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source: trunk/sources/HeuristicLab.Encodings.RealVectorEncoding/3.3/RealVectorManipulator.cs @ 3188

Last change on this file since 3188 was 3182, checked in by abeham, 15 years ago

Updated real vector to check bounds after each crossover and manipulation #890

File size: 2.8 KB
RevLine 
[2900]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Data;
24using HeuristicLab.Operators;
25using HeuristicLab.Optimization;
26using HeuristicLab.Parameters;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
[3053]29namespace HeuristicLab.Encodings.RealVectorEncoding {
[2900]30  /// <summary>
31  /// A base class for operators that manipulate real-valued vectors.
32  /// </summary>
33  [Item("RealVectorManipulator", "A base class for operators that manipulate real-valued vectors.")]
[3017]34  [StorableClass]
[2900]35  public abstract class RealVectorManipulator : SingleSuccessorOperator, IRealVectorManipulator, IStochasticOperator {
[3034]36    public override bool CanChangeName {
37      get { return false; }
38    }
39
[2900]40    public ILookupParameter<IRandom> RandomParameter {
41      get { return (LookupParameter<IRandom>)Parameters["Random"]; }
42    }
[3060]43    public ILookupParameter<RealVector> RealVectorParameter {
44      get { return (ILookupParameter<RealVector>)Parameters["RealVector"]; }
[2900]45    }
[3182]46    public IValueLookupParameter<DoubleMatrix> BoundsParameter {
47      get { return (IValueLookupParameter<DoubleMatrix>)Parameters["Bounds"]; }
48    }
[2900]49
50    protected RealVectorManipulator()
51      : base() {
52      Parameters.Add(new LookupParameter<IRandom>("Random", "The pseudo random number generator which should be used for stochastic manipulation operators."));
[3060]53      Parameters.Add(new LookupParameter<RealVector>("RealVector", "The vector which should be manipulated."));
[3182]54      Parameters.Add(new ValueLookupParameter<DoubleMatrix>("Bounds", "The lower and upper bounds of the real vector."));
[2900]55    }
56
57    public sealed override IOperation Apply() {
[3182]58      RealVector vector = RealVectorParameter.ActualValue;
59      Manipulate(RandomParameter.ActualValue, vector);
60      DoubleMatrix bounds = BoundsParameter.ActualValue;
61      if (bounds != null) BoundsChecker.Apply(vector, bounds);
[2900]62      return base.Apply();
63    }
64
[3060]65    protected abstract void Manipulate(IRandom random, RealVector realVector);
[2900]66  }
67}
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