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source: trunk/sources/HeuristicLab.Encodings.RealVectorEncoding/3.3/Manipulators/MichalewiczNonUniformOnePositionManipulator.cs @ 4068

Last change on this file since 4068 was 4068, checked in by swagner, 14 years ago

Sorted usings and removed unused usings in entire solution (#1094)

File size: 7.6 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using HeuristicLab.Core;
24using HeuristicLab.Data;
25using HeuristicLab.Optimization;
26using HeuristicLab.Parameters;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Encodings.RealVectorEncoding {
30  /// <summary>
31  /// The solution is manipulated with diminishing strength over time. In addition the mutated value is not sampled over the entire domain, but additive at the selected position.<br/>
32  /// Initially, the space will be searched uniformly and very locally at later stages. This increases the probability of generating the new number closer to the current value.
33  /// </summary>
34  /// <remarks>
35  /// It is implemented as described in Michalewicz, Z. 1999. Genetic Algorithms + Data Structures = Evolution Programs. Third, Revised and Extended Edition, Spring-Verlag Berlin Heidelberg.
36  /// </remarks>
37  [Item("MichalewiczNonUniformOnePositionManipulator", "It is implemented as described in Michalewicz, Z. 1999. Genetic Algorithms + Data Structures = Evolution Programs. Third, Revised and Extended Edition, Spring-Verlag Berlin Heidelberg.")]
38  [StorableClass]
39  public class MichalewiczNonUniformOnePositionManipulator : RealVectorManipulator, IIterationBasedOperator {
40    /// <summary>
41    /// The current iteration.
42    /// </summary>
43    public ILookupParameter<IntValue> IterationsParameter {
44      get { return (ILookupParameter<IntValue>)Parameters["Iterations"]; }
45    }
46    /// <summary>
47    /// The maximum iteration.
48    /// </summary>
49    public IValueLookupParameter<IntValue> MaximumIterationsParameter {
50      get { return (IValueLookupParameter<IntValue>)Parameters["MaximumIterations"]; }
51    }
52    /// <summary>
53    /// The parameter describing how much the mutation should depend on the progress towards the maximum iterations.
54    /// </summary>
55    public ValueLookupParameter<DoubleValue> IterationDependencyParameter {
56      get { return (ValueLookupParameter<DoubleValue>)Parameters["IterationDependency"]; }
57    }
58
59    /// <summary>
60    /// Initializes a new instance of <see cref="MichalewiczNonUniformOnePositionManipulator"/> with three
61    /// parameters (<c>Iterations</c>, <c>MaximumIterations</c> and <c>IterationDependency</c>).
62    /// </summary>
63    public MichalewiczNonUniformOnePositionManipulator()
64      : base() {
65      Parameters.Add(new LookupParameter<IntValue>("Iterations", "Current iteration of the algorithm."));
66      Parameters.Add(new ValueLookupParameter<IntValue>("MaximumIterations", "Maximum number of iterations."));
67      Parameters.Add(new ValueLookupParameter<DoubleValue>("IterationDependency", "Specifies the degree of dependency on the number of iterations. A value of 0 means no dependency and the higher the value the stronger the progress towards maximum iterations will be taken into account by sampling closer around the current position. Value must be >= 0.", new DoubleValue(5)));
68    }
69
70    /// <summary>
71    /// Performs a non uniformly distributed one position manipulation on the given
72    /// real <paramref name="vector"/>. The probability of stronger mutations reduces the more <see cref="currentIteration"/> approaches <see cref="maximumIterations"/>.
73    /// </summary>
74    /// <exception cref="ArgumentException">Thrown when <paramref name="currentIteration"/> is greater than <paramref name="maximumIterations"/>.</exception>
75    /// <param name="random">The random number generator.</param>
76    /// <param name="vector">The real vector to manipulate.</param>
77    /// <param name="bounds">The lower and upper bound (1st and 2nd column) of the positions in the vector. If there are less rows than dimensions, the rows are cycled.</param>
78    /// <param name="currentIteration">The current iteration of the algorithm.</param>
79    /// <param name="maximumIterations">Maximum number of iterations.</param>
80    /// <param name="iterationDependency">Specifies the degree of dependency on the number of iterations. A value of 0 means no dependency and the higher the value the stronger the progress towards maximum iterations will be taken into account by sampling closer around the current position. Value must be >= 0.</param>
81    /// <returns>The manipulated real vector.</returns>
82    public static void Apply(IRandom random, RealVector vector, DoubleMatrix bounds, IntValue currentIteration, IntValue maximumIterations, DoubleValue iterationDependency) {
83      if (currentIteration.Value > maximumIterations.Value) throw new ArgumentException("MichalewiczNonUniformOnePositionManipulator: CurrentIteration must be smaller or equal than MaximumIterations", "currentIteration");
84      if (iterationDependency.Value < 0) throw new ArgumentException("MichalewiczNonUniformOnePositionManipulator: iterationDependency must be >= 0.", "iterationDependency");
85      int length = vector.Length;
86      int index = random.Next(length);
87
88      double prob = (1 - Math.Pow(random.NextDouble(), Math.Pow(1 - currentIteration.Value / maximumIterations.Value, iterationDependency.Value)));
89
90      double min = bounds[index % bounds.Rows, 0];
91      double max = bounds[index % bounds.Rows, 1];
92
93      if (random.NextDouble() < 0.5) {
94        vector[index] = vector[index] + (max - vector[index]) * prob;
95      } else {
96        vector[index] = vector[index] - (vector[index] - min) * prob;
97      }
98    }
99
100    /// <summary>
101    /// Checks if all parameters are available and forwards the call to <see cref="Apply(IRandom, RealVector, DoubleValue, DoubleValue, IntValue, IntValue, DoubleValue)"/>.
102    /// </summary>
103    /// <param name="random">The random number generator.</param>
104    /// <param name="realVector">The real vector that should be manipulated.</param>
105    protected override void Manipulate(IRandom random, RealVector realVector) {
106      if (BoundsParameter.ActualValue == null) throw new InvalidOperationException("MichalewiczNonUniformOnePositionManipulator: Parameter " + BoundsParameter.ActualName + " could not be found.");
107      if (IterationsParameter.ActualValue == null) throw new InvalidOperationException("MichalewiczNonUniformOnePositionManipulator: Parameter " + IterationsParameter.ActualName + " could not be found.");
108      if (MaximumIterationsParameter.ActualValue == null) throw new InvalidOperationException("MichalewiczNonUniformOnePositionManipulator: Parameter " + MaximumIterationsParameter.ActualName + " could not be found.");
109      if (IterationDependencyParameter.ActualValue == null) throw new InvalidOperationException("MichalewiczNonUniformOnePositionManipulator: Parameter " + IterationDependencyParameter.ActualName + " could not be found.");
110      Apply(random, realVector, BoundsParameter.ActualValue, IterationsParameter.ActualValue, MaximumIterationsParameter.ActualValue, IterationDependencyParameter.ActualValue);
111    }
112  }
113}
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