1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Linq;
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23 | using HeuristicLab.Common;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Data;
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26 | using HeuristicLab.Operators;
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27 | using HeuristicLab.Parameters;
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28 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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29 |
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30 | namespace HeuristicLab.Encodings.RealVectorEncoding {
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31 | [Item("Swarm Updater", "Updates personal best point and quality as well as global best point and quality.")]
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32 | [StorableClass]
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33 | public sealed class RealVectorSwarmUpdater : SingleSuccessorOperator, IRealVectorSwarmUpdater {
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34 | public override bool CanChangeName {
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35 | get { return false; }
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36 | }
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37 |
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38 | #region Parameter properties
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39 | public IScopeTreeLookupParameter<DoubleValue> QualityParameter {
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40 | get { return (IScopeTreeLookupParameter<DoubleValue>)Parameters["Quality"]; }
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41 | }
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42 | public IScopeTreeLookupParameter<DoubleValue> PersonalBestQualityParameter {
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43 | get { return (IScopeTreeLookupParameter<DoubleValue>)Parameters["PersonalBestQuality"]; }
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44 | }
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45 | public IScopeTreeLookupParameter<DoubleValue> NeighborsBestQualityParameter {
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46 | get { return (IScopeTreeLookupParameter<DoubleValue>)Parameters["NeighborsBestQuality"]; }
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47 | }
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48 | public IScopeTreeLookupParameter<RealVector> RealVectorParameter {
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49 | get { return (IScopeTreeLookupParameter<RealVector>)Parameters["RealVector"]; }
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50 | }
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51 | public IScopeTreeLookupParameter<RealVector> PersonalBestParameter {
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52 | get { return (IScopeTreeLookupParameter<RealVector>)Parameters["PersonalBest"]; }
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53 | }
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54 | public IScopeTreeLookupParameter<RealVector> NeighborsBestParameter {
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55 | get { return (IScopeTreeLookupParameter<RealVector>)Parameters["NeighborsBest"]; }
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56 | }
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57 | public IValueLookupParameter<BoolValue> MaximizationParameter {
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58 | get { return (IValueLookupParameter<BoolValue>)Parameters["Maximization"]; }
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59 | }
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60 | public ILookupParameter<DoubleValue> BestQualityParameter {
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61 | get { return (ILookupParameter<DoubleValue>)Parameters["BestQuality"]; }
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62 | }
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63 | public ILookupParameter<RealVector> BestPointParameter {
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64 | get { return (ILookupParameter<RealVector>)Parameters["BestPoint"]; }
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65 | }
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66 | public IScopeTreeLookupParameter<IntArray> NeighborsParameter {
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67 | get { return (IScopeTreeLookupParameter<IntArray>)Parameters["Neighbors"]; }
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68 | }
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69 | #endregion
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70 |
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71 | #region Parameter values
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72 | private DoubleValue BestQuality {
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73 | get { return BestQualityParameter.ActualValue; }
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74 | }
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75 | private RealVector BestPoint {
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76 | get { return BestPointParameter.ActualValue; }
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77 | set { BestPointParameter.ActualValue = value; }
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78 | }
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79 | private ItemArray<DoubleValue> Quality {
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80 | get { return QualityParameter.ActualValue; }
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81 | }
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82 | private ItemArray<DoubleValue> PersonalBestQuality {
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83 | get { return PersonalBestQualityParameter.ActualValue; }
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84 | }
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85 | private ItemArray<DoubleValue> NeighborsBestQuality {
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86 | get { return NeighborsBestQualityParameter.ActualValue; }
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87 | }
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88 | private ItemArray<RealVector> RealVector {
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89 | get { return RealVectorParameter.ActualValue; }
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90 | }
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91 | private ItemArray<RealVector> PersonalBest {
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92 | get { return PersonalBestParameter.ActualValue; }
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93 | set { PersonalBestParameter.ActualValue = value; }
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94 | }
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95 | private ItemArray<RealVector> NeighborsBest {
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96 | get { return NeighborsBestParameter.ActualValue; }
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97 | set { NeighborsBestParameter.ActualValue = value; }
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98 | }
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99 | private bool Maximization {
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100 | get { return MaximizationParameter.ActualValue.Value; }
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101 | }
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102 | private ItemArray<IntArray> Neighbors {
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103 | get { return NeighborsParameter.ActualValue; }
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104 | }
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105 | #endregion
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106 |
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107 | #region Construction & Cloning
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108 |
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109 | [StorableConstructor]
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110 | private RealVectorSwarmUpdater(bool deserializing) : base(deserializing) { }
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111 | private RealVectorSwarmUpdater(RealVectorSwarmUpdater original, Cloner cloner) : base(original, cloner) { }
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112 | public RealVectorSwarmUpdater()
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113 | : base() {
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114 | Parameters.Add(new LookupParameter<DoubleValue>("BestQuality", "Overall best quality."));
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115 | Parameters.Add(new LookupParameter<RealVector>("BestPoint", "Global best particle position"));
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116 | Parameters.Add(new ScopeTreeLookupParameter<DoubleValue>("Quality", "Particle's quality"));
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117 | Parameters.Add(new ScopeTreeLookupParameter<DoubleValue>("PersonalBestQuality", "Particle's personal best quality"));
