1 | using HeuristicLab.Encodings.RealVectorEncoding;
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2 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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3 | using HeuristicLab.Core;
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4 | using HeuristicLab.Data;
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5 | using HeuristicLab.Parameters;
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6 |
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7 | namespace HeuristicLab.Encodings.RealVectorEncoding_33.Tests {
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8 |
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9 |
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10 | /// <summary>
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11 | ///This is a test class for BlendAlphaCrossoverTest and is intended
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12 | ///to contain all BlendAlphaCrossoverTest Unit Tests
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13 | ///</summary>
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14 | [TestClass()]
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15 | public class BlendAlphaCrossoverTest {
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16 |
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17 |
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18 | private TestContext testContextInstance;
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19 |
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20 | /// <summary>
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21 | ///Gets or sets the test context which provides
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22 | ///information about and functionality for the current test run.
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23 | ///</summary>
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24 | public TestContext TestContext {
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25 | get {
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26 | return testContextInstance;
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27 | }
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28 | set {
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29 | testContextInstance = value;
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30 | }
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31 | }
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32 |
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33 | #region Additional test attributes
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34 | //
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35 | //You can use the following additional attributes as you write your tests:
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36 | //
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37 | //Use ClassInitialize to run code before running the first test in the class
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38 | //[ClassInitialize()]
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39 | //public static void MyClassInitialize(TestContext testContext)
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40 | //{
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41 | //}
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42 | //
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43 | //Use ClassCleanup to run code after all tests in a class have run
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44 | //[ClassCleanup()]
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45 | //public static void MyClassCleanup()
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46 | //{
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47 | //}
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48 | //
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49 | //Use TestInitialize to run code before running each test
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50 | //[TestInitialize()]
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51 | //public void MyTestInitialize()
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52 | //{
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53 | //}
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54 | //
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55 | //Use TestCleanup to run code after each test has run
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56 | //[TestCleanup()]
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57 | //public void MyTestCleanup()
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58 | //{
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59 | //}
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60 | //
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61 | #endregion
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62 |
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63 | /// <summary>
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64 | ///A test for Cross
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65 | ///</summary>
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66 | [TestMethod()]
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67 | [DeploymentItem("HeuristicLab.Encodings.RealVectorEncoding-3.3.dll")]
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68 | public void BlendAlphaCrossoverCrossTest() {
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69 | BlendAlphaCrossover_Accessor target = new BlendAlphaCrossover_Accessor(new PrivateObject(typeof(BlendAlphaCrossover)));
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70 | ItemArray<RealVector> parents;
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71 | TestRandom random = new TestRandom();
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72 | bool exceptionFired;
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73 | // The following test checks if there is an exception when there are more than 2 parents
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74 | random.Reset();
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75 | parents = new ItemArray<RealVector>(new RealVector[] { new RealVector(5), new RealVector(6), new RealVector(4) });
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76 | exceptionFired = false;
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77 | try {
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78 | RealVector actual;
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79 | actual = target.Cross(random, parents);
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80 | } catch (System.ArgumentException) {
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81 | exceptionFired = true;
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82 | }
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83 | Assert.IsTrue(exceptionFired);
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84 | // The following test checks if there is an exception when there are less than 2 parents
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85 | random.Reset();
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86 | parents = new ItemArray<RealVector>(new RealVector[] { new RealVector(4) });
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87 | exceptionFired = false;
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88 | try {
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89 | RealVector actual;
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90 | actual = target.Cross(random, parents);
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91 | } catch (System.ArgumentException) {
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92 | exceptionFired = true;
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93 | }
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94 | Assert.IsTrue(exceptionFired);
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95 | }
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96 |
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97 | /// <summary>
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98 | ///A test for Apply
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99 | ///</summary>
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100 | [TestMethod()]
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101 | public void BlendAlphaCrossoverApplyTest() {
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102 | TestRandom random = new TestRandom();
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103 | RealVector parent1, parent2, expected, actual;
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104 | DoubleValue alpha;
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105 | bool exceptionFired;
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106 | // The following test is not based on published examples
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107 | random.Reset();
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108 | random.DoubleNumbers = new double[] { 0.5, 0.5, 0.5, 0.5, 0.5 };
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109 | alpha = new DoubleValue(0.5);
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110 | parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
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111 | parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
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112 | expected = new RealVector(new double[] { 0.3, 0.15, 0.3, 0.35, 0.45 });
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113 | actual = BlendAlphaCrossover.Apply(random, parent1, parent2, alpha);
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114 | Assert.IsTrue(Auxiliary.RealVectorIsAlmostEqualByPosition(actual, expected));
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115 | // The following test is not based on published examples
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116 | random.Reset();
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117 | random.DoubleNumbers = new double[] { 0.25, 0.75, 0.25, 0.75, 0.25 };
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118 | alpha = new DoubleValue(0.25);
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119 | parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
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120 | parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
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121 | expected = new RealVector(new double[] { 0.225, 0.1875, 0.3, 0.4625, 0.1875 });
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122 | actual = BlendAlphaCrossover.Apply(random, parent1, parent2, alpha);
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123 | Assert.IsTrue(Auxiliary.RealVectorIsAlmostEqualByPosition(actual, expected));
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124 | // The following test is not based on published examples
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125 | random.Reset();
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126 | random.DoubleNumbers = new double[] { 0.25, 0.75, 0.25, 0.75, 0.25 };
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127 | alpha = new DoubleValue(-0.25); // negative values for alpha are not allowed
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128 | parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
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129 | parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
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130 | expected = new RealVector(new double[] { 0.225, 0.1875, 0.3, 0.4625, 0.1875 });
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131 | exceptionFired = false;
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132 | try {
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133 | actual = BlendAlphaCrossover.Apply(random, parent1, parent2, alpha);
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134 | } catch (System.ArgumentException) {
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135 | exceptionFired = true;
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136 | }
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137 | Assert.IsTrue(exceptionFired);
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138 | // The following test is not based on published examples
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139 | random.Reset();
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140 | random.DoubleNumbers = new double[] { 0.25, 0.75, 0.25, 0.75, 0.25, .75 };
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141 | alpha = new DoubleValue(0.25);
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142 | parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1, 0.9 }); // this parent is longer
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143 | parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
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144 | expected = new RealVector(new double[] { 0.225, 0.1875, 0.3, 0.4625, 0.1875 });
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145 | exceptionFired = false;
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146 | try {
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147 | actual = BlendAlphaCrossover.Apply(random, parent1, parent2, alpha);
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148 | } catch (System.ArgumentException) {
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149 | exceptionFired = true;
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150 | }
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151 | Assert.IsTrue(exceptionFired);
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152 | }
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153 |
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154 | /// <summary>
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155 | ///A test for BlendAlphaCrossover Constructor
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156 | ///</summary>
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157 | [TestMethod()]
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158 | public void BlendAlphaCrossoverConstructorTest() {
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159 | BlendAlphaCrossover target = new BlendAlphaCrossover();
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160 | }
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161 | }
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162 | }
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