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source: trunk/sources/HeuristicLab.Encodings.RealVectorEncoding/3.3/StrategyParameters/StdDevStrategyVectorCrossover.cs @ 4545

Last change on this file since 4545 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 2.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Operators;
24using HeuristicLab.Optimization;
25using HeuristicLab.Parameters;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27
28namespace HeuristicLab.Encodings.RealVectorEncoding {
29  [Item("StdDevStrategyVectorCrossover", "Crosses the strategy vector by using intermediate recombination (average crossover).")]
30  [StorableClass]
31  public class StdDevStrategyVectorCrossover : SingleSuccessorOperator, IStochasticOperator, IRealVectorStdDevStrategyParameterCrossover {
32    public override bool CanChangeName {
33      get { return false; }
34    }
35    public ILookupParameter<IRandom> RandomParameter {
36      get { return (ILookupParameter<IRandom>)Parameters["Random"]; }
37    }
38    public ILookupParameter<ItemArray<RealVector>> ParentsParameter {
39      get { return (ILookupParameter<ItemArray<RealVector>>)Parameters["ParentStrategyParameter"]; }
40    }
41    public ILookupParameter<RealVector> StrategyParameterParameter {
42      get { return (ILookupParameter<RealVector>)Parameters["StrategyParameter"]; }
43    }
44
45    public StdDevStrategyVectorCrossover()
46      : base() {
47      Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator to use."));
48      Parameters.Add(new ScopeTreeLookupParameter<RealVector>("ParentStrategyParameter", "The strategy parameters to cross."));
49      Parameters.Add(new LookupParameter<RealVector>("StrategyParameter", "The crossed strategy parameter."));
50      ParentsParameter.ActualName = "StrategyParameter";
51    }
52
53    public override IOperation Apply() {
54      StrategyParameterParameter.ActualValue = AverageCrossover.Apply(RandomParameter.ActualValue, ParentsParameter.ActualValue);
55      return base.Apply();
56    }
57  }
58}
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