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118 | Parameters.Add(new ScopeTreeLookupParameter<DoubleValue>("NeighborsBestQuality", "Global best particle quality"));
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119 | Parameters.Add(new ScopeTreeLookupParameter<RealVector>("RealVector", "Particle's position"));
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120 | Parameters.Add(new ScopeTreeLookupParameter<RealVector>("PersonalBest", "Particle's personal best position"));
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121 | Parameters.Add(new ScopeTreeLookupParameter<RealVector>("NeighborsBest", "Neighborhood (or global in case of totally connected neighborhood) best particle position"));
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122 | Parameters.Add(new ScopeTreeLookupParameter<IntArray>("Neighbors", "The list of neighbors for each particle."));
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123 | Parameters.Add(new ValueLookupParameter<BoolValue>("Maximization", "True if the problem is a maximization problem, otherwise false."));
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124 | }
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125 |
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126 | public override IDeepCloneable Clone(Cloner cloner) {
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127 | return new RealVectorSwarmUpdater(this, cloner);
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128 | }
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129 |
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130 | #endregion
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131 |
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132 | public override IOperation Apply() {
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133 | InitializeBestPoint();
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134 | UpdateSwarm();
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135 | UpdateNeighbors();
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136 | UpdateVelocityBounds();
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137 | return base.Apply();
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138 | }
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139 |
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140 | private void InitializeBestPoint() {
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141 | if (BestQuality == null)
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142 | BestQualityParameter.ActualValue = new DoubleValue();
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143 | BestQuality.Value = Maximization ? Quality.Max(v => v.Value) : Quality.Min(v => v.Value);
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144 | int bestIndex = Quality.FindIndex(v => v.Value == BestQuality.Value);
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145 | BestPoint = (RealVector)RealVector[bestIndex].Clone();
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146 | }
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147 |
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148 | private void UpdateNeighbors() {
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149 | if (Neighbors != null & Neighbors.Length > 0) {
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150 | if (this.NeighborsBest == null || NeighborsBest.Length != Neighbors.Length)
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151 | NeighborsBest = new ItemArray<RealVector>(Neighbors.Length);
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152 | for (int n = 0; n < Neighbors.Length; n++) {
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153 | var pairs = Quality.Zip(RealVector, (q, p) => new { Quality = q, Point = p })
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154 | .Where((p, i) => i == n || Neighbors[n].Contains(i));
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155 | NeighborsBest[n] = Maximization ?
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156 | pairs.OrderByDescending(p => p.Quality.Value).First().Point :
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157 | pairs.OrderBy(p => p.Quality.Value).First().Point;
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158 | }
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159 | NeighborsBestParameter.ActualValue = NeighborsBest;
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160 | }
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161 | }
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162 |
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163 | private void UpdateVelocityBounds() {
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164 | // ToDo: Add code
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165 | }
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166 |
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167 | private void UpdateSwarm() {
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168 | if (PersonalBestQuality.Length == 0) {
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169 | ItemArray<DoubleValue> personalBestQualities = new ItemArray<DoubleValue>(RealVector.Length);
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170 | for (int i = 0; i < RealVector.Length; i++) {
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171 | if (Maximization) {
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172 | personalBestQualities[i] = new DoubleValue(double.MinValue);
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173 | } else {
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174 | personalBestQualities[i] = new DoubleValue(double.MaxValue);
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175 | }
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176 | }
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177 | PersonalBestQualityParameter.ActualValue = personalBestQualities;
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178 | }
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179 | if (NeighborsBestQuality.Length == 0) {
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180 | if (NeighborsParameter != null && Neighbors.Length > 0) {
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181 | ItemArray<DoubleValue> neighborsBestQualities = new ItemArray<DoubleValue>(RealVector.Length);
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182 | for (int i = 0; i < RealVector.Length; i++) {
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183 | if (Maximization) {
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184 | neighborsBestQualities[i] = new DoubleValue(double.MinValue);
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185 | } else {
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186 | neighborsBestQualities[i] = new DoubleValue(double.MaxValue);
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187 | }
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188 | }
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189 | NeighborsBestQualityParameter.ActualValue = neighborsBestQualities;
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190 | }
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191 | }
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192 | ItemArray<RealVector> neighborsBest = new ItemArray<RealVector>(RealVector.Length);
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193 | for (int i = 0; i < RealVector.Length; i++) {
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194 | if (Maximization && Quality[i].Value > PersonalBestQuality[i].Value ||
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195 | !Maximization && Quality[i].Value < PersonalBestQuality[i].Value) {
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196 | PersonalBestQuality[i].Value = Quality[i].Value;
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197 | PersonalBest[i] = RealVector[i];
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198 | if (Maximization && PersonalBestQuality[i].Value > NeighborsBestQuality[i].Value ||
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199 | !Maximization && PersonalBestQuality[i].Value < NeighborsBestQuality[i].Value) {
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200 | NeighborsBestQuality[i].Value = PersonalBestQuality[i].Value;
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201 | neighborsBest[i] = PersonalBest[i];
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202 | }
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203 | }
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204 | }
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205 | if (NeighborsParameter != null && Neighbors.Length > 0) {
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206 | NeighborsBestParameter.ActualValue = neighborsBest;
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207 | }
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208 | }
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209 |
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210 | }
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211 | }
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