                    // avoid overflow when S is too small
221                    //
222                    s = Math.Sqrt(-(2*Math.Log(s)))/Math.Sqrt(s);
223                    x1 = u*s;
224                    x2 = v*s;
225                    return;
226                }
227            }
228        }
229
230
231        /*************************************************************************
232        Random number generator: exponential distribution
233
234        State structure must be initialized with HQRNDRandomize() or HQRNDSeed().
235
236          -- ALGLIB --
237             Copyright 11.08.2007 by Bochkanov Sergey
238        *************************************************************************/
239        public static double hqrndexponential(double lambda,
240            ref hqrndstate state)
241        {
242            double result = 0;
243
244            System.Diagnostics.Debug.Assert((double)(lambda)>(double)(0), "HQRNDExponential: Lambda<=0!");
245            result = -(Math.Log(hqrnduniformr(ref state))/lambda);
246            return result;
247        }
248
249
250        /*************************************************************************
251
252        L'Ecuyer, Efficient and portable combined random number generators
253        *************************************************************************/
254        private static int hqrndintegerbase(ref hqrndstate state)
255        {
256            int result = 0;
257            int k = 0;
258
259            System.Diagnostics.Debug.Assert(state.magicv==hqrndmagic, "HQRNDIntegerBase: State is not correctly initialized!");
260            k = state.s1/53668;
261            state.s1 = 40014*(state.s1-k*53668)-k*12211;
262            if( state.s1<0 )
263            {
264                state.s1 = state.s1+2147483563;
265            }
266            k = state.s2/52774;
267            state.s2 = 40692*(state.s2-k*52774)-k*3791;
268            if( state.s2<0 )
269            {
270                state.s2 = state.s2+2147483399;
271            }
272           
273            //
274            // Result
275            //
276            result = state.s1-state.s2;
277            if( result<1 )
278            {
279                result = result+2147483562;
280            }
281            return result;
282        }
283    }
284}
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